Difference between revisions of "Pressure Pointer"

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(Dragon Quest IX)
 
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|title = Pressure Pointer
 
|title = Pressure Pointer
 
|image =  
 
|image =  
|japanese =  
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|japanese = きゅうしょづき
 
|romaji =  
 
|romaji =  
 
|old =  
 
|old =  
 
|type = Skill
 
|type = Skill
 
}}
 
}}
'''Pressure Pointer''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It may instantly kill an enemy.
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'''Pressure Pointer''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It may instantly kill an enemy, using the same resistance rates as [[whack]].
  
 
==Appearances==
 
==Appearances==
===[[Dragon Quest VI]]===
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===''[[Dragon Quest VI]]''===
 
Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the [[Martial Artist]] vocation.
 
Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the [[Martial Artist]] vocation.
  
===[[Dragon Quest IX]]===
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===''[[Dragon Quest VII]]''===
This ability is learned with 13 skill points invested into [[List of spear skills in Dragon Quest IX|Spear skill]].
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Learned in the same way as ''VI'' and functions identically.
  
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===''[[Dragon Quest IX]]''===
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This ability is learned with 22 skill points invested into [[List of spear skills in Dragon Quest IX|Spear skill]]. Unlike before, the skill now has a fixed slay rate of 1/8th, meaning the skills can work just fine on metal slimes.
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{{DQSkills}}
 
[[category:Skills]]
 
[[category:Skills]]
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[[Category:Death skills]]
 
[[Category:Dragon Quest VI skills]]
 
[[Category:Dragon Quest VI skills]]
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[[Category:Dragon Quest VII skills]]
 
[[Category:Dragon Quest IX skills]]
 
[[Category:Dragon Quest IX skills]]

Latest revision as of 15:41, 5 April 2018

Pressure Pointer is an ability in the Dragon Quest series. It may instantly kill an enemy, using the same resistance rates as whack.

Appearances[edit]

Dragon Quest VI[edit]

Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the Martial Artist vocation.

Dragon Quest VII[edit]

Learned in the same way as VI and functions identically.

Dragon Quest IX[edit]

This ability is learned with 22 skill points invested into Spear skill. Unlike before, the skill now has a fixed slay rate of 1/8th, meaning the skills can work just fine on metal slimes.