Priest: Difference between revisions
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--Description in ''[[Dragon Quest VII]]'' | --Description in ''[[Dragon Quest VII]]'' | ||
The '''Priest''', '''Pilgrim''' or '''Cleric''' in older localizations, is a class in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Priests specialize in healing and fortifying spells rather than | The '''Priest''', '''Pilgrim''' or '''Cleric''' in older localizations, is a class in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best. | ||
==[[Dragon Quest III]]== | ==[[Dragon Quest III]]== | ||
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{{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}} | {{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}} | ||
{{CharacterSpellList|entry|spell=Heal|level=1}} | {{CharacterSpellList|entry|spell=Heal|level=1}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Poof|level=2}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Acceleratele|level=5}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Dazzle|level=7}} | ||
{{CharacterSpellList|entry|spell=Sap|level=8}} | {{CharacterSpellList|entry|spell=Sap|level=8}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Snooze|level=9}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Squelch|level=11}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Woosh|level=12}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Fizzle|level=13}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Midheal|level=14}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Tingle|level=15}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Cock-a-doodle-doo|level=16}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Kasap|level=18}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Bazoom|level=20}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Whack|level=22}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Zing|level=24}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Swoosh|level=26}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Thwhack|level=28}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Fullheal|level=30}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Insulatele|level=32}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Multiheal|level=34}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Kaswoosh|level=36}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Kazing|level=38}} | ||
{{CharacterSpellList|entry|spell= | {{CharacterSpellList|entry|spell=Kerplunk|level=41}} | ||
{{CharacterSpellList|footer}} | {{CharacterSpellList|footer}} | ||
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[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]] | ||
[[Category:Dragon Quest IX classes]] | [[Category:Dragon Quest IX classes]] | ||
Revision as of 15:43, 13 September 2015
The Cleric specializes in restorative and defensive spells --Description in Dragon Quest VII
The Priest, Pilgrim or Cleric in older localizations, is a class in the Dragon Quest series. Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best.
Dragon Quest III
NES version
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 9 | 335 |
MP | 8 | 432 |
Strength | 4 | 150 |
Agility | 5 | 130 |
Resilience | 3 | 171 |
Wisdom | 8 | 205 |
Luck | 3 | 183 |
Starting equipment
(NES Verison) |
(GBC Version) |
Spells
Dragon Quest III (NES) | |
---|---|
Spell | Level Learned |
Heal | 1 |
Poof | 2 |
Acceleratele | 5 |
Dazzle | 7 |
Sap | 8 |
Snooze | 9 |
Squelch | 11 |
Woosh | 12 |
Fizzle | 13 |
Midheal | 14 |
Tingle | 15 |
Cock-a-doodle-doo | 16 |
Kasap | 18 |
Bazoom | 20 |
Whack | 22 |
Zing | 24 |
Swoosh | 26 |
Thwhack | 28 |
Fullheal | 30 |
Insulatele | 32 |
Multiheal | 34 |
Kaswoosh | 36 |
Kazing | 38 |
Kerplunk | 41 |
Dragon Quest VI
Priest is one of the basic classes available. It is one of the prerequisites for the Sage vocation (along with Mage), and for the Paladin vocation (along with Martial Artist).
Stat Changes
Statistics | Change |
Battles to Master | 160 |
Strength | -20% |
Agility | -10% |
Defence | -30% |
Wisdom | +10% |
Max HP | -20% |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Neophyte | Heal | 1 | One ally | Restores at least 30 HP to a single ally. | 2 |
Poof | One group | Makes undead souls vanish in a flash of light. | 1 | |||
2 | Pilgrim | Woosh | 19 | One group | Slices through a group of enemies with a small whirlwind. | 2 |
Squelch | One ally | Cures a single ally of the effects of poison. | 2 | |||
3 | Cleric | Buff | 37 | One ally | Raises the defence of a single party member. | 2 |
Fizzle | One group | Prevents enemy from using magic. | 3 | |||
4 | Monk | Midheal | 50 | One ally | Restores at least 75 HP to a single ally. | 5 |
Tingle | Self | Cures all party members of the effects of sleep and paralysis. | 2 | |||
5 | Pastor | Whack | 80 | One enemy | A cursed incantation that sends an enemy to the hereafter. | 4 |
Kabuff | Party | Raises the defence of all party members. | 3 | |||
6 | Bishop | Swoosh | 100 | One group | Slices through a group of enemies with a powerful whirlwind. | 4 |
7 | Archbishop | Thwack | 130 | One group | Tries to instantly kill a group of enemies | 7 |
Fullheal | One ally | Restores all HP to a single ally. | 7 | |||
8 | Pontiff | Zing | 160 | One ally | Occasionally resurrects a fallen ally with half HP restored. | 10 |
Dragon Quest VII
Stat Changes
Statistics | Change |
Battles to Master | 180 |
Strength | -20 Percent |
Agility | -10 Percent |
Guard | -30 Percent |
Intelligence | +10 Percent |
Appearance | Null |
Max HP | -20 Percent |
Max MP | Null |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Beginner | Poof | 1 | One Group | Banishes one group of enemies from battle. (Party does not gain experience points) | 1 |
1 | Beginner | Heal | 1 | One Ally | Heals about 30HP to one ally | 2 |
2 | Novice | Woosh | 19 | One Group | Causes around 15HP in wind damage to one group of enemies | 2 |
3 | Acolyte | Buff | 37 | One Ally | Raises the defense of one ally | 2 |
4 | Prelate | Fizzle | 50 | One Group | Has a chance of preventing one group of enemies from casting spells | 3 |
5 | Clergyman | Midheal | 80 | One Ally | Heals around 80HP to one ally | 4 |
6 | Priest | Swoosh | 100 | One Group | Causes roughly 30HP in wind damage to one group of enemies | 4 |
7 | Bishop | Fullheal | 130 | One Ally | Restores an ally to full HP | 6 |
8 | HiPriest | Zing | 180 | One Ally | Has the chance of restoring one fallen ally with half their Max HP | 8 |
Hybrid Abilities
Hybrid | Learns | Target | Info | MP |
Bard | Heal Song | All Allies | Restores 20HP to All Allies | 0 |
Dancer | Death Dance | All Enemies | Has a chance of killing all enemies | 0 |
Mariner | Holy Aura | All Allies | Allies cannot be attacked but cannot attack | 0 |
Shepherd | Kabuff | All Allies | Increases the defense of all allies | 3 |
Usefulness
One of the first classes that any player should choose for any party member is the Priest. All of the spells that the Priest learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.
Dragon Quest IX
The priest vocation is available at the start of the game and has the unique skillset "Faith". Priests can also use skill points to learn Spear, Wand, Staff, and Shield skills. Their Coup-de-Grace is "Choir of Angels," which heals all party members and removes negative status effects.
Faith
Required points | Name | Effects |
---|---|---|
8 | Divination | Tells its caster the experience needed to climb a level. |
16 | Natural Magical Mending +20 | Permanently adds 20 to magical mending |
28 | Benediction | Lifts a curse from a single ally. |
40 | Natural Max MP +10 | Permanently adds 10 to Max MP |
48 | Rotstopper | Protects the party from undead enemies' attacks. |
56 | Natural Magical Mending +60 | Permanently adds 60 to magical mending |
70 | Alma Mater | Offers up a prayer to prevent instant death attacks. |
80 | Natural Max MP +20 | Permanently adds 20 to Max MP |
90 | Care Prayer | Offers up a prayer to increase magical mending. |
100 | Natural Magical Mending +100 | Permanently adds 100 to magical mending |
Spells
Name | Level | MP | Description |
---|---|---|---|
Heal | 1 | 2 | Restores at least 30 HP to a single ally. |
Squelch | 3 | 2 | Cures a single ally of the effects of poison. |
Snooze | 6 | 3 | Puts a group of enemies to sleep. |
Buff | 8 | 3 | Raises the defence of a single party member. |
Cock-A-Doodle-Doo | 11 | 2 | Awakens any sleeping party members. |
Insulate | 14 | 4 | Protects a party member from breath-based attacks. |
Midheal | 16 | 4 | Restores at least 75 HP to a single ally. |
Zing | 18 | 8 | Resurrects a fallen ally, but sometimes fails. |
Whack | 20 | 5 | A cursed incantation that sends an enemy to the hereafter. |
Tingle | 22 | 2 | Cures all party members of the effects of paralysis. |
Moreheal | 31 | 8 | Restores at least 165 HP to a single ally. |
Thwack | 34 | 10 | A curse that sends a group of enemies to the hereafter. |
Multiheal | 38 | 16 | Restores at least 100 HP to all party members. |
Insulatle | 43 | 8 | Protects the whole party from breath-based attacks. |
Fullheal | 47 | 24 | Restores all HP to a single ally. |
Kathwack | 55 | 20 | A curse that sends all enemies to the hereafter. |
Omniheal | 65 | 128 | Restores all HP to all party members. |
Notable Priests
- Selectable class in Dragon Quest III and Dragon Quest IX
- Kiryl
- Nevan
- The Hero of Dragon Quest V, Meena, and Angelo also have abilities from the Priest class set.
- Milly learns several priest abilities naturally.
Gallery
Female Pilgrim from Dragon Quest III.
Male Pilgrim from Dragon Quest III.