Restless armour

For the cursed armor from Dragon Quest V, see Restless armour (Equipment).

The restless armour is a recurring monster in the Dragon Quest series.

Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.

CharacteristicsEdit

Restless armours are simple blue suits of armour armed with a Sword and Shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel.

Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armor.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Restless armor (さまようよろい Samayō yoroi) 
Original (NES)
Sprite Level HP MP
  11 55 0
Attack Defense Agility Experience Gold
47 45 (50 in Remakes) 10 68 30
Bestiary No. #028
Spell(s) None
Skill(s) Brutal strike
Call for help. (Healslime)
Location(s) Romaria region
Gaia's Navel
Item Dropped Copper sword164
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 25% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
70% 100% 70% 25%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 0% 0%
Remakes sprites



Dragon Quest IV: Chapters of the ChosenEdit

Restless armour (さまようよろい Samayō yoroi) 
Original (NES)
Sprite HP MP Attack
  54 0 45
Defense Agility Experience Gold
43 25 55 49
Bestiary No. #043
Spell(s) None
Skill(s) Call for back up.
Desperate attack
Location(s) Endor area (Chapter 2)
Last Chance Saloon area (Chapters 5 & 6)
Pharos Beacon (Chapters 5 & 6)
Item Dropped Chain mail(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 25% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
75% 0% 0% 0%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
0% 0% 100% 25%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
25% 25% 0% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
  None


A Restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cut scenes.

Dragon Quest V: Hand of the Heavenly BrideEdit

Restless armour (さまようよろい Samayō yoroi) 
Sprite HP MP Attack Defense
  65 0 72 64
Agility Experience Gold Tame Rate
41 65 35 1/64
Bestiary No. #062
Spell(s) None
Skill(s) Call for back up. (Healslime)
Desperate attack
Location(s) Abovitall Tower
Lodestar Harbour area
Scary Lair
Zoomingale area
Item dropped Restless armour 132
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% ? 20% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
67% 20% 20% 20%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
20% 20% 100% 20%
PS2 model DS & Mobile sprite
   



Though present in the original game, Restless armours couldn't be recruited until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed KingEdit

Restless armour (さまようよろい Samayō yoroi) 
Original (PS2)
Sprite HP MP Attack
  61 0 73
Defense Agility Experience Gold
70 48 74 13
Bestiary no. #067
Family Material
In-game description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Spell(s) None
Skill(s) Brutal hit
Call for help.
Location(s) Swordsman's Labyrinth
Item(s) dropped Iron shield164
Iron armour1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 50% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 0% 15% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 50%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry SkiesEdit

##057 - Restless armour
 
HP MP Experience Gold
100 12 324 120
Attack Defense Speed
95 97 63
Dropped Item Iron broadsword164
Iron armour1128
Locations Tower of Trades
Dourbridge
Lonely Plains
Grotto
Skills Call for backup (Healslime)
Morale Masher
Family Material
Bestiary # #057
Game Dragon Quest IX
Console DS
Japanese Name さまようよろい
Romanized Jap. Samayō yoroi
Description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Dragon Quest XEdit

Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the Item Master vocation.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Restless armour (さまようよろい Samayō yoroi) 
Sprite HP MP Attack
  96 15 78
Defense Agility Experience Gold
95 28 91 40
Bestiary no. #059
Family Material
In-game description Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
Spell(s) None
Skill(s) Blocks with its shield.
Desperate attack
Calls for backup. (Healslime)
Location(s) Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 50% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
0% 0% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Vicious versionEdit

Vicious restless armour (さまようよろい・強 Samayō yoroi・kyō) 
Sprite HP MP Attack
  524 27 200
Defense Agility Experience Gold
195 91 1,111 295
Bestiary no. #343
Family Material
In-game description Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Blocks with its shield.
Desperate attack
Calls for backup. (Cureslime)
Location(s) Gallopolis Region - Celestial Sands (second act)
The Disciple's Trial - The Cruel Crypt (third act)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 50% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
0% 0% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest MonstersEdit

RogueNite (さまようよろい Samayō yoroi)  
Sprite Level cap * HP growth MP growth
  45 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Material
In-game description Life was brought to this armor & it roams for prey
Abilities Heal, MetalCut, EvilSlash
Habitat Medal Man's Gate
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Weak



Dragon Quest Monsters 2Edit

RogueNite (さまようよろい Samayō yoroi)  
Sprite Level cap * HP growth MP growth
  45 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 4/10 6/10
Family Material
In-game description Doomed to wander and roam forever.
Abilities Heal, MetalCut, EvilSlash
Habitat Ice World
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak



Dragon Quest Monsters: Caravan HeartEdit

Dragon Quest Monsters: JokerEdit

Restless armour
Family Undead
Rank C
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Traits Psycho
Resistances Whackproof
Skill Anti-dragon, Attack Boost
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah


Dragon Quest Monsters: Joker 2Edit

Restless armour
Family Undead
Rank C
Size S
Weapons Swords, Axes, Spears, Staves
Traits Psycho, Crafty Donker
Resistances Immune to Blade Blunter and Whack
Skill Anti-dragon
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman


Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Restless armour (さまようよろい Samayō yoroi)  
Icon Family Max HP* Max MP*
    1,330 360
Max Attack Max Defence Max Agility Max Wisdom
580 690 470 430
Bestiary No. #440
Rank F Rank
In-game description Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
Talents Breath Taker (lv. 1)
Defence Booster I (lv. 20)
Zam Ward (lv. 40)
Guaranteed traits Miraculous Touch (lv. 1)
Defensive Impulse (lv. 20)
Snappy Comeback (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Static Discharge (lv. 1)
Crafty Devil (lv. 60)
Habitat Circle of Fortitude - Lower Echelon (    )
Fort Nox
Items Magic water (Common)
Stardust earrings (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 25% 50%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
0% 0% -25% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
50% 0% 0% 50%
Stun Resistance * Poison Resistance *
0% 50%
Instant Death Resistance *
25%



Dragon Quest Heroes: Rocket SlimeEdit

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight BelowEdit

Restless armour (さまようよろい Samayō yoroi) 
Model Experience Gold
  30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore



Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Restless armour (さまようよろい Samayō yoroi) 
Model Experience Gold Marked Version?
  88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection



Dragon Quest TreasuresEdit

Restless armour  
Portrait Forte Treasure Capacity Safekeeping Score
    3 95%
Bestiary no. #29
Family Material
Trivia They sulk the plains from dawn till dusk
They really are monsters, not just a husk
They polish their armour to ward off the rust
Favorite foods     
Habitats The Paternoggin
The Snarl
Item(s) dropped   
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
853 265 426
Max Defence Max Deftness Max magic
443 370 323
Potential abilities *
First Second Third
Aqua Slash Buckler Bash Doughty Defence
Fourth Fifth Sixth
Flame Slash Pearly Gates Spinning Slash
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Paragon
Third Fourth
Shiny Skin Spiky Skin
Fifth
Thick Skin
Resistances
Fire Resistance * Water
Resistance
*
Wind Resistance * Earth Resistance *
Strong Normal Normal Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Normal Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very strong
Debilitation Resistance *
Normal


Dragon Quest TactEdit

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

Restless armour (さまようよろい Samayō yoroi) 
Stats


 
Family Rank Role
 
Inorganic
   
Debuff
Max Level HP MP Move
105 687 182 2
Attack Defense Agility Wisdom Weight
312 305 175 175 20
Basic Skills
First Second Third
Heart Breaker Blast Slash* Talent Blossoming: Unbridled Blade
Awakening Skills
First Second Third
Bang-type Physical Potency +5%/Stats Up Frizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Fourth Fifth
Sizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Blast Slash Potency +2% N/a
Perk Details
First
Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal



Similar speciesEdit

GalleryEdit