Rimuldar

From Dragon Quest Wiki

Rimuldar (リムルダール, Rimurudāru) is a town located on the southeastern continent of Alefgard. It exists in Dragon Quest and Dragon Quest III, but is not present in Dragon Quest II similar to many other Alefgard locations. Rimuldar is the closest town to the final dungeon in both Dragon Quest and Dragon Quest III, Charlock Castle. It is also the first location the hero can purchase magic keys in Dragon Quest, making it a significant location to visit.

Rimuldar is the second town saved from the blight, after Cantlin, in Dragon Quest Builders.

Synopsis

Dragon Quest

Rimuldar is the first location where the hero may purchase magic keys. This is the primary purpose for visiting, as keys are required in order to complete the game. Rimuldar is also the closest town to Charlock Castle, but since the game cannot be saved anywhere outside of Tantegel, this is not significant.

Dragon Quest II

As with the other towns/villages in Alefgard, Rimuldar is not accessible in Dragon Quest II despite its location being available. A single forest tile represents where the town would be on the world map.

Dragon Quest III

Rimuldar is typically the final town visited before the final dungeon in the game, Charlock Castle. It serves no other major purpose in the game and contains no required items.

Dragon Quest Builders

In this game, Rimuldar consists of different areas that can be reached by using teleportals: the Prickly Wilds, the Ancient Palace and the Holy Sanctum. The boss of the area is a hades condor.

Weapon/Armor shop

Magic key shop

In Dragon Quest, the magic key shop is located on the northwestern outskirts of town.

Item shop

In the remakes of Dragon Quest, there is an item shop in Rimuldar which is not present in the original NES version. The shop is actually a traveling merchant who is located north of the weapons and armor shop. This merchant does not appear in Dragon Quest III.

Items

Dragon Quest III (GBC)
Item Location
Toughness Drawer in the room at the inn
Ring of Life Chest behind thief's key doors at the inn
Token Left drawer in the building that will become a key shop
Tiny medal Right drawer in the building that will become a key shop
INTSeed Right pot in the building that will become a key shop
Gold Beak Drawer in the left house
Tiny medal Top pot in the left house
Seed of strength Bottom pot in the left house
Book of Satori Drawer in the right house
Tiny medal Search by the desk in prison

Locked doors

Inn

Nearby monsters

(Dragon Quest III)

Gallery

References

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