Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some monsters gain resistance to this spell and total immunity becomes common.
Jessica Albert already knows the Sap spell upon joining the party. It costs 3 MP for her to cast it.
Sap is learned by mages at level 7 and armamentalists at level 5. It costs 2 MP to cast, and will improve in accuracy once the caster's magical might reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring monster resistance.
This ability can be learned by a variety of monsters. It requires the monster to reach at least level 4 with at least 18 MP, and 15 intelligence. It is naturally learned by the MadPecker, MadPlant, MedusaEye, Orc, Picky, PutrePup, Skeletor, TreeSlime and Voodoll.
- Reduces the defence of a single enemy. (Nintendo DS version of Dragon Quest IV.)