Scarewell: Difference between revisions
Antiyonder (talk | contribs) No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
|romanji=Idomaneki | |romanji=Idomaneki | ||
|firstappear=''[[Dragon Quest VI]]'' | |firstappear=''[[Dragon Quest VI]]'' | ||
|old=WellLure | |||
}} | }} | ||
The ''' | The '''Scarewell''' is a monster introduced in ''[[Dragon Quest VI]]''. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them. | ||
==Characteristics== | ==Characteristics== | ||
Line 15: | Line 16: | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]] Remakes''=== | ||
{{Enemy | {{Enemy | ||
|name = Scarewell | |name = Scarewell | ||
|image = | |image = [[Image:Welllure.gif]] | ||
|game = ''[[Dragon Quest VI]]'' | |game = ''[[Dragon Quest VI]]'' | ||
|console = DS | |console = DS | ||
Line 34: | Line 34: | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
{{ | {{DQ6Enemy | ||
|name = Scarewell | |name=Scarewell | ||
| | |kanji= | ||
| | |romanji= | ||
|sprite=[[File:Scare well SNES.png]] | |||
|hp = 400 | |hp=400 | ||
|mp = 0 | |mp=0 | ||
|attack = 206 | |exp=285 | ||
|defense = 120 | |gold=81 | ||
|agility = 90 | |attack=206 | ||
| | |defense=120 | ||
| | |agility=90 | ||
| | |tameRate=NA | ||
|bestiaryNumber=096 | |||
|spells=None | |||
|skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]] | |skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]] | ||
|locations=}} | |locations= | ||
|items=[[Trailblazing bandana]]{{fraction|1|32}} | |||
|evasion={{fraction|1|64}} | |||
|frizz-resist=25% | |||
|sizz-resist=25% | |||
|bang-resist=25% | |||
|crack-resist=60% | |||
|woosh-resist=100% | |||
|zap-resist=25% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=100% | |||
|snooze-resist=100% | |||
|drain-resist=100% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|sap-resist=15% | |||
|poison-resist=0% | |||
|stun-resist=50 | |||
|ban-dance-resist=100% | |||
|fire-breath-resist=25% | |||
|cool-breath-resist=60% | |||
|strike-resist=25% | |||
|burning-breath-resist=100% | |||
|army-resist=60% | |||
}} | |||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Line 101: | Line 127: | ||
*[[Well wisher]] | *[[Well wisher]] | ||
*[[Ne'er-do-well]] | *[[Ne'er-do-well]] | ||
==Trivia== | |||
The Scarewell's sprite has never matched it's official art work color pallet in any version of DQ6: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips. | |||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] |
Revision as of 19:34, 30 October 2018
Dragon Quest monster | |
---|---|
Scarewell | |
Art by Akira Toriyama | |
Japanese | いどまねき |
Romaji | Idomaneki |
First appearance | Dragon Quest VI |
Old localization | WellLure |
The Scarewell is a monster introduced in Dragon Quest VI. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.
Characteristics
Scarewells are large muscular demons that carry around a ring of stones similar to a well, giving it the appearance of a monster crawling out of one. In their first appearance in Dragon Quest VI, they had brown skin, which was changed to blue after Dragon Quest VII. In the remakes of Dragon Quest VI, they have light green skin with orange undersides. Much like a cannibox, scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.
Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.
Appearances
Dragon Quest IV Remakes
#173 - Scarewell | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Ruby of protection | ||||||||||||||||||||||||||||||||||||||||||
Locations | Fungeon | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 173 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VI | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest VI
Sprite | HP * | MP | Attack | Defense |
400 | 0 | 206 | 120 | |
Agility | Experience * | Gold | Tame Rate | |
90 | 285 | 81 | NA |
Bestiary No. | 096 |
Spell(s) | None |
Skill(s) | War Cry Stone's Throw Muster Strength |
Location(s) | |
Item(s) Dropped | Trailblazing bandana1⁄32 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 25% | 25% | 25% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 60% | 60% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
25% | 25% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 0% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50 | 15% | 60% |
Dragon Quest VII
Sprite | HP | MP | Attack | Defense |
120 | 0 | 75 | 70 | |
Agility | Experience | Gold | Tame Rate | |
65 | 150 (PSX) 225 (3DS) |
100 (PSX) 150 (3DS) |
1⁄16 |
Bestiary No. | 059 |
Spell(s) | |
Skill(s) | Stone's Throw Dazzleflash War Cry |
Location(s) | Immigrant Town (PSX version) x1 Precipice Pass x1 El Magnífico Puente de Pomposo x1 Wetlock Sunken Citadel Estard region (after Demon King's resurrection) |
Item(s) Dropped | Seed of strength1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 0% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
100% | 80% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
80% | 0% | 80% |
3DS version changes |
None |
Related Enemies
Trivia
The Scarewell's sprite has never matched it's official art work color pallet in any version of DQ6: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.