Scarewell: Difference between revisions

From Dragon Quest Wiki
No edit summary
No edit summary
Line 5: Line 5:
|kanji=いどまねき
|kanji=いどまねき
|romanji=Idomaneki
|romanji=Idomaneki
|firstappear=''[[Dragon Quest VI]]''
|firstappear={{Dragon Quest VI}}
|old=WellLure
|old=WellLure
}}
}}
The '''Scarewell''' is a monster introduced in ''[[Dragon Quest VI]]''. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.
The '''Scarewell''' is a monster introduced in {{DQ6}}.
 
They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.


==Characteristics==
==Characteristics==
Scarewells are large muscular demons that carry around a ring of stones similar to a [[Material family|well]], giving it the appearance of a monster crawling out of one. In their first appearance in ''Dragon Quest VI'', they had ruddy skin, which was changed to blue for ''Dragon Quest VII''. In the remakes of ''Dragon Quest VI'', they have light green skin with orange undersides. Much like a [[cannibox]], scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.  
Scarewells are large muscular demons that carry around a ring of stones similar to a [[Material family|well]], giving it the appearance of a monster crawling out of one. In their first appearance in {{Dragon Quest VI}}, they had ruddy skin, which was changed to blue for {{Dragon Quest VII}}. In the remakes of {{Dragon Quest VI}}, they have light green skin with orange undersides. Much like a [[Cannibox]], Scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.  


Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.
Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.


==Appearances==
==Appearances==
===''[[Dragon Quest IV]] Remakes''===
==={{DQ4}} Remakes===


{{DQ4RemakeExclusiveEnemy
{{DQ4RemakeExclusiveEnemy
Line 33: Line 35:
|spells=None
|spells=None
|skills=[[Dazzleflash]]<br>[[Stone's Throw]]<br>[[War Cry]]
|skills=[[Dazzleflash]]<br>[[Stone's Throw]]<br>[[War Cry]]
|item=[[Ruby of Protection]]({{fraction|1|128}})
|item=[[Ruby of protection]]({{fraction|1|128}})
|locations=[[Taborov]] (chapter 5) well
|locations=[[Taborov]] ({{DQ4 Chapter 5}}) well<br>Random [[encounters]] in [[Auld Well]] ({{DQ4 Chapter 5}} & ({{DQ4 Chapter 6}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=0%
|frizz-resist=0%
Line 53: Line 55:
}}
}}


===''[[Dragon Quest VI]]''===
==={{DQ6}}===
{{DQ6Enemy
{{DQ6Enemy
|name=Scarewell
|name=Scarewell
Line 97: Line 99:
}}
}}


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
{{DQ7Enemy
{{DQ7Enemy
|name=Scarewell
|name=Scarewell
Line 105: Line 107:
|hp=120
|hp=120
|mp=0
|mp=0
|exp=150 (PSX)<br>225 (3DS)
|exp=150 ({{PSX}})<br>225 ({{3DS}})
|gold=100 (PSX)<br>150 (3DS)
|gold=100 (PSX)<br>150 (3DS)
|attack=75
|attack=75
Line 114: Line 116:
|spells=
|spells=
|skills=[[Stone's Throw]]<br>[[Dazzleflash]]<br>[[War Cry]]
|skills=[[Stone's Throw]]<br>[[Dazzleflash]]<br>[[War Cry]]
|locations=[[The Haven|Immigrant Town]] (PSX version) x1<br>[[Precipice Pass]] x1<br>[[El Ciclo|El Magnífico Puente de Pomposo]] x1<br>[[Wetlock]]<br>[[Sunken Citadel]]<br>[[Estard]] region (after Demon King's resurrection)
|locations=[[The Haven|Immigrant Town]] ({{PSX}} version) x1<br>[[Precipice Pass]] x1<br>[[El Ciclo|El Magnífico Puente de Pomposo]] x1<br>[[Wetlock]]<br>[[Sunken Citadel]]<br>[[Estard]] region (after Demon King's resurrection)
|items=[[Seed of strength]]{{fraction|1|256}}
|items=[[Seed of strength]]{{fraction|1|256}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
Line 149: Line 151:


==Trivia==
==Trivia==
The Scarewell's sprite has never matched it's official art work color pallet in any version of DQ6: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.
The Scarewell's sprite has never matched it's official art work color pallet in any version of {{VI}}: in the original it is a dull, brownish red with lavender lips and in the {{DS}} remake it is green with orange lips.


[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]

Revision as of 01:09, 30 January 2022

The Scarewell is a monster introduced in Dragon Quest VI: Realms of Revelation.

They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.

Characteristics

Scarewells are large muscular demons that carry around a ring of stones similar to a well, giving it the appearance of a monster crawling out of one. In their first appearance in Dragon Quest VI, they had ruddy skin, which was changed to blue for Dragon Quest VII. In the remakes of Dragon Quest VI, they have light green skin with orange undersides. Much like a Cannibox, Scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.

Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.

Appearances

Dragon Quest IV: Chapters of the Chosen Remakes

Scarewell DQIV Logo.png
Remake Exclusive (PSX, DS, Mobile)
Sprite HP MP Attack Defense Agility Experience Gold
Welllure.gif 120 0 75 70 65 350 100
Bestiary No. 173
Spell(s) None
Skill(s) Dazzleflash
Stone's Throw
War Cry
Location(s) Taborov (Chapter 5) well
Random encounters in Auld Well (Chapter 5 & (Chapter 6)
Item Dropped Ruby of protection(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 100%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
100% 75% 0% 100%



Dragon Quest VI: Realms of Revelation

Scarewell DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Scare well SNES.png 400 0 206 120
Agility Experience * Gold Tame Rate
90 285 81 NA
Bestiary No. 096
Spell(s) None
Skill(s) War Cry
Stone's Throw
Muster Strength
Location(s)
Item(s) Dropped Trailblazing bandana132
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 25% 25% 25%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 60% 60% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
25% 25% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 0% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50 15% 60%
Remakes (DS, Mobile)
Sprites Notable Changes
None



Dragon Quest VII: Fragments of the Forgotten Past

Scarewell (いどまねき Idomaneki) DQVII Logo.png
Sprite HP MP Attack Defense
Welllure.gif 120 0 75 70
Agility Experience Gold Tame Rate
65 150 (PSX)
225 (3DS)
100 (PSX)
150 (3DS)
116
Bestiary No. 059
Spell(s)
Skill(s) Stone's Throw
Dazzleflash
War Cry
Location(s) Immigrant Town (PSX version) x1
Precipice Pass x1
El Magnífico Puente de Pomposo x1
Wetlock
Sunken Citadel
Estard region (after Demon King's resurrection)
Item(s) Dropped Seed of strength1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 0% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 80% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
80% 0% 80%
3DS version changes
None



Related Enemies

Trivia

The Scarewell's sprite has never matched it's official art work color pallet in any version of VI: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.