Serena (セーニャ, Seña) is a character from Dragon Quest XI. She is a dependable healer, capable of using recovery magic, and is seen playing a small lyre.
Appearance and Personality
Serena is a young woman with blue eyes and long blonde hair pulled back with a green hairband. She wears a green kirtle over a white dress, an orange skirt with a silver buckle around her waist, and purple shoes worn with orange socks. She also wears a pair of blue earrings and blue pearls around her neck.
She is a neat and tidy beauty. Although she is calm, laid-back, and compassionate, Serena is also slightly hapless and causes worry for her Sister Veronica.
Base Stats
Attribute |
Starting Stats |
Maximum Stats
|
Level |
12 |
99
|
HP |
60 |
600
|
MP |
55 |
600
|
Strength |
25 |
300
|
Agility |
29 |
280
|
Resilience |
11 |
200
|
Magical Might |
0 |
0
|
Magical Mending |
52 |
520
|
Deftness |
33 |
330
|
Charm |
36 |
270
|
Initial gear |
|
Pep bonus
Magical mending +20% (40%), resilience +40% (60%), magic critical hit rate up (magic critical rate further increased). Parenthesis accounts for pep-up power-up bonuses.
Spells
Character builder
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
MP Absorption When Wielding +2%
|
--
|
3
|
--
|
--
|
NA
|
--
|
Magical Mending When Wielding +10
|
--
|
4
|
--
|
--
|
NA
|
--
|
Minor MP Recovery After Battle
|
--
|
6
|
--
|
--
|
NA
|
--
|
Devil’s Delight
|
3
|
8
|
--
|
--
|
225% damage to Demon family monsters, 25% chance to paralyze. Cannot miss
|
--
|
Magical Mending When Wielding+30
|
--
|
10
|
--
|
--
|
NA
|
--
|
Alma Mater
|
8
|
13
|
--
|
--
|
Guarantees a character will survive a fatal attack if their HP is 50% or more, lasts four turns
|
--
|
Snap, Crackle, Poof
|
8
|
13
|
--
|
--
|
Renders an ally immune to all status ailments save for instant death for four turns
|
--
|
Dual-Wielding
|
--
|
13
|
--
|
--
|
NA
|
--
|
Moderate MP Recovery After Battle
|
--
|
14
|
--
|
--
|
NA
|
--
|
MP Absorption When Wielding +4%
|
--
|
14
|
--
|
--
|
NA
|
--
|
Pep-Up Power-Up
|
--
|
16
|
--
|
--
|
NA
|
--
|
Maximum MP When Wielding +30
|
--
|
16
|
--
|
--
|
NA
|
--
|
Divine Restitution
|
32
|
20
|
--
|
--
|
Inflicts up to 390~410 light damage to one enemy, restores Serena's HP by up to 110 for five turns
|
--
|
Grace of the Goddess
|
10
|
20
|
--
|
--
|
Automatically revives a character once for up to 80% HP if killed, lasts five turns
|
--
|
Divine Intervention
|
12
|
25
|
--
|
--
|
Guarantees a character will survive a fatal attack if their HP is above 1, lasts four turns
|
--
|
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Cattle Prod
|
2
|
3
|
--
|
--
|
150% damage to Beast family enemies
|
--
|
Attack Power When Wielding +10
|
--
|
4
|
--
|
--
|
NA
|
--
|
Parry Chance When Wielding +4%
|
--
|
6
|
--
|
--
|
NA
|
--
|
Deliverance
|
2
|
7
|
--
|
--
|
150% damage to the undead
|
--
|
Critical Hit Chance When Wielding +2%
|
--
|
9
|
--
|
--
|
NA
|
--
|
Attack Power When Wielding +15
|
--
|
13
|
--
|
--
|
NA
|
--
|
Critical Hit Chance When Wielding +2%
|
--
|
14
|
--
|
--
|
NA
|
--
|
Parry Chance When Wielding +5%
|
--
|
14
|
--
|
--
|
NA
|
--
|
Attack Power When Wielding +20
|
--
|
16
|
--
|
--
|
NA
|
--
|
Crushed Ice
|
16
|
16
|
--
|
Yes
|
Four hits of ice damage at 90%, 360% damage total.
|
First hit
|
Party Pooper
|
4
|
16
|
--
|
Yes
|
80% damage to a group of enemies, no further reduction per hit
|
First hit
|
Thunder Thrust
|
4
|
18
|
--
|
Yes
|
50% chance to critical hit
|
No
|
Be Like Water
|
12
|
20
|
--
|
--
|
Raises parry chance by 20%, base evasion to 50%, and allows Serena to counter attack for two turns
|
--
|
Counter Wait
|
8
|
20
|
--
|
Yes
|
Guarantees evasion and counter-attack for two turns
|
Yes
|
Kaswooshle
|
50
|
25
|
--
|
Yes
|
Up to 496~752 wind damage to a group of enemies
|
--
|
Harpistry
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Hymn of Fire
|
6
|
8
|
--
|
--
|
Raises party's resistance to fire by 20%
|
--
|
Hymn of Ice
|
6
|
8
|
--
|
--
|
Raises party's resistance to ice by 20%
|
--
|
Magical Mending +10
|
--
|
8
|
--
|
--
|
NA
|
--
|
Maximum MP +10
|
--
|
8
|
--
|
--
|
NA
|
--
|
Hymn of Air
|
6
|
10
|
--
|
--
|
Raises party's resistance to wind by 20%
|
--
|
Hymn of Earth
|
6
|
10
|
--
|
--
|
Raises party's resistance to rocks by 20%
|
--
|
Hymn of Thunder
|
6
|
12
|
--
|
--
|
Raises party's resistance to lightning by 20%
|
--
|
Hymn of Light
|
6
|
14
|
--
|
--
|
Raises party's resistance to light and explosions by 20%
|
--
|
Magical Mending +20
|
--
|
14
|
--
|
--
|
NA
|
--
|
Minor MP Recovery After Battle
|
--
|
14
|
--
|
--
|
NA
|
--
|
Magical Mending +30
|
--
|
16
|
--
|
--
|
NA
|
--
|
Maximum MP +20
|
--
|
16
|
--
|
--
|
NA
|
--
|
Holier Hymns
|
--
|
20
|
--
|
--
|
Increases hymn power to 30%
|
--
|
Holier Hymns, second boost
|
--
|
25
|
--
|
--
|
Increases hymn power to 40%
|
--
|
Doleful Dirge
|
12
|
25
|
--
|
--
|
Increases spell damage to one enemy by 40% for 4~6 turns, fixed 2/3rds accuracy
|
--
|
Retro Areas
(
3DS and S Versions only)