Sizz: Difference between revisions

94 bytes added ,  18:42, 11 November 2018
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[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered sizz, and the [[Hero (Dragon Quest XI)|Hero]] will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36.
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered sizz, and the [[Hero (Dragon Quest XI)|Hero]] will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36.


---''[[Dragon Quest Heroes]]''===
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
Sizz can be learned by Maya for 4 skill points and costs 5 MP to cast. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz.
Sizz can be learned by Maya for 4 skill points and costs 5 MP to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz.


==Enemy versions==
==Enemy versions==
In ''II'' the spell hits for 8~16 in all versions, and targets all three luminaries in the mobile version onwards. In ''III'' sizz singes all characters for 10~18 damage. This range would remain consistent up until ''VIII''. In that title the spell hits for 8~14 points.
In ''II'', the spell hits for 8~16 in all versions, and targets all three luminaries in the mobile version onwards. In ''III'' sizz singes all characters for 10~18 damage. This range would remain consistent up until ''VIII''. In that title the spell hits for 8~14 points.


==Battle Visuals==
==Battle Visuals==
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