Sizz & Zap

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Sizz & Zap is a skill introduced in Dragon Quest Monsters: Joker 2. It is learned by the Firebird, Magic slime, Weaken beakon, and Wulfspade. It can be upgraded to Sizz & Zap II, which can in turn be upgraded to Sizz & Zap III. It grants the following abilities:

Sizz & Zap[edit]

Ability Skill Points
Sizz 3
Charring Slash 8
Zap 17
Hallowed Slash 26
Sizzle 38
Zapple 50

Sizz & Zap II[edit]

Ability Skill Points
Charring Slash 4
Hallowed Slash 9
Sizzle 19
Zapple 29
Kasizz 43
Kazap 57
Sizz Guard 75

Sizz & Zap III[edit]

Ability Skill Points
Kasizz 9
Kazap 18
Singeing Slash 29
Sacred Slash 40
Kasizzle 65
Kazapple 90
Sizz Guard 95
Zap Guard 100