Skill Manuals

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In Dragon Quest IX, there are 26 skills that require special books and scrolls to use. These instruction sheets are rewards for completing Quests themed around the vocation and weapon, with the latter being found at Swinedimples Academy.

Vocation Scrolls

Armamentalist's Album

Reward for completing Quest 111, focuses the Fource on all party members.

Gladiator's Guide

Reward for completing Quest 105, allows the user to occasionally attack twice when using normal attacks. If we idling a Falcon blade, it will only add a third strike.

Luminary's Lore

Reward for finishing Quest 120, allows the use of Gold Rush.

Mage's Manual

Reward for completing Quest 96, lets the user cast Weakening Wave.

Martial Artist's Manual

Reward for completing Quest 98, allows the user to retain Tension between battles. Tension is always one level lower than when the battle ended, and will vanish if the player changes screens.

Minstrel's Manual

Reward for completing Quest 102, allows the use of Gritty Ditty.

Paladin's Primer

Reward for completing Quest 108,allows the use of Solar Flair. Because Solar Flair uses Magical Mending for damage calculation, it is actually more useful for priests.

Priest's Primer

Reward for completing Quest 94, allows the use of Wave of Relief.

Ranger's Revelations

Reward for completing Quest 114, increases the probability of a Critical Hit and Haywire Spell by 25% when HP is less than 25%.

Sage's Scripture

Reward for completing Quest 117, allows the use of Twocus Pocus.

Thief's Theory

Reward for completing Quest 100, allows the holder to steal after the battle is over.

Warrior's Workbook

Reward for completing Quest 92, occasionally allows the holder to counter-attack.