Slime (vocation)
The Slime is a beginner monster vocation in Dragon Quest VII.
Description[edit]
The iconic blue slime is the series mascot and is known for its onion/droplet shape, round eyes, and goofy, toothless smile. The vocation gives a small boost in Agility, but suffers serious penalties in all other attributes.
Monster Heart[edit]
A character can become a Slime by carrying a heart in their inventory and go to Alltrades Abbey to change their vocation. A Slime heart can be found in a treasure chest in Highendreigh Tower in the present, can be won as a prize from the Lucky Panel at the Casino in Pilgrim's Rest in the present, or by defeating slimes in battle if they are the last monster defeated.
Slimes have a 1⁄8 chance of dropping their heart the first time, dropping down to 1⁄64 from the second onward. Monster hearts will only drop after the player has acquired the Monster munchies.
- In the Nintendo 3DS version, it is easier to acquire a Slime heart by playing through the Slimetree Forest Traveller's Tablet or creating a custom tablet with a Slime as the boss.
Stat Changes[edit]
| Statistics | Change |
| Battles to Master | 120 |
| Strength | -20% |
| Agility | +5% |
| Resilience | -20% |
| Wisdom | -30% |
| Style | -20% |
| Max HP | -20% |
| Max MP | -20% |
Abilities[edit]
| Level | Title (PSX) |
Learns | Battles Needed | Target | Info | MP |
| 1 | Standard Slime (Globule) |
Nothing | 0 | |||
| 2 | Boss Slime (Moist) |
Nothing | 7 | |||
| 3 | Elite Slime (Wiggly) |
Dodgy Dance | 15 | Self | Increases the user chance of dodging an attack | 0 |
| 4 | Aristoslime (Jiggly) |
Nothing | 33 | |||
| 5 | Slimeminister (Slurry) |
Nothing | 50 | |||
| 6 | Slime Royalty (SlimeNite) |
Nothing | 72 | |||
| 7 | Slime Hero (SlimeHero) |
Nothing | 90 | |||
| 8 | Charisma-Oozer (KingSlime) |
Retaliate* Weird Whacker* |
120 | Self Group |
Returns any attack against the caster back to the enemy Attempt to confuse enemies, also deals damage. |
0 |
