Song of Salvation: Difference between revisions

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|title = Song of Salvation
|title = Song of Salvation
|image =  
|image =  
|japanese =  
|japanese = せいれいのうた
|romaji =  
|romaji = Song of the Holy Ghost
|old =  
|old =  
|type = Song
|type = Song
}}
}}
The '''Song of Salvation''' attempts to revive fallen party members. The success rate is 50%, with allies being restored to 50% HP.
The '''Song of Salvation''' attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.


==Appearances==
==Appearances==
===[[Dragon Quest VI]]===
===''[[Dragon Quest VI]]''===
Song of Salvation is learned by mastering the [[Luminary]] vocation, and costs 20 MP to use.
Song of Salvation is learned by mastering the [[Luminary]] vocation, and costs 20 MP to use.


===''[[Dragon Quest VII]]''===
The holy hymn is learned by reaching rank 8 of the Luminary vocation once more, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to [[Ban Dance]].
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Songs]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]

Revision as of 03:40, 23 February 2018

The Song of Salvation attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.

Appearances

Dragon Quest VI

Song of Salvation is learned by mastering the Luminary vocation, and costs 20 MP to use.

Dragon Quest VII

The holy hymn is learned by reaching rank 8 of the Luminary vocation once more, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to Ban Dance.