Dragon Quest: Difference between revisions

4 bytes added ,  14:22, 5 February 2020
no edit summary
No edit summary
No edit summary
Line 32: Line 32:
''Dragon Quest'' was developed to be simple enough for anyone to understand it's intricacies, but also captivating enough to compel players to explore every inch of its digital surface.  
''Dragon Quest'' was developed to be simple enough for anyone to understand it's intricacies, but also captivating enough to compel players to explore every inch of its digital surface.  


The player controls a single character who is able to travel around the world on a quest to defeat the [[Dragonlord]], traversing an immense country and visiting numerous towns. He can equip various weapons and armour and battle enemy monsters in one-on-one, turn-based combat.  As more enemies are defeated, the hero becomes stronger and able to explore greater distances as he completes his quest.  Ultimately, the hero must confront the Dragonlord in his citadel, marking the end of his adventure.  The basic gameplay formula used in ''Dragon Quest'' would be replicated countless times in similar RPG titles on home consoles after its release.
The player controls a single character who is able to travel around the world on a quest to defeat the [[Dragonlord]], traversing an immense country and visiting numerous towns. He can equip various weapons and armour and battle enemy monsters in one-on-one, turn-based combat.  As more enemies are defeated, The Hero becomes stronger and able to explore greater distances as he completes his quest.  Ultimately, The Hero must confront the Dragonlord in his citadel, marking the end of his adventure.  The basic gameplay formula used in ''Dragon Quest'' would be replicated countless times in similar RPG titles on home consoles after its release.


==Characters==
==Characters==
*[[Hero (Dragon Quest I)|Hero]]: A descendant of the legendary hero [[Erdrick]]. He arrived from an unknown location to help the land of [[Alefgard]].
*[[Hero (Dragon Quest I)|The Hero]]: A descendant of The Legendary Hero [[Erdrick]]. He arrived from an unknown location to help the land of [[Alefgard]].
*[[Erdrick]]: He rescued Alefgard years earlier. He had left items and clues for his descendant to aid in defeating the Dragonlord.
*[[Erdrick]]: He rescued Alefgard years earlier. He had left items and clues for his descendant to aid in defeating the Dragonlord.
*[[Lorik]]: The king of [[Tantegel]], and ruler of the land of Alefgard.
*[[Lorik]]: The king of [[Tantegel]], and ruler of the land of Alefgard.
Line 47: Line 47:
After this terrible attack the people were terrified to walk outside again. Many men were killed traveling between places and people locked their doors at night. At night, they could hear the Slimes scratching and mumbling along the walls of Tantegel. The King fell into a deep depression over his kidnapped daughter, even though the legends told of a descendant of Erdrick coming to restore peace. The King believed it to be a myth until one day a scrawny-looking young man appeared at the King's feet and asked permission to retrieve the Ball of Light and [[Princess Gwaelin]]. Since many other hapless warriors had volunteered and failed, the King had already given up hope. But he sees a light in this young man's eyes and knew he was the descendant of Erdrick. Giving him a few items and some gold, the King sends the warrior out.
After this terrible attack the people were terrified to walk outside again. Many men were killed traveling between places and people locked their doors at night. At night, they could hear the Slimes scratching and mumbling along the walls of Tantegel. The King fell into a deep depression over his kidnapped daughter, even though the legends told of a descendant of Erdrick coming to restore peace. The King believed it to be a myth until one day a scrawny-looking young man appeared at the King's feet and asked permission to retrieve the Ball of Light and [[Princess Gwaelin]]. Since many other hapless warriors had volunteered and failed, the King had already given up hope. But he sees a light in this young man's eyes and knew he was the descendant of Erdrick. Giving him a few items and some gold, the King sends the warrior out.


After traveling the length and breadth of Alefgard and becoming more and more powerful, the [[Hero (Dragon Quest I)|Hero]] eventually discovers Lady Lora in the clutches of a [[Green dragon]], who is hiding her in a cave. After slaying the dragon, the Hero lifts her onto his back and carries her all the way back to Tantegel, to the delirious joy of everyone there.
After traveling the length and breadth of Alefgard and becoming more and more powerful, [[Hero (Dragon Quest I)|The Hero]] eventually discovers Lady Lora in the clutches of a [[Green dragon]], who is hiding her in a cave. After slaying the dragon, The Hero lifts her onto his back and carries her all the way back to Tantegel, to the delirious joy of everyone there.


Finally, after strengthening himself through all the battles he has fought and the mystical items he has uncovered, including Erdrick's own sword, the Hero enters Charlock Castle, the Dragonlord's domain, and kills him, temporarily freeing Alefgard from the terror of evil.
Finally, after strengthening himself through all the battles he has fought and the mystical items he has uncovered, including Erdrick's own sword, The Hero enters Charlock Castle, the Dragonlord's domain, and kills him, temporarily freeing Alefgard from the terror of evil.


Lora proposes to him and King [[Lorik]] offers him the throne; he accepts the former offer but declines the latter, opting instead to venture to lands unknown and find his own kingdom.
Lora proposes to him and King [[Lorik]] offers him the throne; he accepts the former offer but declines the latter, opting instead to venture to lands unknown and find his own kingdom.
Line 57: Line 57:


===Influence on the Video Game Industry===
===Influence on the Video Game Industry===
[[File:DQI + II Hero.png|right|thumb|''Dragon Quest'' allowed players to assume the role of a [[Hero (Dragon Quest)|hero]] and live out his adventure.|200px]]
[[File:DQI + II Hero.png|right|thumb|''Dragon Quest'' allowed players to assume the role of a [[Hero (Dragon Quest)|Hero]] and live out his adventure.|200px]]
Before the release of ''Dragon Quest'', the video game marketplace consisted of fast-paced, reflex dependent action titles. The majority of these were originally developed as arcade quarter-munchers, and retained the immense difficulty of such even when ported to a home console. Storytelling was sparse, if text was even programmed into a game, and titles relied on the player's imagination to fill in the gaps.
Before the release of ''Dragon Quest'', the video game marketplace consisted of fast-paced, reflex dependent action titles. The majority of these were originally developed as arcade quarter-munchers, and retained the immense difficulty of such even when ported to a home console. Storytelling was sparse, if text was even programmed into a game, and titles relied on the player's imagination to fill in the gaps.


Line 71: Line 71:


===Sequels===
===Sequels===
''Dragon Quest'' was closely followed by {{DQ2}} which met with similar success. ''Dragon Quest II'' featured the same timeline and setting as the original, a concept which was further extended into {{DQ3}}. Together, the first three games comprise what is known as the [[Erdrick Trilogy]].  All three games were designed for the Famicom/NES and share similar artistic styles.
''Dragon Quest'' was closely followed by {{DQ2}} which met with similar success. ''Dragon Quest II'' featured the same timeline and setting as the original, a concept which was further extended into {{DQ3}}. Together, the first three games comprise what is known as the [[Erdrick trilogy]].  All three games were designed for the Famicom/NES and share similar artistic styles.


===Spinoffs===
===Spinoffs===
manager
35,086

edits