Slime: Difference between revisions

Jump to navigation Jump to search
20 bytes added ,  06:05, 15 February 2022
no edit summary
No edit summary
Line 23: Line 23:
The Slime is known for its onion or rain droplet shape, round eyes, and goofy, toothless smile; the latter two traits having become the ones shared amongst nearly all their [[Slime family|slippery siblings]].
The Slime is known for its onion or rain droplet shape, round eyes, and goofy, toothless smile; the latter two traits having become the ones shared amongst nearly all their [[Slime family|slippery siblings]].


Slimes are typically the weakest enemies in every game, having no special abilities and being easily disposed of, and likely the first monster the player ever encounters in a battle. However, starting with {{Dragon Quest IV}}, there will often be [[Slime (amalgoomated)|stronger slimes]] that can call on others of their kind; they may form a [[King slime]] when eight gather and starting in {{Dragon Quest IX}} three Slimes may join to form the [[Slime stack]].  
Slimes are typically the weakest enemies in every game, having no special abilities and being easily disposed of, and likely the first monster the player ever [[encounter]]s in a battle. However, starting with {{Dragon Quest IV}}, there will often be [[Slime (amalgoomated)|stronger slimes]] that can call on others of their kind; they may form a [[King slime]] when eight gather and starting in {{Dragon Quest IX}} three Slimes may join to form the [[Slime stack]].  


In some games, Slimes have been domesticated into pets and others have gained the ability to speak the [[human]] language. In recent translations, all slimes have a certain verbal tic of replacing certain words and syllables with similar, 'slimier' ones, such as saying ''goo'' instead of ''good'', ''gooman'' instead of ''[[human]]'', and ''Slime'' instead of ''time'', to give just a few (or goo) examples.
In some games, Slimes have been domesticated into pets and others have gained the ability to speak the [[human]] language. In recent translations, all slimes have a certain verbal tic of replacing certain words and syllables with similar, 'slimier' ones, such as saying ''goo'' instead of ''good'', ''gooman'' instead of ''[[human]]'', and ''Slime'' instead of ''time'', to give just a few (or goo) examples.
Line 360: Line 360:
|bestiaryNumber=#001
|bestiaryNumber=#001
|family=[[Slime family]]
|family=[[Slime family]]
|description=A well-known monster commonly encountered throughout the world. Quite intelligent. Some have even managed to learn the human tongue.
|description=A well-known monster commonly [[encounter]]ed throughout the world. Quite intelligent. Some have even managed to learn the [[human]] tongue.
|spells=None
|spells=None
|skills=None
|skills=None
Line 638: Line 638:


==={{DQMJ}}===
==={{DQMJ}}===
In a break from tradition, the Slime is ''not'' the first monster given to the player, who is instead offered a choice of either a [[platypunk]], [[mischievous mole]], or [[dracky]]. The slime does appear on the first island inhabited by wild monsters that the player visits, [[Infant Isle]], along with several uncharted islands, and is likely the first wild monster encountered in the game.
In a break from tradition, the Slime is ''not'' the first monster given to the player, who is instead offered a choice of either a [[platypunk]], [[mischievous mole]], or [[dracky]]. The slime does appear on the first island inhabited by wild monsters that the player visits, [[Infant Isle]], along with several uncharted islands, and is likely the first wild monster [[encounter]]ed in the game.


{{DQMJmonster
{{DQMJmonster
Line 656: Line 656:


==={{DQMJ2}}===
==={{DQMJ2}}===
Slimes are the first monsters encountered in the wild outside the [[Albatross]]. Higher level slimes can be synthesized into Slime X, which can in turn be used to synthesize Slime XY.
Slimes are the first monsters [[encounter]]ed in the wild outside the [[Albatross]]. Higher level Slimes can be synthesized into Slime X, which can in turn be used to synthesize Slime XY.
{{DQMJ2monster
{{DQMJ2monster
|name = Slime
|name = Slime
Line 921: Line 921:
*The original {{Famicom}} artwork for a slime drawn by [[Akira Toriyama]] had the slippery creature not blue, but a lavender color.
*The original {{Famicom}} artwork for a slime drawn by [[Akira Toriyama]] had the slippery creature not blue, but a lavender color.
*Unlike his contemporaries, longtime ''[[Nintendo Power]]'' staff writer (and current Nintendo of America localization manager) Alan Averill never had a photo of him printed in the magazine; instead, he was represented by a plush Slime doll.
*Unlike his contemporaries, longtime ''[[Nintendo Power]]'' staff writer (and current Nintendo of America localization manager) Alan Averill never had a photo of him printed in the magazine; instead, he was represented by a plush Slime doll.
*The internet MMORPG ''Kingdom of Loathing'' has a monster called Irritating Series of Random [[Encounters]] which is a group of 8 Slimes. It is a reference to the random [[encounters]] of most RPG games.
*The internet MMORPG ''Kingdom of Loathing'' has a monster called Irritating Series of Random [[Encounter]]s which is a group of 8 Slimes. It is a reference to the random [[encounter]]s of most RPG games.
*In an interview, series creator [[Yuji Horii]] revealed that his inspiration for this enemy was some "slime-looking enemy" (possibly the creeping crud from the ''Wizardry series'').<sup>[http://www.joystiq.com/2010/07/10/yuji-horii-explains-the-dragon-quest-slimes-origin]</sup>
*In an interview, series creator [[Yuji Horii]] revealed that his inspiration for this enemy was some "slime-looking enemy" (possibly the creeping crud from the ''Wizardry series'').<sup>[http://www.joystiq.com/2010/07/10/yuji-horii-explains-the-dragon-quest-slimes-origin]</sup>
*Issue 277 of ''Nintendo Power'' featured a Slime in the Star Power section, where the "gooey blue mascot" had its career as one of many "hapless punching bags" charted, as well as its physiology analyzed. The section also showcased a handful of other types of Slimes, such as the [[Metal slime]] and [[Slime knight]].
*Issue 277 of ''Nintendo Power'' featured a Slime in the Star Power section, where the "gooey blue mascot" had its career as one of many "hapless punching bags" charted, as well as its physiology analyzed. The section also showcased a handful of other types of Slimes, such as the [[Metal slime]] and [[Slime knight]].
manager
35,976

edits

Navigation menu