Coburg checkpoint: Difference between revisions

43 bytes added ,  05:19, 19 July 2022
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==Appearances==
==Appearances==
==={{DQ5}}===
==={{DQ5}}===
The player first passes the check point during the final segment of the first generation, when the {{Hero 5}} travels with his [[Pankraz|father]] on the summons of the King of Corburg. As the two are making good time, Pankraz stops to enjoy the scenery with his son before setting off again--only to realize he's turned himself around.
The player first passes the check point during the final segment of the first generation, when the {{Hero 5}} travels with his [[Pankraz|father]] on the summons of the King of [[Corburg]]. As the two are making good time, []Pankraz]] stops to enjoy the scenery with his son before setting off again--only to realize he's turned himself around.


Later on, when the Hero and Prince [[Harry]] have made their way back from the ruined [[Whealbrook]], they are stopped by the posted guard and sent away. Recognizing the soldier as a castle guard he used to torment as a child, Henry reveals his identity and the guard explains what has happened to the kingdom in his absence. The two continue on unhindered afterwards.  
Later on, when the {{Hero 5}} and Prince [[Harry]] have made their way back from the ruined [[Whealbrook]], they are stopped by the posted guard and sent away. Recognizing the soldier as a castle guard he used to torment as a child, [[Harry]] reveals his identity and the guard explains what has happened to the kingdom in his absence. The two continue on unhindered afterwards.  
====Nearby monsters====
====Nearby {{MFamilies}}s====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
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==Trivia==
==Trivia==
*Pankraz getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SNES}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel.
*[]Pankraz]] getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SFC}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQV SF Reinhart Barrier Station.png|
DQV SF Reinhart Barrier Station.png|{{V}}. ({{SFC}})
</gallery></center>
</gallery></center>


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