Baramos: Difference between revisions

2 bytes added ,  03:33, 17 March 2023
(→‎{{DQ3}}: Baramos has fixed attack pattern)
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In addition, in the SNES version, his attack pattern is fixed. He has two attack patterns, one if he has not been hit with [[StopSpell]], and another when he has. When Baramos gets hit by StopSpell, he instantly jumps to the first action in his StopSpell pattern.
In addition, in the SNES version, his attack pattern is fixed. He has two attack patterns, one if he has not been hit with [[StopSpell]], and another when he has. When Baramos gets hit by StopSpell, he instantly jumps to the first action in his StopSpell pattern.
StopSpell not active: Explodet -> Attack -> Scorching Breath -> Attack -> Blazemost -> Chaos -> Explodet -> Disperse -> Loop from start
StopSpell not active: Explodet -> Attack -> Scorching Breath -> Attack -> Blazemost -> Chaos -> Explodet -> Disperse -> Loop from start
StopSpell is active: Attack -> Disperse (fails due to StopSpell) -> Attack -> Scorching Breath -> Loop from start
StopSpell is active: Attack -> Disperse (fails due to StopSpell) -> Attack -> Scorching Breath -> Loop from start


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