Merle: Difference between revisions

1,006 bytes added ,  16:00, 22 April 2023
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fixing the template, added winter merle data
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==Other appearances==
==Other appearances==
==={{AHB}}===
==={{AHB}}===
====Fortune Teller====
Merle was originally unplayable and relegated to making a cameo running a shop where players could obtain characters and upgrade orbs for older events. However, due to fandemand, she was made into a playable character after the game's first anniversary.
Merle was originally unplayable and relegated to making a cameo running a shop where players could obtain characters and upgrade orbs for older events. However, due to fandemand, she was made into a playable character after the game's first anniversary.


To fit the vocations available in the game, Merle was made into a priest -meaning she can use wands and offensive spells-.
To fit the vocations available in the game, Merle was made into a priest. This allowed her to focus on supportive spells while having access to one offensive spell: Palm of Purification.
 
While the event lasted, she would gain double exp, and having her as Luminary Leader's parter would grant additional tokens and upgrade jewels.
{{AHBCharacter
{{AHBCharacter
|name=Merle (Fortune Teller)
|name=Merle (Fortune Teller)
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|sprite=[[File:AHB Merle.jpg|350px]]
|sprite=[[File:AHB Merle.jpg|350px]]
|version=[[File:AHB Priest Icon.png|Priest|24px]] Priest
|version=[[File:AHB Priest Icon.png|Priest|24px]] Priest
|power=3021
|style=Merle (Fortune Teller)
|bond='''Merle (Fortune Teller) Bond''':<br>1. Raises Light and Shadow damage. (15%) (Hero/Partner)<br>2. Raises Light and Shadow damage temporarily after successfully guarding. (10%) (Hero/Partner)
|bond=Raises Light and Shadow damage. (15%) (Hero/Partner)
|bond2=Raises Light and Shadow damage temporarily after successfully guarding. (10%) (Hero/Partner)
|hp=498
|atk= 79
|atk= 79
|def= 148
|def= 148
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|mdef= 182
|mdef= 182
|recovery= 312
|recovery= 312
|guard= 50%
|trait1= Increases user's Recovery. (30%)
|mguard= 50%
|trait4= Recovers the user's charge time for skills by 2 seconds after each regular attack that hits an enemy with Wound.
|hp= 498
|trait5= Raises Light and Shadow damage. (15%)
|slash= 0
|trait6= Speeds up the user's charge time for skills temporarily when a special move is used. (100%)
|strike= 0
|trait7= Raises Thrust Resistance. (5%)
|thrust= 0
|trait8= Raises Light and Shadow damage. (5%)
|fire= 0
|trait9= Raises all allies' Light and Shadow damage temporarily for every third skill used. (15%)
|ice= 0
|trait10= Heals a percentage of the max. HP of all allies for every fifth skill used. (10%)
|thunder= 0
}}
|light= 0
====Winter Holiday====
|shadow= 0
Merle got a second playable form in the Winter Holiday event. This new form boosts Fire and Ice damage, and also excels in healing.
|trait1= '''Main: Recovery Up''': Increases user's Recovery. (30%)
 
|trait2= '''Merle Tokens +10''': Grants 10 extra Merle Tokens (Gold) and Merle Tokens (Silver) (obtainable from the ''Fortune Teller's Resolve'' event).
{{AHBCharacter
|trait3= '''Merle's Jewels +2''': Grants 2 extra Merle's Jewels (obtainable from the ''Fortune Teller's Resolve'' event).
|name=Merle (Winter Holiday)
|trait4= '''Merle (Fortune Teller) Soul I''': Recovers the user's charge time for skills by 2 seconds after each regular attack that hits an enemy with Wound.
|kanji=メルル
|trait5= '''Merle (Fortune Teller) Soul II''': Raises Light and Shadow damage. (15%)
|romanji=Meruru
|trait6= '''Merle (Fortune Teller) Soul III''': Speeds up the user's charge time for skills temporarily when a special move is used. (100%)
|sprite=[[File:AHB Winter Merle.jpg|350px]]
|trait7= '''Merle (Fortune Teller) Soul IV''': Raises Thrust Resistance. (5%)
|version=[[File:AHB Priest Icon.png|Priest|24px]] Priest
|trait8= '''Merle (Fortune Teller) Soul V''': Raises Light and Shadow damage. (5%)
|style=Merle (Winter Holiday)
|trait9= '''Merle (Fortune Teller) Soul VI''': Raises all allies' Light and Shadow damage temporarily for every third skill used. (15%)
|bond=Raises Fire and Ice damage (15%) (Hero/Partner)
|trait10= '''Merle (Fortune Teller) Soul VII''': Heals a percentage of the max. HP of all allies for every fifth skill used. (10%)
|bond2=Raises Fire and Ice damage temporarily after guarding successfully. (10%) (Hero/Partner)
|hp= 500
|atk= 74
|def= 153
|matk= 190
|mdef= 188
|recovery= 302
|trait1=Raises the user's Recovery 30%.
|trait2=Recovers the user's charge time for skills by 1.5 seconds after each regular attack that hits an enemy with Wound or Burn.
|trait3=Raises Fire and Ice damage. (15%)
|trait4=Speeds up the user's charge time for skills temporarily when a special move is used. (100%)
|trait5=Raises Ice Resistance. (5%)
|trait6=Raises Fire and Ice damage. (5%)
|trait7=Raises all allies' Fire and Ice damage temporarily for every third skill used. (15%)
|trait8=Heals a percentage of the max. HP of all allies for every fifth skill used. (10%)
}}
}}
==Gallery==
<gallery>
Dai2020 Ep22 Merle.jpg|Merle saving a young boy in Bengarna.
DQDai2020 Running in the Cave of Trials.jpg|Leona and Merle running in the Cave of Trials.
AHB Merle.jpg|Merle in {{AHB}}.
AHB Merle Promo.jpg|
AHB Winter Merle.jpg|Merle in her winter dress.
AHB Winter Merle Promo.jpg|
</gallery>


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