Killing machine: Difference between revisions

Jump to navigation Jump to search
15 bytes removed ,  03:15, 4 July 2023
no edit summary
No edit summary
Line 8: Line 8:
|firstappear={{Dragon Quest II}}
|firstappear={{Dragon Quest II}}
}}
}}
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}. First introduced in {{DQ2}}, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}.
 
First introduced in {{Dragon Quest II}}, it is a quadrupedal robot and one of the few mechanical {{MFamilies}}s featured in the series.


==Characteristics==
==Characteristics==
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the Killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.


Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
Line 29: Line 31:
|nes-defense=230
|nes-defense=230
|nes-agility=90
|nes-agility=90
|nes-spells=Acts twice per turn
|nes-spells=Acts twice per turn.
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-item=[[Steel shield]] ({{fraction|1|16}})
|nes-item=[[Steel shield]] ({{fraction|1|16}})
Line 47: Line 49:
|remake-defense=150
|remake-defense=150
|remake-agility=80
|remake-agility=80
|remake-spells=Acts twice per turn
|remake-spells=Acts twice per turn.
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-item=[[Steel shield]] ({{fraction|1|16}})
|remake-item=[[Steel shield]] ({{fraction|1|16}})
Line 60: Line 62:


==={{DQ5}}===
==={{DQ5}}===
The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.
The Killing machine reappears and is essentially in the same position it was first in: a {{MFamilies}} not encountered until almost the very end of the game. They can be found in the latter portions of [[Nadiria]] and will also appear within [[Mt. Zugzwang]], the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[Killing machine (Recruit)|recruit]] a Killing machine for the team, though the odds of one wanting to join the player are extremely low.
{{DQ5Enemy
{{DQ5Enemy
|name=Killing machine
|name=Killing machine
Line 76: Line 78:
|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|spells=None
|spells=None
|skills=Always acts twice<br>Flails weapon (125% damage)<br>Slashes character (125% damage)
|skills=Always acts twice.<br>Flails weapon. (125% damage)<br>Slashes character (125% damage)
|item=[[Spiked armour]]{{fraction|1|32}}
|item=[[Spiked armour]]{{fraction|1|32}}
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
Line 119: Line 121:
|bestiaryNumber=DLC #028
|bestiaryNumber=DLC #028
|spells=None
|spells=None
|skills=Acts twice per turn<br>Lets an arrow fly (125% damage)<br>[[Multislice]]
|skills=Acts twice per turn.<br>Lets an arrow fly. (125% damage)<br>[[Multislice]]
|locations=[[DLC Tablet|True Steel]]
|locations=[[DLC Tablet|True Steel]]
|items=[[Spiked armour]]{{fraction|1|32}}
|items=[[Spiked armour]]{{fraction|1|32}}
Line 148: Line 150:


==={{DQ8}}===
==={{DQ8}}===
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the [[Dragon Graveyard]] and the snowy area where [[Orkutsk]] is situated, locations that may reference their habitats in the previous two mainstream games they were in.


Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
Line 164: Line 166:
|agility=90
|agility=90
|bestiaryNumber=#168
|bestiaryNumber=#168
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|spells=None
|spells=None
|skills=Fire an arrow (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike (50~60 non-elemental damage to entire party)<br>Slash violently (125% damage)
|skills=Fire an arrow. (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike. (50~60 non-elemental damage to entire {{Party 8}}.)<br>Slash violently. (125% damage)
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
Line 203: Line 205:
|name=Killing Machine
|name=Killing Machine
|game={{Dragon Quest IX}}
|game={{Dragon Quest IX}}
|console=DS
|console={{DS}}
|kanji=キラーマシン
|kanji=キラーマシン
|romanji=Kirā mashin
|romanji=Kirā mashin
Line 214: Line 216:
|gold=168
|gold=168
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|skills=Acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>Lets an arrow fly (125% damage)<br>Laser strike (20~37 non-elemental damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Makes a violent slashing attack. (125% damage)<br>Lets an arrow fly. (125% damage)<br>Laser strike. (20~37 non-elemental damage to entire {{Party 9}}.)<br>[[Kacrackle Slash]]
|spells=None
|spells=None
|family=Machine
|family={{Machine}}
|bestiaryNumber=#087
|bestiaryNumber=#087
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
Line 231: Line 233:
|romanji=Kirā mashin
|romanji=Kirā mashin
|bestiaryNumber=#319
|bestiaryNumber=#319
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
Line 242: Line 244:
|gold=180
|gold=180
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped]] up<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (50~60 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires. (125% damage)<br>Fires off a laser. (50~60 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ([[3DS]] and ''Definitive Edition'' only)
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|evasion=N/a
|fire-resist=50%
|fire-resist=50%
Line 273: Line 275:
|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious variant====
====Malicious variant====
{{DQ11Enemy
{{DQ11Enemy
Line 279: Line 282:
|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|bestiaryNumber=#558
|bestiaryNumber=#558
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
Line 290: Line 293:
|gold=451
|gold=451
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped up]]<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (108~132 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires
(125% damage)<br>Fires off a laser. (108~132 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
Line 335: Line 339:
|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family=[[Material family|Material]]
|family={{Material}}
|in-game-description=
|in-game-description=
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
Line 369: Line 373:
}}
}}


Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.
Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.


==={{DQM2}}===
==={{DQM2}}===
Line 384: Line 388:
|wisdom=6/10
|wisdom=6/10
|agility=7/10
|agility=7/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Battles until it is fully wrecked.
|in-game-description=Battles until it is fully wrecked.
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
Line 426: Line 430:
|name = Killing machine
|name = Killing machine
|image =   
|image =   
|family = [[Material family|Material]]
|family = {{Material}}
|rank = S
|rank = S
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|resistances = Vulnerable to Bang, Whackproof, Dazzleproof
|resistances = Vulnerable to [[Bang]], [[Whack]]proof, [[Dazzle]]proof
|skill = [[Assassin]]
|skill = [[Assassin]]
|location = -
|location = -
Line 442: Line 446:
|name = Killing machine  
|name = Killing machine  
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = A
|rank = A
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Inactivist]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Inactivist]]
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|skill = [[Assassin]]
|skill = [[Assassin]]
Line 464: Line 468:


==={{DQHRS}}===
==={{DQHRS}}===
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in ''Dragon Quest VIII''. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in {{Dragon Quest VIII}}. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.


==={{DQH}}===
==={{DQH}}===
Line 511: Line 515:
{{stub}}
{{stub}}


===''[[Dragon Quest Tact]]''===
==={{DQTact}}===
Killing machine appears as a S-rank monster of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The killing machine can also be faced as a boss in the VS Killing Machine quest.
Killing machine appears as a S-rank {{MFamilies}} of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.
{{DQTactEnemy
{{DQTactEnemy
|name=Killing machine
|name=Killing machine
Line 518: Line 522:
|romanji={{tt|Kirā mashin|Killer machine}}
|romanji={{tt|Kirā mashin|Killer machine}}
|sprite=[[Image:DQT Killing Machine.png|325px]]
|sprite=[[Image:DQT Killing Machine.png|325px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=130
|lvl=130
|hp=805
|hp=805
Line 534: Line 538:
|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|askill1=Move +1 / Stats Up
|askill1=Move +1 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill2=[[Zam]] Res +25 / Stats Up
|askill3=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill3=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|askill4=Frizz Res +25 / Stats Up
|askill4=Frizz Res +25 / Stats Up
|askill5=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill5=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|bperk1=ATK +15
|bperk1=ATK +15
|bperk2=DEF +20
|bperk2=DEF +20
|bperk3=Kacrackle Slash Potency +2%
|bperk3=[[Kacrackle Slash]] Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|frizz-resist=Half Res
Line 624: Line 628:


==Trivia==
==Trivia==
*The killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of Rendarak.
*The Killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of [[Rendarak]].
 
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


==Other Languages==
==Other Languages==
Line 645: Line 640:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Killing machine original art.png|Famicom artwork.
Killing machine original art.png|{{Famicom}} artwork.
DQVII Killing machine.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQVII Killing machine.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQX Killer Machine.jpg|A killing machine in ''X''.
DQX Killer Machine.jpg|A Killing machine in {{X}}.
DQXI Killing machine.jpg|''XI'' polygon model
DQXI Killing machine.jpg|{{XI}} polygon model.
DQXI Malicious killing machine.jpg|A malicious killing machine
DQXI Malicious killing machine.jpg|A Malicious killing machine
Roboster DQM PSX.gif|''DQM I & II'' sprite  
Roboster DQM PSX.gif|{{1·2}} sprite.
Roboster 2.png|''Caravan Heart'' sprite
Roboster 2.png|{{Caravan Heart}} sprite
DQHRS_Killing_Machine.png|''[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]''.
DQHRS_Killing_Machine.png|{{Rocket Slime}}.
Killingmachine DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
Killingmachine DQMJ DS.png|{{Joker}} model.
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in.
DQMBRV Killing Machine1.png
DQMBRV Killing Machine1.png|
DQMBRV Killing Machine0.png
DQMBRV Killing Machine0.png|
DQMBRV Killing machine2.png
DQMBRV Killing machine2.png|
Killingmachinesofubi.jpg|[[Sofubi Monster]]
Killingmachinesofubi.jpg|{{Sofubi Monster}}.
AM BigFigure KillingMachine.jpg|AM Big Figure
AM BigFigure KillingMachine.jpg|AM Big Figure.
Metallic Killing Machine.jpg|Metallic Monster Gallery
Metallic Killing Machine.jpg|Metallic Monster Gallery.
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing machine.png|Killing machine monster companion card
DQTCG Killing machine.png|Killing machine monster companion card.
DQH_Killing_Machine.png|''Dragon Quest Heroes''.
DQH_Killing_Machine.png|{{Heroes}}.
DQHII Killing Machine Bowgun.png|''Dragon Quest Heroes II'' weapon the Robo-Bow.
DQHII Killing Machine Bowgun.png|{{Heroes 2}} weapon the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 2.jpg|
DQ Stars Android Killing Machine 2.jpg|
DQW Killing machine.jpg|A killing machine in ''Walk''.
DQW Killing machine.jpg|A Killing machine in {{Walk}}.
DQT KillingMachine LethalArmour.jpg|The killing machine and [[lethal armour]] in ''Tact''.
DQT KillingMachine LethalArmour.jpg|The Killing machine and [[Lethal armour]] in {{Tact}}.
Eraser 0084 Killing Machine.jpg|A killing machine in ''Keshi Keshi''.
Eraser 0084 Killing Machine.jpg|A killing machine in {{Keshi Keshi}}.
</gallery></center>
</gallery></center>
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
manager
35,080

edits

Navigation menu