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|romaji=Dāma shinden (Dharma temple) | |romaji=Dāma shinden (Dharma temple) | ||
}} | }} | ||
'''Alltrades Abbey''' is a recurring location in the {{DQSeries}}. It is represented as an abbey, [[church]], or temple where playable characters can change their | '''Alltrades Abbey''' is a recurring location in the {{DQSeries}}. It is represented as an abbey, [[church]], or temple where playable characters can change their {{Vocation}} by speaking to the abbot situated at the center of the building. It usually appears within the first quarter within a given title, giving players time to get accustomed to the flow of the game before being given the ability to customize their [[party]]. Since its primary purpose is vocation-related, it does not appear in {{Main Series}} games that do not possess this system. | ||
In each game, there are set requirements for when a character can change to another vocation. The abbey is essential to the system and is not uncommonly used as a hub location in the games in which it appears, serving as an [[inn]], shop, and occasionally housing [[Patty's Party Planning Place]]. | In each game, there are set requirements for when a character can change to another vocation. The abbey is essential to the system and is not uncommonly used as a hub location in the games in which it appears, serving as an [[inn]], shop, and occasionally housing [[Patty's Party Planning Place]]. | ||
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The abbey appears in both the [[Lower World]] and the [[Upper World]]. However, it has been sealed by the archfiend [[Murdaw]] in the Lower World and cannot be used to change vocations until he has been defeated. | The abbey appears in both the [[Lower World]] and the [[Upper World]]. However, it has been sealed by the archfiend [[Murdaw]] in the Lower World and cannot be used to change vocations until he has been defeated. | ||
The system in this game differs from that of {{III}} in that a vocation is a kind of accessory to a character rather than the whole of their capabilities. When assuming a vocation, that character's stats are modified via percentage-based increases and decreases and they will learn new abilities as they advance through the 8 ranks within that vocation. This advancement is done by completing a fixed number of battles with monsters that are of a similar level to the character: beating up weaker | The system in this game differs from that of {{III}} in that a vocation is a kind of accessory to a character rather than the whole of their capabilities. When assuming a vocation, that character's stats are modified via percentage-based increases and decreases and they will learn new abilities as they advance through the 8 ranks within that vocation. This advancement is done by completing a fixed number of battles with monsters that are of a similar level to the character: beating up weaker {{MFamilies}}s will not count towards vocation advancement. This new system allows for more time adventuring and less time leveling up weaker characters to avoid {{Party 6}} wipe outs. | ||
In addition to the eight starting vocations, a character can take on an advanced, hybrid vocation by mastering two prerequisites. There are also two hidden | In addition to the eight starting vocations, a character can take on an advanced, hybrid vocation by mastering two prerequisites. There are also two hidden {{MFamilies}} vocations that require scrolls for {{Party 6}} members to take on the [[Liquid metal slime (vocation)|Liquid metal slime]] and [[Dragon (vocation)|Dragon]] vocations, similar to the older method for becoming a [[Sage]]. This abbey is also the first to house [[Patty]]'s services, accommodating the much larger cast of characters. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
{{main|Alltrades Abbey (Dragon Quest VII)}} | {{main|Alltrades Abbey (Dragon Quest VII)}} | ||
The abbey is initially under the control of | The abbey is initially under the control of {{MFamilies}}s in the distant past, and must be cleansed before it can be used to change vocations. This scenario has the {{Party 7}} stripped of their innate abilities, dumped into a penal colony to die, working to free High Priestess [[Jacqueline]], and fighting through a gladiator deathmatch before killing the monster behind the whole mess. | ||
Once the infestation is exterminated, the player has access to an enhanced version of the vocation system seen in {{VI}}. The third tier of vocations has been expanded beyond that of just the Hero with the inclusion of the [[Druid]]s and [[Champion]]s, and the roster of | Once the infestation is exterminated, the player has access to an enhanced version of the vocation system seen in {{VI}}. The third tier of vocations has been expanded beyond that of just the {{Hero V}} with the inclusion of the [[Druid]]s and [[Champion]]s, and the roster of {{MFamilies}} vocations has been increased from two to thirty-four. These {{MFamilies}} classes are also broken down into basic, advanced and master tiers, and can be accessed by speaking to the abbot with a [[Monster Heart]] in a character's possession or in the item bag. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
{{main|Alltrades Abbey (Dragon Quest IX)}} | {{main|Alltrades Abbey (Dragon Quest IX)}} | ||
The abbey appears somewhat earlier than in other games. However, [[List of | The abbey appears somewhat earlier than in other games. However, [[List of characters in Dragon Quest IX#Jack of Alltrades|Abbot Jack]], the vocation-changing priest, has gone missing. He must be located and rescued before vocation changing options are available in the game. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
The {{3DS}} and {{Switch}} versions of the game allow players to travel to the abbey of {{VI}} by using the [[Echo Chamber]]. Once there, the | The {{3DS}} and {{Switch}} versions of the game allow players to travel to the abbey of {{VI}} by using the [[Echo Chamber]]. Once there, the {{Party 11}} will find that a group of delusional geezers are pestering the abbot to turn them into bunny girls, preventing anyone from changing their vocation. | ||
===''[[Fortune Street]]''=== | ===''[[Fortune Street]]''=== | ||
A version of Alltrades Abbey, based on the version in {{ | A version of Alltrades Abbey, based on the version in {{IX}}, appears in the crossover installment ''Fortune Street''. In Tour Mode, the player has to go against [[Patty]], [[Dragonlord]], and Bowser Jr. | ||
==Trivia== | ==Trivia== | ||
*[[wikipedia:Dharma|''Dharma'']] is an spiritual and religious concept in many Indian religions. In Hinduism, ''dharma'' refers to one's duties, conduct and "right way of living"; its connection with vocations draws off of this definition. | *[[wikipedia:Dharma|''Dharma'']] is an spiritual and religious concept in many Indian religions. In Hinduism, ''dharma'' refers to one's duties, conduct and "right way of living"; its connection with vocations draws off of this definition. | ||
*The name "Alltrades Abbey" was first used in the English localization of {{ | *The name "Alltrades Abbey" was first used in the English localization of {{IX}} in 2010. | ||
{{Series_mechanics}} | {{Series_mechanics}} | ||
[[Category:Recurring elements]] | [[Category:Recurring elements]] | ||