5 Sigils: Difference between revisions

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[[Image:TheFiveSeals.png|right|200px|thumb|Art of the 5 Sigils]]
[[Image:TheFiveSeals.png|right|200px|thumb|Art of the 5 Sigils]]
The {{Translation|'''5 Sigils'''|5つの紋章|itsutsu no monshō}}, known as '''[[Crest]]s''' or ''Seals'' in earlier translations, are a set of symbols/markings that must be acquired in {{DQ2}}. By collecting all five, the heroes can summon [[Rubiss]] at the [[Rubiss Shrine]] and receive the [[Eye of Rubiss|charm of the goddess]].   
The {{Translation|'''5 Sigils'''|5つの紋章|itsutsu no monshō}}, known as '''[[Crest]]s''' or ''Seals'' in earlier translations, are a set of symbols/markings that must be acquired in {{DQ2}}. By collecting all five, the heroes can summon [[Rubiss]] at the [[Rubiss Shrine]] and receive the [[Eye of Rubiss|charm of the goddess]].  In ''II'', [[Dream-Whisperer]] explains that Rubiss had sealed herself away with them.


==Locations==
==Locations==
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*Sun Sigil: Allows certain abilities to deliver critical hits.
*Sun Sigil: Allows certain abilities to deliver critical hits.
*Water Sigil: Increases the efficacy of items. Items such as [[Medicinal herb]]s and [[Magic water]] recover more HP and MP and in ''II'', affect the whole party.
*Water Sigil: Increases the efficacy of items. Items such as [[Medicinal herb]]s and [[Magic water]] recover more HP and MP and in ''II'', affect the whole party.
*Moon Sigil: Allows spells to go critical and deal extra damage of heal more health.
*Moon Sigil: Allows spells to go critical and deal extra damage or heal more health.
*Star Sigil: Allows the party to recover MP simply by defending.
*Star Sigil: Allows the party to recover MP simply by defending.
*Soul Sigil: The most powerful of them all. This increases the party's health and also allows them to turn certain spells and abilities into more powerful "Souped-Up Skills" when they are below 50% health, or in the case of ''I'', under the effects of Reheal or Channel Anger.
*Soul Sigil: The most powerful of them all. This increases the party's health and also allows them to turn certain spells and abilities into more powerful "Souped-Up Skills" when they are below 50% health, or in the case of ''I'', under the effects of Reheal or Channel Anger.
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