Artificial Intelligence: Difference between revisions

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Aside from the modified tactics list the most noticeable change is the implementation of "personality" to each character's A.I., as was pioneered in {{Dragon Quest VII}}. This means that each character is programmed to favor certain actions over others even within the guidelines of a chosen battle tactic which can lead to bouts of irrational actions, a decision [[Yuji Horii|Horii]] insisted upon to better replicate [[human]] behavior. This can best be seen in [[[Kiryl]]'s actions when [[Alena]] is also in the {{Party 4}}: he will always prioritize keeping her health above ~60% due to his one-sized crush on the [[Alena|Tsarevna]]. [[Kiryl])'s A.I. has also been written to favor the instant-death spells as a homage to the recurring gags that had built up around the character in word of mouth, 4koma manga, etc over the years, and due to the removal of the learning aspect of A.I. from the series as a whole in {{Dragon Quest VI}} this bad judgement will not improve over the course of the journey.
Aside from the modified tactics list the most noticeable change is the implementation of "personality" to each character's A.I., as was pioneered in {{Dragon Quest VII}}. This means that each character is programmed to favor certain actions over others even within the guidelines of a chosen battle tactic which can lead to bouts of irrational actions, a decision [[Yuji Horii|Horii]] insisted upon to better replicate [[human]] behavior. This can best be seen in [[[Kiryl]]'s actions when [[Alena]] is also in the {{Party 4}}: he will always prioritize keeping her health above ~60% due to his one-sized crush on the [[Alena|Tsarevna]]. [[Kiryl]]'s A.I. has also been written to favor the instant-death spells as a homage to the recurring gags that had built up around the character in word of mouth, 4koma manga, etc over the years, and due to the removal of the learning aspect of A.I. from the series as a whole in {{Dragon Quest VI}} this bad judgement will not improve over the course of the journey.


Additionally all A.I. characters no longer make use of items in battle.
Additionally all A.I. characters no longer make use of items in battle.
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