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'''Orgodemir''' is the antagonist and the last boss of ''[[Dragon Quest VII]]''. He is the force behind all the evil that the Hero and his party encounter during the game. | '''Orgodemir''' is the antagonist and the last boss of ''[[Dragon Quest VII]]''. He is the force behind all the evil that the Hero and his party encounter during the game. Orgodemir also appears in [[Dragon Quest Monsters: Joker]], [[Dragon Quest Monsters: Joker 2]] and [[Dragon Quest IX]] as a Legacy Bosses. | ||
Dragon Quest | ==Dragon Quest VII== | ||
===History=== | |||
==History== | |||
Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by [[God]] and the Four Elemental Spirits: [[Terra Spirit|Earth]], [[Flame Spirit|Fire]], [[Aqua Spirit|Water]], and [[Wind Spirit|Wind]]. God was defeated and the four spirits were scattered. However, God had put a system into place that would allow the world to be reborn again within the Estard Fane. | Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by [[God]] and the Four Elemental Spirits: [[Terra Spirit|Earth]], [[Flame Spirit|Fire]], [[Aqua Spirit|Water]], and [[Wind Spirit|Wind]]. God was defeated and the four spirits were scattered. However, God had put a system into place that would allow the world to be reborn again within the Estard Fane. | ||
==Synopsis== | ===Synopsis=== | ||
{{Spoiler|Start}} | |||
The Hero and his party travel to the past through the Excavation Site Pedestal in the [[Deja]] Country. After putting the necessary shards in place, they are able to enter the Demon Lord's stronghold. They witness the defeat of God by the Demon Lord. After traversing through the stronghold, they encounter the Demon Lord. Orgodemir taunts the party by saying they are foolish to throw their lives away for the sake of God. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the party. | The Hero and his party travel to the past through the Excavation Site Pedestal in the [[Deja]] Country. After putting the necessary shards in place, they are able to enter the Demon Lord's stronghold. They witness the defeat of God by the Demon Lord. After traversing through the stronghold, they encounter the Demon Lord. Orgodemir taunts the party by saying they are foolish to throw their lives away for the sake of God. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the party. | ||
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With their victory, Orgodemir wonders why he was defeated and postulates the party is actually God. Orgodemir's final defeat brings peace to the world | With their victory, Orgodemir wonders why he was defeated and postulates the party is actually God. Orgodemir's final defeat brings peace to the world | ||
===Strategy=== | |||
==Strategy== | |||
The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms. | The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms. | ||
===Disc One Strategy=== | ====Disc One Strategy==== | ||
{{Enemy | {{Enemy | ||
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Orgodemir in the first disc can be a challenge depending on what classes the party has become. By this time, the party should have mastered some of the initial classes and be in intermediate classes. The Warrior/Dancer Hybrid technique SwordDance is an invaluable skill in this battle as it allows the player to attack 4 times. QuadHits also works as well. The Fighter's final technique, Windbeast, can cause 80-130 HP in damage. The Shepherd technique Woolguard will lessen the damage taken by breaths but will be removed by Freezing Pulse. It is recommended that one of your party members master the Cleric class so that they will have access to HealAll and Vivify. Also, the player should give one of the party member's the SageRock as it is comparable to a Healmore spell on the entire party. Other than that, use your strongest spells and skills to defeat Orgodemir. | Orgodemir in the first disc can be a challenge depending on what classes the party has become. By this time, the party should have mastered some of the initial classes and be in intermediate classes. The Warrior/Dancer Hybrid technique SwordDance is an invaluable skill in this battle as it allows the player to attack 4 times. QuadHits also works as well. The Fighter's final technique, Windbeast, can cause 80-130 HP in damage. The Shepherd technique Woolguard will lessen the damage taken by breaths but will be removed by Freezing Pulse. It is recommended that one of your party members master the Cleric class so that they will have access to HealAll and Vivify. Also, the player should give one of the party member's the SageRock as it is comparable to a Healmore spell on the entire party. Other than that, use your strongest spells and skills to defeat Orgodemir. | ||
===Disc Two Strategy=== | ====Disc Two Strategy==== | ||
{{Enemy | {{Enemy | ||
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Fighting Orgodemir in the second disc is a challenge. The Godhand's Ultrahit really helps bring down his Health. SwordDance and Windbeast helps as well. One character should be assigned to healing the party. If that character has been a TeenIdol before, the skill Hustle is useful here. It also helps if one or two of your party members are in the Hero Class as they will gain health after every round of battle. Do not be afraid to use WorldDews and WorldLeaves. Use everything you have to finally defeat Orgodemir | Fighting Orgodemir in the second disc is a challenge. The Godhand's Ultrahit really helps bring down his Health. SwordDance and Windbeast helps as well. One character should be assigned to healing the party. If that character has been a TeenIdol before, the skill Hustle is useful here. It also helps if one or two of your party members are in the Hero Class as they will gain health after every round of battle. Do not be afraid to use WorldDews and WorldLeaves. Use everything you have to finally defeat Orgodemir | ||
==Dragon Quest IX== | |||
Dragon Quest IX game description: Screams enemies into submission with a blood-curdling cry, then hits hard with Hellfire. Always attacks twice. | |||
Dragon Quest IX guide description: Doesn't like people to know he's really a dumpy dragon, so disguises himself as a dashing young dandy. | |||
==Dragon Quest Monsters 2== | |||
==Dragon Quest Monsters: Joker== | |||
==Dragon Quest Monster: Joker 2== | |||
==Gallery== | ==Gallery== | ||
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{{DQVII}} | {{DQVII}} | ||
{{Stub}} | |||
[[Category:Final bosses]] | [[Category:Final bosses]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VII bosses]] | [[Category:Dragon Quest VII bosses]] | ||
[[Category:Dragon Quest IX enemies]] | |||
[[Category:Dragon Quest IX bosses]] | |||
[[Category:Dragon Quest Monsters 2 enemies]] | |||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
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