Dragon Quest: Difference between revisions

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* There are no [[vehicle]]s; one can only traverse the overworld map on foot, or by using a [[Chimera wing]] or [[Zoom]] spell to travel to [[Tantegel Castle]].
* There are no [[vehicle]]s; one can only traverse the overworld map on foot, or by using a [[Chimera wing]] or [[Zoom]] spell to travel to [[Tantegel Castle]].
* Tantegel is the only save location in the game. Likewise, the Zoom spell can only return to Tantegel.
* Tantegel is the only save location in the game. Likewise, the Zoom spell can only return to Tantegel.
* Acquired [[weapon]]s, [[armor]] and [[shield]]s will automatically replace the previous item, which is then discarded or sold to the store. This is changed in the remakes.
* Acquired weapons, armor and shields will automatically replace the previous item, which is then discarded or sold to the store. This is changed in the remakes.
* There is no [[helmet]] slot.
* There is no helmet slot.
* [[Key]]s are consumed when used; new ones can be purchased at one of the "key houses" in Tantegel, Rimuldar, or Mercado. The first key in any quest must be purchased in Rimuldar, since the others are behind doors that require a key to open.
* [[Key]]s are consumed when used; new ones can be purchased at one of the "key houses" in Tantegel, Rimuldar, or Mercado. The first key in any quest must be purchased in Rimuldar, since the others are behind doors that require a key to open.
* There are separate shops for buying [[holy water]], unlike later games where it is sold in item shops.
* There are separate shops for buying [[holy water]], unlike later games where it is sold in item shops.

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