Dragon Quest VI: Difference between revisions

1 byte added ,  08:36, 18 August 2012
→‎Nintendo DS Remake: name discrepency.
(→‎Nintendo DS Remake: name discrepency.)
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*[[Magic Burst]]'s damage multiplier is reduced to 2x MP (similar to later installments), instead of 3x MP.
*[[Magic Burst]]'s damage multiplier is reduced to 2x MP (similar to later installments), instead of 3x MP.
*The hero's conversational memory spells have been removed.
*The hero's conversational memory spells have been removed.
*Party members' natural resistances are now gone. However, [[Drago]] and slime companions retain the native resistances of their monster counterparts.
*Party members' natural resistances are now gone. However, [[Lizzie]] and slime companions retain the native resistances of their monster counterparts.
*Reequipping armour during battle no longer resets the effects of [[Sap]]/[[Buff]] spells.
*Reequipping armour during battle no longer resets the effects of [[Sap]]/[[Buff]] spells.
*The layout of some towns and dungeons have been slightly altered.
*The layout of some towns and dungeons have been slightly altered.
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