Dragon Quest VI: Difference between revisions
→Nintendo DS Remake: name discrepency.
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*[[Magic Burst]]'s damage multiplier is reduced to 2x MP (similar to later installments), instead of 3x MP. | *[[Magic Burst]]'s damage multiplier is reduced to 2x MP (similar to later installments), instead of 3x MP. | ||
*The hero's conversational memory spells have been removed. | *The hero's conversational memory spells have been removed. | ||
*Party members' natural resistances are now gone. However, [[ | *Party members' natural resistances are now gone. However, [[Lizzie]] and slime companions retain the native resistances of their monster counterparts. | ||
*Reequipping armour during battle no longer resets the effects of [[Sap]]/[[Buff]] spells. | *Reequipping armour during battle no longer resets the effects of [[Sap]]/[[Buff]] spells. | ||
*The layout of some towns and dungeons have been slightly altered. | *The layout of some towns and dungeons have been slightly altered. | ||