Dragon Quest IV: Difference between revisions
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===Version Differences=== | ===Version Differences=== | ||
Both the [[Playstation]] and [[Nintendo DS]] versions have a [[Prologue]] chapter to introduce the [[Hero (Dragon Warrior IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending. There is also a new Tactics feature to manually control your party in chapter 5. The | Both the [[Playstation]] and [[Nintendo DS]] versions have a [[Prologue]] chapter to introduce the [[Hero (Dragon Warrior IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending. There is also a new Tactics feature to manually control your party in chapter 5. The Playstation version uses the graphics engine from [[Dragon Warrior VII]] and the [[Nintendo DS]] remake uses nearly the same style. Other differences include: | ||
*The first floor of the [[Imperial Pantry of Parthenia]] has a [[Thief's Key]] door blocking off the rest of the cave. To get it opened, [[Borya]] has to be recruited, which triggers a scene where Alena breaks the door down despite having the key. The Nintendo version of the cave lacks the door and can be completed without recruiting Borya. | |||
*In the Nintendo Version, [[Marquis de Léon]] dies after his defeat, whereas in the remakes, he reverts to his human form and forgets his time as a monster. | |||
*Both of the remakes have the [[Lightning Staff]] available much sooner in the [[Vault of Vrenor]] as opposed to later in [[Castle Nadiria]]. | |||
==Plot== | ==Plot== | ||