Dragon Quest III: Difference between revisions

258 bytes added ,  20:50, 22 December 2012
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* [[Ruida's Tavern]] can now save the game; this will be done automatically if the composition of the party is changed.
* [[Ruida's Tavern]] can now save the game; this will be done automatically if the composition of the party is changed.
* As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]].
* As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]].
* There is a [[bonus dungeon]] with 8 new types of monster, and a hidden boss.
* There is a [[bonus dungeon|bonus]] [[Zenith|dungeon]] with 8 new types of monster, and a [[Divinegon|hidden boss]].  It contains a castle which is a new [[Zoom]] target.  Most of it is made up of floor designs from the previous dungeons or other areas.
* There are many new kinds of item. But it is no longer possible to obtain one item, although it still exists in the game data.
* There are many new kinds of item. But it is no longer possible to obtain one item, although it still exists in the game data.
* Some weapon and armor shops have different items in stock. (EG, [[Samanao]] no longer sells dragon slayer swords.)
* Some weapon and armor shops have different items in stock. (EG, [[Samanao]] no longer sells dragon slayer swords.)
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* After hatching Ramia, the merchant you left in Immigrant Town will be released from prison and return to Ruida's Tavern.  The town itself will be ran by an unnamed resident, with the jail being removed and replaced by a new house.
* After hatching Ramia, the merchant you left in Immigrant Town will be released from prison and return to Ruida's Tavern.  The town itself will be ran by an unnamed resident, with the jail being removed and replaced by a new house.
* The shop keeper in [[Elvenham]] will sell items to you if you take the form of a [[Slime]], whereas the NES Version only allowed you to purchase items if you took the form of a dwarf.
* The shop keeper in [[Elvenham]] will sell items to you if you take the form of a [[Slime]], whereas the NES Version only allowed you to purchase items if you took the form of a dwarf.
* A [[bonus dungeon]] has been added; it contains a castle which is a new [[Zoom]] target.
* The location BGM is now remixed depending on the time of day.
* The location BGM is now remixed depending on the time of day.
* More of the music from the first ''Dragon Quest'' game is used for when in the Alefgard, including the music for the towns, caves and [[Tantegel]] Castle.
* More of the music from the first ''Dragon Quest'' game is used for when in the Alefgard, including the music for the towns, caves and [[Tantegel]] Castle.
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* Battle screens no longer have illustrated backgrounds, although monsters and spell effects are still animated.
* Battle screens no longer have illustrated backgrounds, although monsters and spell effects are still animated.
* It is now possible to create a [[Field Log|temporary save]] anywhere, since the Gameboy might run out of batteries at any time.
* It is now possible to create a [[Field Log|temporary save]] anywhere, since the Gameboy might run out of batteries at any time.
* There is a second [[bonus dungeon]], the Ice caves. It contains boss monsters and mimics as wandering monsters, allowing the player to collect their monster medals. There is an additional hidden boss who will challenge the party to collect all the monster medals.
* There is a second [[bonus dungeon]], the [[Ice Cave]]. It contains boss monsters and mimics as wandering monsters, allowing the player to collect their monster medals. There is an additional [[Gran Dragon|hidden boss]] who will challenge the party to collect all the monster medals, as well as offering them a [[Rubiss sword|new weapon]] if they defeat him. Unlike the first bonus dungeon, the layout of this one is completely original.


== Bugs ==
== Bugs ==
manager
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