Template:Equipment/doc: Difference between revisions

166 bytes added ,  20:21, 26 February 2010
Updated to handle flavor text
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(Updated to handle flavor text)
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===Entry===
===Entry===
An entry call is made to designate equipment data for a specific console.  Note that pieces of equipment that have the exact same attributes across different consoles can be described in the same entry.
An entry call is made to designate equipment data for a specific console.  Note that pieces of equipment that have the exact same attributes across different consoles can be described in the same entry.
<pre>{{Equipment|entry|console=NES,GBC|name=Copper Sword|statModified=Attack|statModifier=+10|notes=This weapon is cursed}}</pre>
<pre>{{Equipment|entry|console=NES,GBC|name=Copper Sword|statModified=Attack|statModifier=+10|flavor=A long copper swordnotes=This weapon is cursed}}</pre>
*entry: A required parameter marking an entry.
*entry: A required parameter marking an entry.
*console: The console version of the game. This parameter should contain multiple console values separated by commas if the attribute parameters are the same. This is not a required parameter for games which have only one console version.
*console: The console version of the game. This parameter should contain multiple console values separated by commas if the attribute parameters are the same. This is not a required parameter for games which have only one console version.
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*statModifier: The value (+/-) the stat is being modified.  Should include a + or - in front of the value.
*statModifier: The value (+/-) the stat is being modified.  Should include a + or - in front of the value.
*sellPrice: The price of the equipment when sold to a shop.
*sellPrice: The price of the equipment when sold to a shop.
*flavor: If there is specific flavor text used to describe this equipment in the game, it should be quoted here. This paramter is optional.
*notes: Any special notes about this particular piece of equipment (cursed, in-battle effects, etc.) This parameter is optional.
*notes: Any special notes about this particular piece of equipment (cursed, in-battle effects, etc.) This parameter is optional.
===Footer===
===Footer===