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  • 01:07, 21 May 2026Sylvester (hist | edit) ‎[4,621 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Sylvester |Game={{DQ2HD}} |Image= |Sprite= |Japanese name=サザナ |Roumaji=Sazana |Old= |Class= |Title= |Race= |Age= |Family= |Voice Actor= |}} '''Sylvester''' is one of the foremost fishermen of Zahan whose life was saved by a mermaid when his vessel and crew were attacked by monsters. Though he accidentally causes his saviour much grief, he is nevertheless the first man of Zahan to totally abandon the superstitious surrounding the sirens. =...")
  • 23:51, 20 May 2026Melinda (hist | edit) ‎[6,723 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Melinda |Game={{DQ2HD}} |Image= |Sprite= |Japanese name=ミリア |Roumaji=Miria |Old= |Class= |Title= |Race=Mermaid |Age= |Family= |Voice Actor=Izumi Fuka |}} '''Melinda''' is a mermaid encountered in {{DQ2HD}} who becomes an ally of the Scions of Erdrick once the children help her clear up a misunderstanding regarding a certain sailor. ==Appearance and Personality== Melinda has neck-length pink hair that curves upwards at the ends and we...")
  • 14:33, 19 May 2026Destiny's Dancer (hist | edit) ‎[3,818 bytes]Follower of Light (talk | contribs) (Created page with "'''Destiny's Dancer''' (ユバールの踊り手 ''Yubaru no odorite'') is the personal vocation of Aishe. As befitting the greatest terpsichorean the Roamers tribe has ever produced, it is Aishe's improvement over the common Dancer profession. Aishe joins the party having mastered the vocation, allowing players to use it as an ability stopgap while training her through the moonlighting system. ==Appearances== ==={{DQ7R}}=== ====Stat changes==== {|width="50...")
  • 13:46, 19 May 2026Chevalier (hist | edit) ‎[3,752 bytes]Follower of Light (talk | contribs) (Created page with "'''Chevalier''' (神の兵士 is the personal vocation of Sir Mervyn, reflecting his time spent serving in the Holy Order of the Almighty; as such it is a superior version of the common Warrior with a few additional abilities to reflect the old knight's personality. As Sir Mervyn joins the party having mastered the Martial Artist and Priest vocations in addition to the Warrior, his profession is best used with moonlighting while he advances through th...")
  • 06:18, 18 May 2026List of vocations in Dragon Quest VII Reimagined (hist | edit) ‎[1,096 bytes]Follower of Light (talk | contribs) (Created page with "The following is a list of vocations in {{DQ7R}}. For the vocations found in the older versions of the game, including the monster vocations absent in this iteration, see the PSX and 3DS page. ===Personal=== These vocations can only be used by the character associated with them and feature a more robust arrangement of abilities than most beginner vocations to help players get ahead in the early phase of the game. *Chevalier...")
  • 03:08, 14 May 2026Elaine (hist | edit) ‎[5,329 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Elaine |Game={{DQ2HD}} |Image= |Sprite= |Japanese name=エレイン |Roumaji=Erein |Old= |Class= |Title= |Race=Mermaid |Age= |Family= |Voice Actor =Hina Hitsujimiya |}} '''Elaine''' is a laid-back mermaid in {{DQ2HD}} who is best friends with Melinda, and becomes an unexpected ally of the Scions of Erdrick over the course of their adventure. ==Appearance and Personality== Elaine is a ginger mermaid of slim physique who styles her hair...")
  • 07:04, 13 May 2026Elmoo (hist | edit) ‎[11,738 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Elmoo |Game={{DQ1&2HD}} |Image=250px |Sprite= |Japanese name=モーくん<br>黒いモーモン |Roumaji=Mo-kun<br>Kuroimomon |Old= |Class= |Title= |Race=Teeny sanguini |Age= |Family= |Voice Actor =Clare Corbett<br>Makoto Koichi |}} '''Elmoo''' is a sanguini with an unusual black and pink fur pattern that befriends the Scions of Erdrick and the people of Burrowell. Formerly referred to simply as the bla...")
  • 22:05, 11 May 2026Knife of Papnica (hist | edit) ‎[4,042 bytes]WanderingAsura (talk | contribs) (Created page with "{{Item |title = ''Knife of Papnica'' |image = 270px |japanese = {{tt|パプニカのナイフ|Sword of Dai}} |romaji = Papunika no naifu |names = Knife of Papnica (Sun) <br> Knife of Papnica (Wind) <br> Knife of Papnica (Sea) |games = ''Dragon Quest: The Adventure of Dai: A Hero's Bonds''<br>''Dragon Quest of the Stars''<br>''Dragon Quest Tact''<br>''Dragon Quest Walk''<br>''Puzzle & Dragons''<br>''Final Fantasy Brave Exvius...")
  • 03:06, 11 May 2026Queen of Moonbrooke (hist | edit) ‎[1,911 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Queen of Moonbrooke |Game={{DQ2HD}} |Image= |Sprite= |Japanese name=ムーンブルク王妃 |Roumaji=Munburuku-Ohi |Old= |Class= |Title= |Race=Human |Age= |Family=King of Moonbrooke<br>Princess of Moonbrooke |Voice Actor = |}} The '''Queen of Moonbrooke''' is a posthumous character that appears in {{DQ2HD}}, having passed away during her daughter's youth. ==Appearance and Personality== During the flashback to t...")
  • 23:32, 10 May 2026King of Moonbrooke (hist | edit) ‎[4,398 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=King of Moonbrooke |Game={{Dragon Quest II}}<br>{{DQ1&2HD}} |Image= |Sprite= |Japanese name=ムーンブルク王 |Roumaji=Munburuku-O |Old= |Class= |Title= |Race=Human |Age= |Family=Erdrick (ancestor)<br>{{Hero 1}} (ancestor)<br>Princess Gwaelin (ancestor)<br>King of Midenhall (cousin)<br>King of Cannock (cousin)<br>Queen of Moonbrooke<br>Princess of Moonbrooke<br>Prince of Cannock<br>Princess of Cannock<br>{{Prince...")
  • 21:37, 10 May 2026Queen of Cannock (hist | edit) ‎[5,590 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=Queen of Cannock |Game={{DQ1&2HD}} |Image= |Sprite= |Japanese name=サマルトリア王妃 |Roumaji=Samarutoria-Ohi |Old= |Class= |Title= |Race=Human |Age= |Family=King of Cannock<br>Prince of Cannock<br>Princess of Cannock |Voice Actor = |}} The '''Queen of Cannock''' is the mother of the kingdom's Prince and Princess, ruling alongside her husband the King. She is the...")
  • 18:54, 10 May 2026King of Cannock (hist | edit) ‎[8,905 bytes]Follower of Light (talk | contribs) (Created page with "{{Character |Name=King of Cannock |Game={{Dragon Quest II}}<br>{{DQ1&2HD}} |Image= |Sprite= |Japanese name=サマルトリア王 |Roumaji=Samarutoria-O |Old= |Class= |Title= |Race=Human |Age= |Family=Erdrick (ancestor)<br>{{Hero 1}} (ancestor)<br>Princess Gwaelin (ancestor)<br>King of Midenhall (cousin)<br>King of Moonbrooke (cousin)<br>Queen of Cannock<br>Prince of Cannock<br>Princess of Cannock<br>{{Prince of Midenhall}}<br>Princess of...")
  • 07:36, 10 May 2026Dragon Quest the DIVE (hist | edit) ‎[4,671 bytes]Follower of Light (talk | contribs) (Created page with "{{Italic title}} {{Infobox VG |title=Dragon Quest the Dive |type=VR event |image=325px320px |caption= |developer= |publisher= |designer= |artist= |composer= |engine= |released={{vgrelease|JP=June 17 ~ September 6, 2026}} |genre=[https://en.wikipedia.org/wiki/Virtual_reality_game Virtual reality event] |modes= |ratings= |platforms= |media= |requirements= |input= |series= }} '''Dragon...")
  • 03:45, 10 May 2026King of Midenhall (hist | edit) ‎[6,429 bytes]Follower of Light (talk | contribs) (Created page with "{{Monster Infobox |title=King of Midenhall |image= |caption= |kanji=ローレシア王 |romanji=Roreshia-O |firstappear={{Dragon Quest II}} |old=None }} The '''King of Midenhall''' is the reigning king of Midenhall and the father of the Hero of the second game. ==Appearance and Personality== The King of Midenhall uses the generic king sprite in past appearances with no distinguishing characteristics. Some fans have interpreted his insisten...")
  • 01:51, 10 May 2026Queen of Midenhall (hist | edit) ‎[1,126 bytes]Follower of Light (talk | contribs) (Created page with "{{Monster Infobox |title=Queen of Midenhall |image= |caption= |kanji=ローレシア王妃 |romanji=Roreshia Ohi |firstappear={{DQ2HD}} |old=None }} The '''Queen of Midenhall''' is the late queen of the kingdom of Midenhall and the mother of the Hero of the second game. ==Appearances== ==={{DQ2}}=== There is no mention of the Queen in any past iterations of the game. ==={{DQ2HD}}=== The Queen appears in the game's opening prologue, wearin...")
  • 00:34, 8 May 2026Romancing SaGa Re;univerSe (hist | edit) ‎[3,816 bytes]Follower of Light (talk | contribs) (Created page with "{{Infobox VG |title='''''Romancing SaGa Re;univerSe''''' |type=Collaborative title |image=250px |caption= |developer=[https://aktsk.jp/ Akatsuki Inc] |publisher=Square Enix |designer=Seizan Shimazaki |writer= |composer= Kenji Ito, Nobuo Uematsu, Masashi Hamauzu |engine= |released=Android/iOS<br>{{vgrelease|JP=December 6, 2018}}<br>{{vgrelease|INT=June 3, 2020 }} |genre=Role-playing |modes=Wikipedia:Single-player|Single-...")
  • 00:14, 7 May 2026Demon Dragon Blade (hist | edit) ‎[5,732 bytes]WanderingAsura (talk | contribs) (Created page with "{{Item |title = ''Demon Dragon Blade'' |image = {{VersionTabs|Demon Dragon Blade|[[File:DemonDragonBlade.jpg{{!}}270px]]|Demon Dragon Blade☆|[[File:DQotS - Demon Dragon Blade☆.jpg{{!}}270px]]}} |japanese = 真魔剛竜剣 |romaji =Shinmagōryūken |names = None |games = ''Dragon Quest of the Stars''<br>''Dragon Quest Tact''<br>''Dragon Quest: The Adventure of Dai: A Hero's Bonds''<br>''Dragon Quest Walk''<br>''Dragon Quest Monsters: Super Light''<...")
  • 02:57, 5 May 2026Biting Breath (hist | edit) ‎[1,311 bytes]Vgmaster77 (talk | contribs) (Adding appearance entry from Dragon Quest Tact)
  • 02:40, 5 May 2026Fimbul Breath (hist | edit) ‎[1,951 bytes]Vgmaster77 (talk | contribs) (Adding appearance entry from JP's Dragon Quest Tact)
  • 02:02, 5 May 2026Deadly Dragon Gale (hist | edit) ‎[1,702 bytes]Vgmaster77 (talk | contribs) (Adding appearance entry from JP's Dragon Quest Tact)
  • 03:40, 30 April 2026Five sigils (hist | edit) ‎[5,105 bytes]Follower of Light (talk | contribs) (Created page with "right|200px|thumb|Art of the 5 Sigils The {{Translation|'''Five Sigils'''|5つの紋章|itsutsu no monshō}}, known as '''Crests''' or ''Seals'' in earlier translations, are a set of symbols/markings that must be acquired in {{DQ2}}. By collecting all five, the heroes can summon Rubiss at the Rubiss Shrine and receive the charm of the goddess. In ''II HD'', the Dream-Whisperer explains that Rubiss had sealed H...")
  • 03:35, 30 April 2026Shrine of Rubiss (hist | edit) ‎[4,622 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine of Rubiss |type= Shrine |image = 300px |caption = HD concept art |japanese=精霊のほこら<br>ルビスのほこら (HD) |romaji=Seirei no hokora<br>Rubiss no hokora |old=Rubiss shrine }} The '''Shrine of Rubiss''' is the dwelling place of the creator Goddess of Alefgard, located in the deep sea south of Castle Midenhall. ==Appearance...")
  • 01:56, 30 April 2026Shrine of Flames (hist | edit) ‎[3,399 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine of Flames |type= Shrine |image = 300px |caption = HD concept art |japanese=炎のほこら |romaji=Hōno no hokora |old=Fire shrine }} The '''Shrine of Flames''' is a holy site that protects the sun sigil in all versions of ''Dragon Quest II''. ==Appearances== ==={{DQ2}}=== The shrine is found on an islet east of the island where Yggdrasil...")
  • 01:02, 30 April 2026Swamp Shrine (hist | edit) ‎[2,018 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Swamp Shrine |type= Shrine |image = |caption = |japanese=ラーのほこら |romaji=Ra no hokora |old=None }} The '''Swamp Shrine''' is the resting place of the fabled mirror of Ra in {{DQ2HD}}, replacing the featureless swamp tile of past versions of the game. ==Appearances== ==={{DQ2HD}}=== The Swamp Shrine is to the east of Moonbrooke and, true to its name, rests in a foul bog. The player is first made...")
  • 01:46, 29 April 2026Song of Fire and Ice (hist | edit) ‎[1,290 bytes]Follower of Light (talk | contribs) (Admittedly this homage of a name would have been a lot cooler 8 years ago)
  • 18:31, 28 April 2026Battering Slam (hist | edit) ‎[940 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Battering Slam |image = |japanese =ガードクラッシュ |romaji = Gado kurashyu |old = None |type = Skill }} '''Battering Slam''' is a heavy-handed blow that rattles the target hard enough to lower their defences. ==Appearances== ==={{DQ7R}}=== Battering Slam is used by the great sabrecat when brought into battle through the Summon Beast skill. It deals 25~35 damage to one foe, with a 75% chance to apply Sap before resistances fa...")
  • 18:16, 28 April 2026Sigh of Sorrow (hist | edit) ‎[1,374 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon Beast |image = |japanese =悪夢の吐息 |romaji = Akuyume no toiki |old = None |type = Skill }} '''Sigh of Sorrow''' is a breath attack that overwhelms foes with a cloud of darkness and attempts to lower their magical stats for several turns. The skill is strongly associated with franticores, being a part of their repertoire in their mainline 3D appearances. ==Localization history== 悪夢の吐息 was previously localized as ...")
  • 17:54, 28 April 2026Positive Reinforcement (hist | edit) ‎[1,212 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Positive Reinforcement |image = |japanese =ツワモノ呼び |romaji = Tuswamon yobi |old = None |type = Let loose command }} '''Positive Reinforcement''' is the let loose command of the Monster Master vocation, which guarantees only the most powerful members of a given monster family will be summoned when used, greatly increasing the reliability of the techniques. ==Appearances== ==={{DQ7R}}=== Positive Reinforcement affects the follow...")
  • 17:39, 28 April 2026Summon Dragon (hist | edit) ‎[2,130 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon Dragon |image = |japanese =ドラゴン呼び |romaji = Doragon yobi |old = None |type = Skill }} '''Summon Beast''' is an evocation technique that brings forth a member of the dragon family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned. ==Appearances== ==={{DQ7R}}=== Summon Beast is learned by Monster Masters learn at rank 6. It costs 24 MP and will mobilize one of the followin...")
  • 16:37, 28 April 2026Summon Zombie (hist | edit) ‎[1,270 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon Zombie |image = |japanese =ゾンビ呼び |romaji = Zonbi yobi |old = None |type = Skill }} '''Summon Zombie''' is an evocation technique that brings forth a member of the zombie family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned. ==Appearances== ==={{DQ7R}}=== Summon Zombie is learned by Monster Masters learn at rank 3. It costs 10 MP and will mobilize one of the following a...")
  • 16:22, 28 April 2026Summon Beast (hist | edit) ‎[1,832 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon Beast |image = |japanese =ケモノ呼び |romaji = Kemono yobi |old = None |type = Skill }} '''Summon Beast''' is an evocation technique that brings forth a member of the beast family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned. ==Appearances== ==={{DQ7R}}=== Summon Beast is learned by Monster Masters learn at rank 6. It costs 16 MP and will mobilize one of the following mamm...")
  • 15:44, 28 April 2026Summon Slime (hist | edit) ‎[1,427 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon slime |image = |japanese =スライム呼び |romaji = Suraimu yobi |old = None |type = Skill }} '''Summon Slime''' is an evocation technique that brings forth a member of the slime family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned. ==Appearances== ==={{DQ7R}}=== Summon Slime is one of the first skills that Monster Masters learn at rank 1. It costs 6 MP and will mobilize one...")
  • 00:13, 25 April 2026Punch in a Pinch (hist | edit) ‎[657 bytes]Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Punch in a Pinch |image = |japanese = 背水けん |romaji = Haisuiken |old = None |type = Skill }} '''Punch in a Pinch''' is a skill that deals more damage if the user is near death. ==Appearances== ==={{DQ7R}}=== Punch in a Pinch is learned at rank 7 of the Gladiator vocation. It costs 2 MP and deals 0.80 to 5.0 times the damage of a normal attack, depending on how low on HP the user is. The normal critical hit ratio is half that of a...")
  • 02:52, 24 April 2026Shrine of Revelations (hist | edit) ‎[2,084 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine of Revelations |type= Shrine |image = |caption = |japanese=北のお告げ所 |romaji=Kita no otsuge tokore |old=None }} The '''Shrine of Revelations''' is among the most remote locations in all version of ''Dragon Quest II'', being an isolated shrine hidden on a forested island far to the northeast of Midenhall. ==Appearances== ==={{DQ2}}=== The shrine is home to a Priest who informs th...")
  • 02:16, 24 April 2026Shrine South of Midenhall (hist | edit) ‎[2,160 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine South of Midenhall |type= Shrine |image = |caption = |japanese=ローレシア南のほこら |romaji=Roreshia minami no hokora |old=None }} The '''Shrine South of Midenhall''' is ruined structure far the the south of the kingdom of Midenhall, found on the lengthy peninsula that stretches into the southern seas. ==Appearances== ==={{DQ2}}=== The shrine contains a door that requires the gol...")
  • 01:40, 24 April 2026Shrine North of Rippleport (hist | edit) ‎[2,240 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine North of Rippleport |type= Shrine |image = |caption = |japanese=ルプガナ北のほこら |romaji=Rupagana kita no hokora |old=None }} The '''Shrine North of Rippleport''' is a ruined building far to the northwest of the eponymous port city. ==Appearances== ==={{DQ2}}=== The shrine is a simple building with a teleportal that...")
  • 01:05, 24 April 2026Shrine North of Beran (hist | edit) ‎[2,349 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine North of Beran |type= Shrine |image = |caption = |japanese=ベラヌール北のほこら |romaji=Tepa higashi no hokora |old=None }} The '''Shrine North of Beran''' is a lonely mountain shrine hidden away in the valley far to the north of the floating city of Beran. ==Appearances== ==={{DQ2}}=== The shrine is a teleportal hub that connec...")
  • 00:30, 24 April 2026Shrine East of Slewse (hist | edit) ‎[1,419 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Shrine East of Slewse |type= Shrine |image = |caption = |japanese=テパ東のほこら |romaji=Tepa higashi no hokora |old=None }} The '''Shrine East of Slewse''' is the home of an eccentric rich man who lives far to the east of the eponymous town. ==Appearances== ==={{DQ2HD}}=== Stretching the definition of "shrine" to the word's limit, the place is a lavish home of a nobleman with an extensive collection of trea...")
  • 00:11, 24 April 2026Shivering Shrine (hist | edit) ‎[1,256 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Shivering Shrine |type= Shrine |image = |caption = |japanese=雪原のほこら |romaji=Setsugen no hokora |old=None }} The '''Shivering Shrine''' is a lonely ruin hidden in a snow-covered valley of the Rendarak plateau. ==Appearances== ==={{DQ2HD}}=== The Shivering Shrine is a subterranean, one-basement building that once served as the home of one who researched the magical arts to discover the ultimate spells. This for...")
  • 07:14, 22 April 2026Shrine South of Rendarak (hist | edit) ‎[4,424 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shrine South of Rendarak |type= Shrine |image = |caption = |japanese=ロンダルキア南のほこら |romaji=Rondarukia minami no hokora |old=None }} The '''Shrine South of Rendarak''' is a ruined structure standing bare in a the middle of the fetid swamp that closes off the valley leading to the Passage to Rendarak. This shrine is among the most remote in the game, being accessible only through t...")
  • 06:15, 22 April 2026Rendarak Shrine (hist | edit) ‎[2,828 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Rendarak Shrine |type= Shrine |image = |caption = |japanese=ロンダルキアのほこら |romaji=Rondarukia no hokora |old=None }} The '''Rendarak Shrine''' is the sole beacon of hope in the bleak tundra of Rendarak. ==Appearances== ==={{DQ2}}=== The shrine is the final respite for the player before entering the gauntlet that is the Hall of Hargon. The Priest will fully heal the party and...")
  • 04:35, 22 April 2026Western Seabed Storeroom (hist | edit) ‎[2,017 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Western Seabed Storeroom |type= Shrine |image = |caption = |japanese=海底宝物庫 北海 |romaji=Kaiteihōmotsuko Kushikai |old=None }} The '''Western Seabed Storeroom''' is a hidden shrine found in the depths of the Greater Alefgard ocean. Of the three storerooms it has the middling amount of treasure as well and mechanical guardians. ==Appearances== ==={{DQ2HD}}=== The western storeroom is located in the in-land sea...")
  • 04:24, 22 April 2026Southern Seabed Storeroom (hist | edit) ‎[1,283 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Southern Seabed Storeroom |type= Shrine |image = |caption = |japanese=海底宝物庫 南海 |romaji=Kaiteihōmotsuko Nankai |old=None }} The '''Southern Seabed Storeroom''' is a hidden shrine found in the depths of the Greater Alefgard ocean. Of the three storerooms it has the least amount of treasure and a sole robot guardian. ==Appearances== ==={{DQ2HD}}=== The southern storeroom is located on the ocean floor southwes...")
  • 04:01, 22 April 2026Northern Seabed Storeroom (hist | edit) ‎[2,391 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{DQ2HD}} |title = Northern Seabed Storeroom |type= Shrine |image = |caption = |japanese=海底宝物庫 北海 |romaji=Kaiteihōmotsuko Hotsukai |old=None }} The '''Northern Seabed Storeroom''' is a hidden shrine found in the depths of the Greater Alefgard ocean. Of the three storerooms it has the most treasure as well as the most mechanical guardians, and is located southwest of Midenhall. ==Appearances== ==={{DQ2HD}}=== The norther s...")
  • 02:12, 22 April 2026Shipwright's Shrine (hist | edit) ‎[3,818 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game ={{Dragon Quest II}}<br>{{DQ2HD}} |title = Shipwright's Shrine |type= Shrine |image = |caption = |japanese=南東の島のほこら |romaji=Minami no higashi no hokora |old=None }} The '''Shipwright's Shrine''' is a small shrine located just off the coast of Zahan in the southern seas of Greater Alefgard. ==Appearances== ==={{DQ2}}=== The shrine goes unnamed in older versions of the title. It is connected to Castle Midenhall through...")
  • 01:33, 21 April 2026Gaggle Rock (hist | edit) ‎[5,971 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game = {{DQ2HD}} |title = Gaggle Rock |type= Miscellaneous |image = |caption = |japanese=人魚の岩場 |romaji=Ningyo no iwabo |old=None }} '''Gaggle Rock''' is a crag-covered islet found south of Beran. It is a flat heap of rock that would be featureless if not for the westward-facing stones that have been worn down by the lapping tides, and the coral reefs that ensconce it just below the surface. Despite the water-level accommodations leaving...")
  • 23:06, 20 April 2026Jump Force (hist | edit) ‎[2,117 bytes]MG64 (talk | contribs) (Setup)
  • 22:23, 19 April 2026West Tantegel Harbour (hist | edit) ‎[1,978 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game = {{Dragon Quest III}}<br>{{DQ3HD}} |title = West Tantegel Harbour |type= Miscellaneous |image = |caption = |japanese=ラダトーム西の港 |romaji=Radatomu koshi no minato |old=None }} The '''West Tantegel Harbour''' is the small island port that lay in the gulf to the west of Castle Tantegel. It is where the {{Hero 3}} enters Alefgard after descending through the Great Pit of Giaga. ==Appearances== ==={{DQ3}}=== The Hero and par...")
  • 21:52, 19 April 2026Western Isle (hist | edit) ‎[2,569 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game = {{DQ1HD}} |title = Western Isle |type= Miscellaneous |image = |caption = |japanese=ラダトーム西の港 |romaji=Radatomu koshi no minato |old=None }} The '''Western Isle''' is a remote island found in the large lake on the western side of Alefgard. It is what remains of the West Tantegel Harbour, having been cut off from the sea by geologic shifts in the centuries since {{Dragon Quest III}}. ==Appearances== ==={{DQ1HD}}=== The {{H...")
  • 05:04, 18 April 2026Roadside Inn (hist | edit) ‎[983 bytes]Follower of Light (talk | contribs) (Created page with "{{LocationInfobox |game = {{DQ1HD}} |title = Roadside Inn |type= Miscellaneous |image = |caption = |japanese=街道の宿屋 |romaji=Kaidō no yadoya |old=None }} The '''Roadside Inn''' is a checkpoint between Galenholm and southwestern Alefgard. ==Appearances== ==={{DQ1HD}}=== The {{Hero 1}} visits the inn after witnessing the Swindler merchant failing to unload his stolen thief's key on to the Would-Be Heroes in Galenholm. The unscrupulous peddle...")
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