The Spirit is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II. They are restless shades of the dead that wander the earth.

CharacteristicsEdit

Spirits tend to envelope themselves in long blue cloaks with the bat insignia of Hargon over their foreheads. They usually raise their hands as if casting a spell, and are occasionally portrayed as holding a scythe. These wraiths can be burned down easily with fire.

AppearancesEdit

Dragon Quest II: Luminaries of the Legendary LineEdit

Spirit (ゆうれい Yūrei)
Original (NES)
Sprite
 
Gold
6
HP
12
MP
0
Attack
18
Defence
10
Evasion
132
Abilities
None
Item Dropped
Plain clothes (116)
Resistances
Fire *
07
Dazzle
07
Snooze
07
Thwack
07
Fizzle
77
Kasap
07
Remakes (SFC, GBC, Mobile)
Sprites
     
Gold
6
HP
12
MP
0
Attack
18
Defence
10
Evasion
132
Abilities
None
Location(s)
Leftwyne region
Gwaelin's Gate
Pillar of Winds
Sea
Item Dropped
Plain clothes (116)
Resistances
Fire *
07
Dazzle
07
Snooze
07
Thwack
07
Fizzle
77
Kasap
07


Dragon Quest IX: Sentinels of the Starry SkiesEdit

Spirit (ゆうれい Yūrei)
Model
 
Bestiary no.
#011
Family
Undead
Gold
24
HP
20
MP
2
Attack
23
Defence
20
Agility
14
In-game description

Formless phantasms who are hard to get a hold of, but are easily eradicated with a fire-based offensive.

Restless wraiths who refuse to take their rightful rest. They might look like a laugh, but they're far from frolicsome.

Spell(s)
None
Skill(s)
None
Location(s)
The Hexagon
Western Stornway (night only)
Item(s) dropped
Holy water132
Silk robe164
Resistances
Fire *
-50%
Ice *
0%
Wind *
0%
Blast/Lightning *
0%
Earth *
0%
Dark *
0%
Light *
-25%
Whack *
100%
Dazzle *
25%
Fizzle *
100%
Fuddle *
0%
Paralysis *
50%
Snooze *
25%
Poison *
100%
Stun *
50%
Blunt *
0%
Sap *
50%
Charm *
0%


Dragon Quest XEdit

Dragon Quest Builders 2Edit

Similar speciesEdit

GalleryEdit