Difference between revisions of "Stomp"

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==Appearances==
 
==Appearances==
 
===''[[Dragon Quest IV]]''===
 
===''[[Dragon Quest IV]]''===
An enemy only skill used by the [[Drakulard]] in the [[Fungeon|bonus dungeon]].
+
An enemy only skill used by the [[Drakulard]] in the [[Bonus Dungeons|bonus dungeon]], the [[Fungeon (Dragon Quest IV)|Fungeon]].
  
 
===''[[Dragon Quest VI]]''===
 
===''[[Dragon Quest VI]]''===
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{{DQSkills}}
 
{{DQSkills}}
  
[[category:Skills]]
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[[Category:Skills]]
 
[[Category: Wind skills]]
 
[[Category: Wind skills]]
 
[[Category: Earth skills]]
 
[[Category: Earth skills]]
 
[[Category:Dragon Quest VI skills]]
 
[[Category:Dragon Quest VI skills]]
 
[[Category:Dragon Quest VII skills]]
 
[[Category:Dragon Quest VII skills]]

Latest revision as of 18:59, 12 February 2019

Stomp damages all enemies with a tremor, hitting for 50~65 woosh-type damage for 0MP. It has a 1/3rd chance to fail regardless of terrain, and will always fail at sea.

Appearances[edit]

Dragon Quest IV[edit]

An enemy only skill used by the Drakulard in the bonus dungeon, the Fungeon.

Dragon Quest VI[edit]

Stomp is learned by advancing to rank 4 of the Ranger vocation.

Dragon Quest VII[edit]

As there is no Ranger vocation in VII, Stomp can only be learned by reaching rank 6 of the Golem vocation and rank 1 of the Paladin in the 3DS remake.

Dragon Quest IX[edit]

A handful of enemies will throw their weight around in IX, dealing any were from 15~19 damage to 90~108 damage. Naturally, the obese Drakulord hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not done 50~65 damage.