Summon

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Summon is a recurring ability in the Dragon Quest series. It calls forth a spirit to assist in battle, adding an uncontrollable A.I. character whose stats and abilities are hidden from the player.

Appearances

Dragon Quest VI & Dragon Quest VII

This skill is obtained by advancing to Rank 4 of the Sage vocation. It may only be used once per battle.

The following may be summoned, randomly chosen and depending on caster's level:

Spirit Level HP MP Attack Defence Agility Abilities
Tatron -- 200 50 180 150 80 Lightning, Midheal, Selflessness, Sweet Breath
Deago 30 300 60 210 160 120 Fang, Inferno, Oomph, Sweet Breath, Tongue Bashing
Samshin 35 450 40 250 190 150 Dragon Slash, Flame Slash, Lightning Slash, Hatchet Man, Undead Undoer, Kasap
Bazhoul 40 700 255 350 300 100 Disruptive Wave, Freezing Blizzard, Lightning Storm, Kaboom, Omniheal

That Special Summon

Clockwise from the left: Kakaron, Kusharami, Domadee, Balbal

Dragon Quest VII

In addition to the spirits listed above, a second set of higher powered summons can be called forth with. T.S.S. can be used multiple times per battle, replacing the current spirit with a randomly selected one each time.

Spirit Level HP MP Attack Defence Agility Abilities
Kakaron 10 1500 70 310 240 95 Fullheal, Hurricane, Magma Blast, Stomp
Balbal 30 2000 90 340 240 115 Oomph, Falcon Slash, Hatchet Man, Pearly Gates, Sword Dance
Kusharami 35 2200 -- 300 270 150 Death Dance, Fuddle Dance, Hustle Dance, Hatchet Man, Undead Undoer, Kasap
Domadee 40 3000 70 390 300 130 Omniheal, Boulder Toss, Forbearance, Pearly Gates, Pyre o' Fire