Super Smash Bros. Ultimate: Difference between revisions

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*This is the first time since the ''[[Itadaki Street (series)|Itadaki Street]]'' series that ''Dragon Quest'' crossed over with the ''Super Mario'' and ''Final Fantasy'' franchise and the first time since ''[[Captain N: The Game Master]]'' that it crossed over with various other video game properties.
*This is the first time since the ''[[Itadaki Street (series)|Itadaki Street]]'' series that ''Dragon Quest'' crossed over with the ''Super Mario'' and ''Final Fantasy'' franchise and the first time since ''[[Captain N: The Game Master]]'' that it crossed over with various other video game properties.
* A ''Dragon Quest'' character had been requested for ''Smash'' for some time, but series creator Masahiro Sakurai had long considered it impossible. Sakurai created a proposal for [[Square Enix]], with some encouragement from [[Nintendo]], "passionately" expressing how he wished to use the Hero; though Sakurai would have agreed to the inclusion of [[Slime]] had Square denied him the rights to the Hero, he felt the Hero offered more options, even knowing the hurdles that would come with their inclusion. To his surprise, Square Enix agreed almost immediately, as they had appreciated Sakurai's passion and felt ''Super Smash Bros. Ultimate'' was similar to ''[[Dragon Quest XI|Dragon Quest XI S]]'' as a game that brings together elements from previous games into one. According to [[Yuji Horii]], within Square Enix, there were restrictions that prevented certain ''Dragon Quest'' protagonists from encountering each other, but ''Super Smash Bros. Ultimate'' was given special exception in order to have the different Heroes as alternate character costumes, as the restrictions have become less strict over time, especially with the mobile title ''[[Dragon Quest Rivals]]'', and knowing the popularity of ''Smash'', he wanted the Hero to join. Only the Heroes from ''[[Hero (Dragon Quest XI)|XI]]'' and ''[[Hero (Dragon Quest III)|III]]'' were originally decided for ''Smash'' but Horii allowed two more to be added, and [[Hero (Dragon Quest VIII)|the Hero from ''VIII'']] was added due to popularity overseas as one of the main factor, while [[Hero (Dragon Quest IV)|the Hero from ''IV'']] was added due to [[Hero (Dragon Quest V)|the Hero from ''V'']] not using a sword and ultimately being chosen over [[Hero (Dragon Quest)|the Hero from ''Dragon Quest'']].<ref>https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/</ref>
* A ''Dragon Quest'' character had been requested for ''Smash'' for some time, but series creator Masahiro Sakurai had long considered it impossible. Sakurai created a proposal for [[Square Enix]], with some encouragement from [[Nintendo]], "passionately" expressing how he wished to use the Hero; though Sakurai would have agreed to the inclusion of [[Slime]] had Square denied him the rights to the Hero, he felt the Hero offered more options, even knowing the hurdles that would come with their inclusion. To his surprise, Square Enix agreed almost immediately, as they had appreciated Sakurai's passion and felt ''Super Smash Bros. Ultimate'' was similar to ''[[Dragon Quest XI|Dragon Quest XI S]]'' as a game that brings together elements from previous games into one. According to [[Yuji Horii]], within Square Enix, there were restrictions that prevented certain ''Dragon Quest'' protagonists from encountering each other, but ''Super Smash Bros. Ultimate'' was given special exception in order to have the different Heroes as alternate character costumes, as the restrictions have become less strict over time, especially with the mobile title ''[[Dragon Quest Rivals]]'', and knowing the popularity of ''Smash'', he wanted the Hero to join. Only the Heroes from ''[[Hero (Dragon Quest XI)|XI]]'' and ''[[Hero (Dragon Quest III)|III]]'' were originally decided for ''Smash'' but Horii allowed two more to be added, and [[Hero (Dragon Quest VIII)|the Hero from ''VIII'']] was added due to popularity overseas as one of the main factor, while [[Hero (Dragon Quest IV)|the Hero from ''IV'']] was added due to [[Hero (Dragon Quest V)|the Hero from ''V'']] not using a sword and ultimately being chosen over [[Hero (Dragon Quest)|the Hero from ''Dragon Quest'']].<ref>https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/</ref>
* ''Super Smash Bros. Ultimate'' is the first game that allows the characters of Dragon Quest to fight each other.


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