Super Smash Bros. Ultimate: Difference between revisions

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The Spirits from the ''Dragon Quest'' series include the Slime, [[Dracky]], [[Golem]], [[Liquid metal slime]], [[Great sabrecub]], Cetacea, and the main party from ''Dragon Quest XI'' ([[Hendrik]], [[Sylvando]], [[Erik]], [[Jade]], [[Rab]], [[Veronica (Dragon Quest XI)|Veronica]] and [[Serena]]), with the Slime and Great sabrecub spirits being able to be enhanced into [[King slime]] and [[Great sabrecat]], respectively. A Spirit for the Tockles can be unlocked with save data from ''Dragon Quest XI S'' (either from the demo or the full game). Additionally, Veronica, the [[Erdrick Equipment]], the [[Martial Artist]] class, and Slime all appear as costumes for the Mii Fighters, with Veronica and the Erdrick Equipment appearing as costumes for the Mii Swordfighter, the Martial Artist appearing as a costume for the Mii Brawler, and the Slime appearing as a hat.
The Spirits from the ''Dragon Quest'' series include the Slime, [[Dracky]], [[Golem]], [[Liquid metal slime]], [[Great sabrecub]], Cetacea, and the main party from ''Dragon Quest XI'' ([[Hendrik]], [[Sylvando]], [[Erik]], [[Jade]], [[Rab]], [[Veronica (Dragon Quest XI)|Veronica]] and [[Serena]]), with the Slime and Great sabrecub spirits being able to be enhanced into [[King slime]] and [[Great sabrecat]], respectively. A Spirit for the Tockles can be unlocked with save data from ''Dragon Quest XI S'' (either from the demo or the full game). Additionally, Veronica, the [[Erdrick Equipment]], the [[Martial Artist]] class, and Slime all appear as costumes for the Mii Fighters, with Veronica and the Erdrick Equipment appearing as costumes for the Mii Swordfighter, the Martial Artist appearing as a costume for the Mii Brawler, and the Slime appearing as a hat.
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==Trivia==
*''Dragon Quest'' is the second Square Enix franchise to be represented in ''Super Smash Bros.'', the first being ''Final Fantasy''.
*The [[Mark of Erdrick]] acts as the series symbol for ''Dragon Quest'', and the ending portion of the series' famous [[overture]] acts as the victory theme.
*''Super Smash Bros. Ultimate'' marks the first time any main series ''Dragon Quest'' character has appeared in a fighting game.
** Whilst Dai from ''[[Dragon Quest: Dai no Daibouken]]'' appeared in ''Jump Force'', another crossover fighting game, he wasn't in any of the main series ''Dragon Quest'' games at all.
*This is the first time since the ''[[Itadaki Street (series)|Itadaki Street]]'' series that ''Dragon Quest'' crossed over with the ''Super Mario'' and ''Final Fantasy'' franchises and the first time since ''[[Captain N: The Game Master]]'' that it crossed over with various other video game properties.
* A ''Dragon Quest'' character had been requested for ''Smash'' for some time, but series creator Masahiro Sakurai had long considered it impossible. Sakurai created a proposal for [[Square Enix]], with some encouragement from [[Nintendo]], "passionately" expressing how he wished to use the Hero; though Sakurai would have agreed to the inclusion of [[Slime]] had Square denied him the rights to the Hero, he felt the Hero offered more options, even knowing the hurdles that would come with their inclusion. To his surprise, Square Enix agreed almost immediately, as they had appreciated Sakurai's passion and felt ''Super Smash Bros. Ultimate'' was similar to ''[[Dragon Quest XI|Dragon Quest XI S]]'' as a game that brings together elements from previous games into one. According to [[Yuji Horii]], within Square Enix, there were restrictions that prevented certain ''Dragon Quest'' protagonists from encountering each other, but ''Super Smash Bros. Ultimate'' was given special exception in order to have the different Heroes as alternate character costumes, as the restrictions have become less strict over time, especially with the mobile title ''[[Dragon Quest Rivals]]'', and knowing the popularity of ''Smash'', he wanted the Hero to join. Only the Heroes from ''[[Hero (Dragon Quest XI)|XI]]'' and ''[[Hero (Dragon Quest III)|III]]'' were originally decided for ''Smash'' but Horii allowed two more to be added, and [[Hero (Dragon Quest VIII)|the Hero from ''VIII'']] was added due to popularity overseas as one of the main factor, while [[Hero (Dragon Quest IV)|the Hero from ''IV'']] was added due to [[Hero (Dragon Quest V)|the Hero from ''V'']] not using a sword and ultimately being chosen over [[Hero (Dragon Quest)|the Hero from ''Dragon Quest'']].<ref>https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/</ref>
* ''Super Smash Bros. Ultimate'' is the first game that allows the characters of Dragon Quest to fight each other.


==Gallery==
==Gallery==
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</gallery></center>
</gallery></center>


==Trivia==
*''Dragon Quest'' is the second Square Enix franchise to be represented in ''Super Smash Bros.'', the first being ''Final Fantasy''.
*The [[Mark of Erdrick]] acts as the series symbol for ''Dragon Quest'', and the ending portion of the series' famous [[overture]] acts as the victory theme.
*''Super Smash Bros. Ultimate'' marks the first time any main series ''Dragon Quest'' character has appeared in a fighting game.
** Whilst Dai from ''[[Dragon Quest: Dai no Daibouken]]'' appeared in ''Jump Force'', another crossover fighting game, he wasn't in any of the main series ''Dragon Quest'' games at all.
*This is the first time since the ''[[Itadaki Street (series)|Itadaki Street]]'' series that ''Dragon Quest'' crossed over with the ''Super Mario'' and ''Final Fantasy'' franchises and the first time since ''[[Captain N: The Game Master]]'' that it crossed over with various other video game properties.
* A ''Dragon Quest'' character had been requested for ''Smash'' for some time, but series creator Masahiro Sakurai had long considered it impossible. Sakurai created a proposal for [[Square Enix]], with some encouragement from [[Nintendo]], "passionately" expressing how he wished to use the Hero; though Sakurai would have agreed to the inclusion of [[Slime]] had Square denied him the rights to the Hero, he felt the Hero offered more options, even knowing the hurdles that would come with their inclusion. To his surprise, Square Enix agreed almost immediately, as they had appreciated Sakurai's passion and felt ''Super Smash Bros. Ultimate'' was similar to ''[[Dragon Quest XI|Dragon Quest XI S]]'' as a game that brings together elements from previous games into one. According to [[Yuji Horii]], within Square Enix, there were restrictions that prevented certain ''Dragon Quest'' protagonists from encountering each other, but ''Super Smash Bros. Ultimate'' was given special exception in order to have the different Heroes as alternate character costumes, as the restrictions have become less strict over time, especially with the mobile title ''[[Dragon Quest Rivals]]'', and knowing the popularity of ''Smash'', he wanted the Hero to join. Only the Heroes from ''[[Hero (Dragon Quest XI)|XI]]'' and ''[[Hero (Dragon Quest III)|III]]'' were originally decided for ''Smash'' but Horii allowed two more to be added, and [[Hero (Dragon Quest VIII)|the Hero from ''VIII'']] was added due to popularity overseas as one of the main factor, while [[Hero (Dragon Quest IV)|the Hero from ''IV'']] was added due to [[Hero (Dragon Quest V)|the Hero from ''V'']] not using a sword and ultimately being chosen over [[Hero (Dragon Quest)|the Hero from ''Dragon Quest'']].<ref>https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/</ref>
* ''Super Smash Bros. Ultimate'' is the first game that allows the characters of Dragon Quest to fight each other.
==References==
<references />
{{Dragon Quest series}}
{{Dragon Quest series}}
{{SSBU}}
{{SSBU}}
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