Tap Dance

From Dragon Quest Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.

Appearances

Dragon Quest VI: Realms of Revelation

Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4 + 5.

Dragon Quest VII: Fragments of the Forgotten Past

Tap Dance is learned by Aishe, and Amateurs (rank 5 of the Dancer vocation). The skill is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before. In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.

It can be used by the enemies magic marionettes and flamencolumns.

Dragon Quest IX: Sentinels of the Starry Skies

This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.

Dragon Quest Monsters: Joker

Tap Dance can be learned from

Dragon Quest Monsters: Joker 2

Tap Dance can be learned from all the skills it could be previously, though Green Finger now requires only 84 points.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Tap Dance costs zero MP and drains (Level x 2) + 5~10 MP from one enemy, with the upper limit being 250. Tap Dance is learned through the Dancer, Enigma, Party Monster, and Pop Diva talents.