Template:DQItem: Difference between revisions

From Dragon Quest Wiki
m (changed up color scheme a bit. may be still to close to enemy pallet. feedback would be appreciated.)
m (fixed capitalization stuff)
 
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     <table style="border: 1px solid #dbaf20; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
     <table style="border: 1px solid #dbaf20; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
       <tr>
       <tr>
         <td style="background-color: #f9e468; padding: 2px; width: 50%; text-align: center; border-right: 1px solid #dbaf20">'''Can Be Used Outside Of Battle?'''</td>
         <td style="background-color: #f9e468; padding: 2px; width: 50%; text-align: center; border-right: 1px solid #dbaf20">'''Usable outside of battle?'''</td>
         <td style="background-color: #f9e468; padding: 2px; width: 50%; text-align: center;">'''Can Be Used In Battle?'''</td>
         <td style="background-color: #f9e468; padding: 2px; width: 50%; text-align: center;">'''Usable in battle?'''</td>
       </tr>
       </tr>
       <tr>
       <tr>
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     <table style="border: 1px solid #dbaf20; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
     <table style="border: 1px solid #dbaf20; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
       <tr>
       <tr>
         <td colspan="2" style="background-color: #f9e468; padding: 2px; width: 64px; text-align: center;">'''In-Game Description'''</td>
         <td colspan="2" style="background-color: #f9e468; padding: 2px; width: 64px; text-align: center;">'''In-game description'''</td>
       </tr>
       </tr>
       <tr>
       <tr>
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|out-of-battle=yes
|out-of-battle=yes
|in-battle=
|in-battle=
|shops=[[Brecconary]], [[Garinham]], [[Kol]], [[Cantlin]]
|shops=[[Tantegel|Brecconary]], [[Galenholm]], [[Kol]], [[Cantlin]]
|locations=King's chamber in [[Tantegel]]
|locations=King's chamber in [[Tantegel]]
|effect=Used in dungeons to light them up. Only illuminates tiles adjacent to the player, but its effect lasts until the player exits the dungeon.
|effect=Used in dungeons to light them up. Only illuminates tiles adjacent to the player, but its effect lasts until the player exits the dungeon.

Latest revision as of 11:13, 19 April 2020

This is a template for items as they appear in Dragon Quest. For appearances in other games, please use the corresponding item template.

Example[edit]

Torch DQ-SNES-LOGO-ICON.PNG
Buy Sell Effect
8 gold 4 gold Used in dungeons to light them up. Only illuminates tiles adjacent to the player, but its effect lasts until the player exits the dungeon.
Usable outside of battle? Usable in battle?
ICON-YES-CHECK.png YES ICON-INFO-QUESTION.png ???
Shop(s) Brecconary, Galenholm, Kol, Cantlin
Location(s) King's chamber in Tantegel
In-game description
Mobile Lights up the darkness of dungeons.


Usage[edit]

{{DQItem
|name=
|kanji= 
|romanji=
|buy= 
|sell=
|effect=
|out-of-battle=
|in-battle=
|shops=
|locations=
|description=
}}