Trance State
Revision as of 14:46, 18 March 2025 by Follower of Light (talk | contribs)
| Trance State | |
|---|---|
| Japanese | マジシャンズハイ |
| Rōmaji | Majishyanzu hai |
| Type | Trait |
| Older names | None |
Trance State is a monster trait that gives the possessor's wisdom a serious buff after a spell goes haywire.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Trance State increases the monster's wisdom by 80% for 4~7 turns after a spell goes haywire.
| Monsters of any size | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level 1 | Level 20 | Level 40 | Level 40 | Level 40 | Level 20 | Level 40 | Level 20 | Level 20 | Level 20 |
| Large-size monsters | |||||||
|---|---|---|---|---|---|---|---|
| Level 60 | Level 1 | Level 60 | Level 60 | Level 60 | Level 60 | Level 1 | Level 1 |
See also[edit]
- Adrenaline Rush, the melee counterpart