User:FlyingRagnar/Templates

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Note: Need to make a list of nav templates Template:DQBI Template:DQBII Template:DQI Template:DQII Template:DQIII Template:DQIIIClasses Template:DQIV Template:DQIX Template:DQIXAlchemy Template:DQIXBossNav Template:DQIXClasses Template:DQIXRegion Template:DQIXTreasure Template:DQMI Template:DQMII Template:DQMJI Template:DQMJII Template:DQS Template:DQSkills Template:DQSpells Template:DQV Template:DQVI Template:DQVIClasses Template:DQVII Template:DQVIIClasses Template:DQVIII Template:DQWeapons Template:DQX Template:DQXBossNav Template:DQXClasses Template:DQXI Template:Dragon Quest series Template:Families Template:Hero


Template:ArmourShop - no common CSS, fixed width Template:Character - characterTemplateHeader and characterTemplateCell classes, fixed width Template:CharacterEquipmentList - uses Template:CharacterTable Template:CharacterExpList - uses Template:CharacterTable Template:CharacterList - equipmentTemplateTable, equipmentTemplateHeader, equipmentTemplateCell classes Template:CharacterSpellList - uses Template:CharacterTable Template:CharacterTable - characterTemplateTable, characterTemplateSubheader, characterTemplateCell classes, fixed width Template:CollapseDiv - created by me for testing collapsing to replace tabs Template:DQ11Enemy - uses hard-coded tables Template:DQ2Enemy - uses hard-coded tables, some fixed width Template:DQ2Item - hard-coded tables, fixed width, only used on 1 page currently. Is there another template that is being used instead of this one in other places? Template:DQ3Enemy - uses hard-coded tables Template:DQ4Enemy - uses hard-coded tables Template:DQ4RemakeExclusiveEnemy - uses hard-coded tables, fixed width. Why does this need its own template outside of DQ4Enemy? Template:DQ5Enemy - uses hard-coded tables Template:DQ6Enemy - uses hard-coded tables Template:DQ7Enemy - uses hard-coded tables Template:DQ7RemakeExclusiveEnemy - uses hard-coded tables Template:DQ8Enemy - uses hard-coded tables Template:DQ8RemakeExclusiveEnemy - uses hard-coded tables, fixed width Template:DQ9Enemy - uses Template:EnemyBase, uses some enemyTemplateHeader CSS classes Template:DQBEnemy - uses hard-coded tables, fixed width Template:DQEnemy - uses hard-coded tables, some fixed width Template:DQEquipment - uses hard-coded tables, fixed width Template:DQIX ShopItem - has a lot of sub-templates that are used. They all call Template:Shop Template:DQIXItem - uses hard-coded tables, fixed width Template:DQM2Enemy - uses hard-coded tables Template:DQMEnemy - uses hard-coded tables Template:DQMJmonster - uses wikitables, not used very many places. What do most Joker monster pages use? Template:Descriptions - uses hard-coded tables, fixed width, a mess Template:Enemy - uses Template:EnemyBase, seems obsolete compared to templates for specific games existing for almost all games Template:EnemyBase - uses wikitables Template:EnemyList - uses wikitables, uses locationTemplateX classes Template:Equipment - uses wikitables, uses equipmentTemplateX classes Template:For - template for posting redirects to another page? Seems excessive but is used on a dozen or so pages. Template:Icon - used for linking to icon images. Sparsely used, seems excessive. Template:Infobox - uses wikitables, used as a base for others Template:Infobox VG - calls Template:Infobox Template:Infobox personality DQIII - calls Template:Infobox Template:Inn - uses wikitables, uses locationTemplateX classes Template:ItemLocation - uses wikitables, uses equipmentTemplateX classes Template:Item - uses wikitables Template:ItemShop - has sub-templates, uses hard-coded tables, fixed width Template:LocationAttr - uses wikitables, this should be used instead of Template:Inn I think Template:LocationInfobox - uses Template:Infobox