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<center>''For the monster class in [[Dragon Quest VII]], see [[Walking corpse (Class)]].''</center>
<center>''For the monster class in [[Dragon Quest VII]], see [[Walking corpse (Vocation)]].''</center>
{{Monster Infobox
{{Monster Infobox
| title=Walking corpse
| title=Walking corpse
Line 6: Line 6:
| firstappear=''[[Dragon Quest II]]''
| firstappear=''[[Dragon Quest II]]''
| kanji=くさった死体
| kanji=くさった死体
| romanji=Rotting corpse
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|old=Hork
}}
}}
The '''Walking corpse''' (formerly ''Hork'') is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''.  
The '''Walking corpse''' is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''.  


==Description==
==Description==
The '''walking corpse''' is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.
The '''walking corpse''' is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.


Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.
==Appearances==
==Appearances==
===''[[Dragon Quest II]]''===
===''[[Dragon Quest II]]''===
[[File:Walkingcorpse DQII NES.gif]]
{{DQ2Enemy
|name=Walking corpse
|kanji=
|romanji=
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-hp=95
|nes-mp=0
|nes-exp=61
|nes-gold=51
|nes-attack=59
|nes-defense=10
|nes-agility=34
|nes-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|nes-locations=[[Dirkandor]] region
|nes-item=
|nes-evasion={{fraction|0|64}}
|nes-fire-resist={{fraction|2|7}}
|nes-dazzle-resist={{fraction|2|7}}
|nes-snooze-resist={{fraction|5|7}}
|nes-thwack-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|1|7}}
|remake-sprites=
|remake-hp=90
|remake-mp=0
|remake-exp=61
|remake-gold=51
|remake-attack=51
|remake-defense=2
|remake-agility=20
|remake-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|remake-locations=[[Dirkandor]] region
|remake-item=
|remake-evasion={{fraction|0|64}}
|remake-fire-resist={{fraction|0|7}}
|remake-dazzle-resist={{fraction|2|7}}
|remake-snooze-resist={{fraction|2|7}}
|remake-thwack-resist={{fraction|7|7}}
|remake-fizzle-resist={{fraction|7|7}}
|remake-kasap-resist={{fraction|7|7}}
}}


===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
 
{{DQ3Enemy
|name=Walking corpse
|kanji=
|romanji=
|bestiaryNumber=072
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|lvl=16
|hp=98
|mp=0
|exp=120
|gold=15
|attack=67
|defense=16
|agility=20
|spells=None
|skills=Defend<br>Waste turn
|item=[[Wayfarer's clothes]]{{fraction|1|64}}
|locations=[[Baharata]] region at night
|evasion={{fraction|0|64}}
|fire-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=25%
|kamikazee-resist=0%
|poof-resist=25%
|dazzle-resist=100%
|snooze-resist=100%
|drain-magic-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=25%
|deceleratle-resist=0%
|remake-sprites=[[file:Walkingcorpse3snes.png]]
|remake-changes=None
}}
===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
{{Enemy
{{DQ5Enemy
|name = Walking corpse
|name=Walking corpse
|image = [[File:Walkingcorpse DQV SNES.gif]]
|kanji=
|game = Dragon Quest V
|romanji=
|console =  
|bestiaryNumber=047
|hp = 70
|sprite=[[File:Walkingcorpse DQV SNES.gif]]
|attack = 48
|hp=70
|defense = 2
|mp=0
|agility = 10
|attack=48
|experience = 57
|defense=2
|gold = 15
|agility=10
|droppedItem = [[Rags]]
|exp=57
|skills =  
|gold=12
|tameRate=[[Walking corpse (Recruit)|1/32]]
|spells=None
|skills=Call for backup ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits
|item=[[Rags]]{{fraction|1|8}}
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon
|bestiaryNumber = 47
|evasion=0/64
|captureRate= [[Walking corpse (Recruit)|1/32]]
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|snooze-resist=0%
|fuddle-resist=100%
|dazzle-resist=0%
|fizzle-resist=100%
|drain-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=0%
|ps2-sprites=[[Image:Walkingcorpse DQV PS2.png]]
|ds-mobile-sprites=[[File:DQVII Walking corpse.png]]
}}
}}


===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
{{Enemy
{{DQ6Enemy
|name = Walking Corpse
|name=Walking corpse
|image = [[Image:Rottingcorpse.gif]]
|kanji=
|game = ''Dragon Quest VI''
|romanji=
|console = DS
|sprite=[[Image:Rottingcorpse.gif]]
|hp = 72
|hp=72
|mp = 0
|mp=0
|attack = 59
|exp=80
|defense = 2
|gold=18
|agility = 2
|attack=59
|experience = 80
|defense=2
|gold = 18
|agility=2
|droppedItem = [[Rags]]
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|bestiaryNumber=51
|bestiaryNumber=051
|locations=}}
|spells=None
|skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|locations=
|items=[[Rags]]{{fraction|1|32}}
|evasion=0%
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=50%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=15%
|poison-resist=100%
|stun-resist=15%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=80%
|army-resist=0%
}}


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Line 103: Line 231:
===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Walking corpse
|kanji=  
|kanji=  
|romanji=
|romanji=
|sprite=
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|hp=94
|hp=94
|mp=0
|mp=0
Line 151: Line 279:
{{Enemy
{{Enemy
|float=
|float=
|image=[[Image:|200px]]
|image=
|name=Walking corpse
|name=Walking corpse
|game=[[Dragon Quest IX]]
|game=[[Dragon Quest IX]]
Line 173: Line 301:
|}}
|}}
{{clear}}
{{clear}}
==={{DQ10}}===
{{Stub}}
==={{DQ11}}===
{{Stub}}
===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
Horks are members of the Zombie family and can be encountered in the Bewilder and Peace Traveler's Gates. They can also be bred by having another Hork as the pedigree and any other member of the Zombie family as the mate. Horks learn [[Lush Licks]], [[Poison Gas]], and [[Eerie Light]] naturally.
Horks are members of the Zombie family and can be encountered in the Bewilder and Peace Traveler's Gates. They can also be bred by having another Hork as the pedigree and any other member of the Zombie family as the mate. Horks learn [[Lush Licks]], [[Poison Gas]], and [[Eerie Light]] naturally.


===''[[Dragon Quest Monsters 2]]''===
===''[[Dragon Quest Monsters 2]]''===
{{Stub}}
===''[[Dragon Quest Monsters: Caravan Heart]]''===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker]]''===
It is found on [[Infern Isle]] and is a rank C monster.
It is found on [[Infern Isle]] and is a rank C monster.
===''[[Dragon Quest Monsters: Joker 2]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===
{{Stub}}
===''[[Dragon Quest Swords]]''===
===''[[Dragon Quest Swords]]''===
{{Stub}}
==={{DQH}}===
{{DQHEnemy
|name=Walking corpse
|kanji=
|romanji={{tt||}}
|listNumber=011
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling!<br/>Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|image=
|exp=29
|gold=7<span style="font-variant: small-caps;">g</span>
|item=Giant tortoise shell, Grubby bandage
|locations=Colissea - Recruit, Colissea - Captain, Colissean Desert - Recruit, Colissean Desert - Captain, Guardian's Grove - In Search of Elevation
}}
==={{DQH2}}===
{{DQH2Enemy
|name=Walking corpse
|kanji=くさった死体
|romaji={{tt|Kusatta shitai|'Rotted corpse'}}
|listNumber=028
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling!<br/>Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|image=
|exp=63
|gold=7<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item= Twisted talons, Grubby bandage
|locations=The Lumberlands
}}
===''[[Dragon Quest Builders]]''===
===''[[Dragon Quest Builders]]''===
{{DQBEnemy
|name=Walking corpse
|kanji=
|romanji=
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]
|chapter-2-hp=100~120
|chapter-2-attack=22~32
|chapter-2-defense=0~14
|chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆)
|chapter-2-locations=
}}
===''[[Dragon Quest Builders 2]]''===
{{Stub}}
==Gallery==
<center><gallery>
Image:DQII Walking corpse art.jpg|Famicom art.
Image:Hork.png|''Dragon Quest Monsters''.
Image:Walkingcorpse DQMJ DS.png|Joker polygon model
</gallery></center>


==Related Monsters==
==Related Monsters==
Line 189: Line 373:
*[[Corpse corporal]]
*[[Corpse corporal]]


==Gallery==
<center><gallery>
File:DQII Walking corpse art.jpg|Famicom art
File:Walking_corpse1.png|''Dragon Quest V'' portrait
Image:Hork.png|''Dragon Quest Monsters''
Image:DQB_Walking_Corpse.png|''Dragon Quest Builders''
</gallery></center>
[[Category:Zombie family]]
[[Category:Zombie family]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
Line 214: Line 391:
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders enemies]]

Revision as of 15:52, 28 February 2020

For the monster class in Dragon Quest VII, see Walking corpse (Vocation).

The Walking corpse is a monster in the Dragon Quest series, introduced in Dragon Quest II.

Description

The walking corpse is a reanimated corpse, part of the Zombie family. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.

Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.

Appearances

Dragon Quest II

Walking corpse DQ2-SNES-LOGO-ICON.PNG
Original (NES)
Sprite HP MP Attack
Walkingcorpse DQII NES.gif 95 0 59
Defense Agility Experience Gold
10 34 61 51
Abilities Brutal Strike
Poison Attack
Sweet Breath
Location(s) Dirkandor region
Item Dropped
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
064 27 27 57
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 17
Remakes (SFC, GBC, Mobile)
Sprites HP MP Attack
90 0 51
Defense Agility Experience Gold
2 20 61 51
Abilities Brutal Strike
Poison Attack
Sweet Breath
Location(s) Dirkandor region
Item Dropped
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
064 07 27 27
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 77



Dragon Quest III

Walking corpse DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Walkingcorpse DQII NES.gif 16 98 0
Attack Defense Agility Experience Gold
67 16 20 120 15
Bestiary No. 072
Spell(s) None
Skill(s) Defend
Waste turn
Location(s) Baharata region at night
Item Dropped Wayfarer's clothes164
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 0% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 25% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
25% 100% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 25% 0%
Remakes sprites


Dragon Quest V

Walking corpse DQV Logo.png
Sprite HP MP Attack Defense
Walkingcorpse DQV SNES.gif 70 0 48 2
Agility Experience Gold Tame Rate
10 57 12 1/32
Bestiary No. 047
Spell(s) None
Skill(s) Call for backup (Lesionnaire)
Tongue Lashing
Watches and waits
Location(s) Whealbrook Adit (G2)
Coburg castle dungeon
Item dropped Rags18
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 100% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
0% 100% 100% 0%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
0% 100% 100% 0%
PS2 model DS & Mobile sprite
Walkingcorpse DQV PS2.png DQVII Walking corpse.png



Dragon Quest VI

Walking corpse DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Rottingcorpse.gif 72 0 59 2
Agility Experience * Gold Tame Rate
2 80 18 132
Bestiary No. 051
Spell(s) None
Skill(s) Call for back up
Poison Attack
Tongue Lashing
Venom Mist
Location(s)
Item(s) Dropped Rags132
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
50% 100% 80% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 15% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None



Dragon Quest VII

Walking corpse (くさった死体 Rotting corpse) DQVII Logo.png
Sprite HP MP Attack Defense
DQVII Walking corpse.png 65 0 37 18
Agility Experience Gold Tame Rate
13 18 5 18
Bestiary No. 026
Spell(s)
Skill(s) Poison Attack
Location(s) Automaton Stronghold
Greenthumb Gardens
Grody Grotto
Mountain Pass
Poolside Cave
Item(s) Dropped Antidotal herb164
Walking corpse heart116
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 0%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
0% 0% 100% 0%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
0% 0% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 0%
3DS version changes
None



Dragon Quest VIII

Walking corpse DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Walking corpse.png 94 0 39
Defense Agility Experience Gold
9 10 59 11
Bestiary no. 052
Family Undead
In-game description As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
Spell(s) None
Skill(s) Poison Attack
Tension-reducing strike
Location(s) Pickham Region
Item(s) dropped Antidotal herb116
Chain mail1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 30% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 25% 25% 50%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 25% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 15% 15% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
15% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 25%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX

#055 - Walking corpse
HP MP Experience Gold
105 9 155 66
Attack Defense Speed
70 35 35
Dropped Item Manky mud (common, 1/8)
Strength ring (rare, 1/128)
Locations Newid Isle
Tower of Trades
Family Zombie
Bestiary # 055
Game Dragon Quest IX
Console DS
Description These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.

They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters

Horks are members of the Zombie family and can be encountered in the Bewilder and Peace Traveler's Gates. They can also be bred by having another Hork as the pedigree and any other member of the Zombie family as the mate. Horks learn Lush Licks, Poison Gas, and Eerie Light naturally.

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

It is found on Infern Isle and is a rank C monster.

Dragon Quest Monsters: Joker 2

Dragon Quest Swords

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Walking corpse DQH Logo.png
Model Experience Gold
29 7g
List No. 011
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling!
Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) Colissea - Recruit, Colissea - Captain, Colissean Desert - Recruit, Colissean Desert - Captain, Guardian's Grove - In Search of Elevation
Item(s) Dropped Giant tortoise shell, Grubby bandage


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Walking corpse (くさった死体 Kusatta shitai)DQHII Logo.png
Model Experience Gold Marked Version?
63 7g Yes
List No. 028
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling!
Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) The Lumberlands
Item(s) Dropped Twisted talons, Grubby bandage


Dragon Quest Builders

Walking corpse DQB-LOGO-ICON.png
Chapter 2
HP Attack Defense Item(s) Dropped
100~120 22~32 0~14 Gravestone (★☆☆), Lemongrass (★☆☆)
Location(s)
?
Sprite DQB Walking Corpse.png


Dragon Quest Builders 2

Gallery

Related Monsters