Whack

From Dragon Quest Wiki
Revision as of 10:54, 9 December 2009 by PantheonSasuke (talk | contribs)

Whack (previously Beat) is a recurring spell in the Dragon Quest series. It instantly reduces the target's HP to 0, causing instant death.

Though a potent spell, Whack and its advanced forms tend to rarely work. It is typically learned by Priests and other practitioners of curative arts, likely to balance out the power of life with a little power of death.

Appearances

Dragon Quest II

Dragon Quest III

Dragon Quest IV

Kiryl learns Whack.

Dragon Quest V

Dragon Quest VI

Dragon Quest VII

Dragon Quest VIII

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Trivia

  • In an interview with Nintendo Power magazine, series creator Yuji Horii noted that the AI in Dragon Quest IV was built such that in its original version, Kiryl's algorithms would always conclude Whack (then Beat) and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell." The problem was halfway corrected in the balance-adjusted PS2 remake, except that he almost never cast Whack.