Whack
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Revision as of 17:52, 9 May 2016 by Icysugarspike (talk | contribs)
Whack | |
---|---|
Japanese | ザキ |
Rōmaji | Zaki |
Type | Debilitation |
Older names | Beat |
Whack (previously Beat) is a recurring spell in the Dragon Quest series. It instantly reduces the target's HP to 0, causing instant death.
Though a potent spell, Whack and its advanced forms tend to rarely work. It is typically learned by Priests and other practitioners of curative arts, likely to balance out the power of life with a little power of death.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest IV
Kiryl learns Whack at level 18.
Dragon Quest V
Debora learns this move, but only in the DS remake.
Name | Level |
---|---|
Goodybag | 5 |
Samigina | 6 |
Orc king | 6 |
Blizzybody | 16 |
Debora | 19 |
Sancho | 28 |
Dragon Quest VI
Whack is learned by Nevan at level 21. Other characters can learn it by advancing to rank 5 of the Priest vocation.
Dragon Quest VII
Dragon Quest VIII
Angelo learns Whack at level 17.
Dragon Quest IX
Whack is learned by priests at level 20.
Dragon Quest Monsters
Dragon Quest Monsters 2
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker
Trivia
- In an interview with Nintendo Power magazine, series creator Yuji Horii noted that the AI in Dragon Quest IV was built such that in its original version, Kiryl's algorithms would always conclude Whack (called Beat in this version) and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell." The problem was halfway corrected in the balance-adjusted PS1 remake, except that he almost never cast Whack.