Wild carrot: Difference between revisions

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#REDIRECT [[Scare root]]
{{Monster Infobox
|title=Scare root
|image=[[Image:DQVI Wild carrot artwork.png|150px]]
|caption=Art by [[Akira Toriyama]]
|kanji=ダンスキャロット
|romanji=
|firstappear=''[[Dragon Quest VI]]''
|old=
}}
The '''Wild carrot''' is a violent vegetable that first appeared in the sixth game in the series, and went on to be a stable of the [[Nature family]] in the ''Monsters'' spin off series.
 
 
==Appearances==
==={{DQ6}}===
Due to a programming oversight, the wild carrot is vulnerable to [[Flying Knee]] despite having no capability for flight at all. This humorous oddity was retained for the DS and Mobile versions.
 
{{DQ6Enemy
|name=Wild carrot
|kanji=
|romanji=
|sprite=[[Image:DQVI Dancing carrot sprite.png]]
|hp=44
|mp=0
|exp=57
|gold=68
|attack=62
|defense=34
|agility=58
|tameRate=NA
|bestiaryNumber=048
|spells=None
|skills=[[Weirder Dance]]
|locations=
|items=[[Antidotal herb]]{{fraction|1|128}}
|evasion=0%
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=25%
|woosh-resist=25%
|zap-resist=25%
|whack-resist=15%
|poof-resist=80%
|dazzle-resist=50%
|snooze-resist=15%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=50%
|sap-resist=0%
|poison-resist=0%
|stun-resist=0%
|ban-dance-resist=15%
|fire-breath-resist=0%
|cool-breath-resist=25%
|strike-resist=0%
|burning-breath-resist=0%
|army-resist=0%
}}
 
===''[[Dragon Quest Monsters]]''===
{{Stub}}
 
===''[[Dragon Quest Monsters 2]]''===
{{Stub}}
 
===''[[Dragon Quest Monsters 2]] 3DS remake''===
{{Stub}}
 
==Gallery==
<gallery>
Image:Wildcarrot DQM GBC.png|<center>Sprite in ''Monsters'' (GBC)</center>
Image:Wildcarrot DQM2 GBC.png|<center>Sprite in ''Monsters 2'' (GBC)</center>
Image:DQM2-3D Wild Carrot Icon.jpg|<center>Icon in ''Monsters 2: 3D''</center>
</gallery>
[[Category: Plant monsters]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]

Revision as of 15:03, 30 September 2018

The Wild carrot is a violent vegetable that first appeared in the sixth game in the series, and went on to be a stable of the Nature family in the Monsters spin off series.


Appearances

Dragon Quest VI: Realms of Revelation

Due to a programming oversight, the wild carrot is vulnerable to Flying Knee despite having no capability for flight at all. This humorous oddity was retained for the DS and Mobile versions.


Wild carrot DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
DQVI Dancing carrot sprite.png 44 0 62 34
Agility Experience * Gold Tame Rate
58 57 68 NA
Bestiary No. 048
Spell(s) None
Skill(s) Weirder Dance
Location(s)
Item(s) Dropped Antidotal herb1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 25% 100% 15%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 0% 0% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
15% 50% 100% 15%
Stun Resistance * Sap Resistance * Army Resistance *
0% 0% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None



Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters 2 3DS remake

Gallery