Yūji Horii: Difference between revisions

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'''Yūji Horii''' (堀井 雄二) (Horii Yūji) (also written as Yuuji Horii) (born January 6, 1954 in [[Wikipedia:Awaji Island|Awaji Island]], Japan) is a [[Wikipedia:Japan|Japanese]] video game designer and scenario writer best known as the creator of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. A giant among industry veterans, he created the blueprint for the console role-playing game through his work on the ''[[Portopia]]'' series and the original ''Dragon Quest''.[[Image:Yūji Horii.png|right|thumb|240px]]
'''Yūji Horii''' (堀井 雄二) (Horii Yūji) (also written as Yuuji Horii) (born January 6, 1954 in [[Wikipedia:Awaji Island|Awaji Island]], Japan) is a [[Wikipedia:Japan|Japanese]] video game designer and scenario writer best known as the creator of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. A giant among industry veterans, he created the blueprint for the console role-playing game through his work on the ''[[Portopia]]'' series and the original ''Dragon Quest''. [[File:Yūji Horii.png|right|thumb|240px]]


==Biography==
==Biography==
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*[http://en.wikipedia.org/wiki/Y%C5%ABji_Horii Wikipedia article on Yūji Horii]
*[http://en.wikipedia.org/wiki/Y%C5%ABji_Horii Wikipedia article on Yūji Horii]


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