Yūji Horii: Difference between revisions

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'''Yūji Horii''' (堀井 雄二) (Horii Yūji)(also written as Yuuji Horii) (born January 6, 1954 in [[Wikipedia:Awaji Island|Awaji Island]], Japan) is a [[Wikipedia:Japan|Japanese]] video game designer and scenario writer best known as the creator of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. He has been said to have created the blueprint for the [[console role-playing game]] by gaming magazine [[Nintendo Power]].
#REDIRECT [[Yuji Horii]]
 
Horii graduated from [[Wikipedia:Waseda University|Waseda University]]'s Department of Literature. He also worked as a freelance writer for magazines, newspapers, and comics. He placed in an [[Enix]]-sponsored game programming contest with a tennis computer game, motivating him to become a video game designer. His works include the ''[[Dragon Quest]]'' games, ''[[Wikipedia:The PORTOPIA Serial Murder Case|The PORTOPIA Serial Murder Case]]'', and the ''[[Itadaki Street]]'' series.
 
Horii was also a supervisor of the [[Super Nintendo Entertainment System]] game, ''[[Wikipedia:Chrono Trigger|Chrono Trigger]]''. ''Chrono Trigger'' had multiple game endings and Horii appeared in one of the endings with the game development staff.
 
Horii currently heads his own production company, '''Armor Project''', a company that has an exclusive production contract with [[Square Enix]], a contract established with [[Enix]] before the company merged with [[Square Co.|Square]]. He is currently working on ''[[Dragon Quest X]]'' for the [[Wii]].
 
He is on the selection committee for the annual [[Wikipedia:Super Dash Novel Rookie of the Year Award|Super Dash Novel Rookie of the Year Award]].
 
 
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Latest revision as of 19:21, 25 December 2020

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