Editing Yangus

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{{quote|style=1|quote='''''Cor Blimey, don't sneak up on me like that!'''''|source=Yelling in surprise after King [[Trode]] appears behind him|console=|align=center|bgcolor=e6e600}}
{{quote|style=1|quote='''''Cor Blimey, don't sneak up on me like that!'''''|source=Yelling in surprise after King [[Trode]] appears behind him|console=|align=center|bgcolor=e6e600}}
'''Yangus''' (ヤンガス, ''Yangasu'') is a main character in {{DQ8}} who accompanies the {{Hero 8}} on his quest. A former bandit, Yangus decided to change his ways after his life was saved by the {{Hero 8}} and he swore his undying loyalty to him. He refers to the {{Hero 8}} as "Guv" (short for "Governor") and considers him a true friend.
'''Yangus''' (ヤンガス, ''Yangasu'') is a main character in {{DQ8}} who accompanies the {{Hero 8}} on his quest. A former bandit, Yangus decided to change his ways after his life was saved by the Hero and he swore his undying loyalty to him. He refers to the {{Hero 8}} as "Guv" (short for "Governor") and considers him a true friend.


Yangus is a slow, but powerful brawler versed in physical combat who augments his abilities with thievery and other useful skills. He wields [[Hammer Weapon Family|Clubs]], {{Axe}}s, and {{Scythe}}s in battle and is no stranger to unarmed combat.
Yangus is a slow, but powerful brawler versed in physical combat who augments his abilities with thievery and other useful skills. He wields [[Hammer Weapon Family|Clubs]], {{Axe}}s, and scythes in battle and is no stranger to unarmed combat.


Yangus also appeared in ''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'', ''[[Itadaki Street Special]]'', ''[[Fortune Street]]'' and is one of thirteen playable characters in {{Dragon Quest Heroes}}. His English voice is provided by English comedian and actor, Ricky Grover, who speaks with a thick Cockney accent.
Yangus also appeared in ''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'', ''[[Itadaki Street Special]]'', ''[[Fortune Street]]'' and is one of thirteen playable characters in {{Dragon Quest Heroes}}. His English voice is provided by English comedian and actor, Ricky Grover, who speaks with a thick Cockney accent.
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The game begins with Yangus already accompany the {{Hero 8}}, King [[Trode]], and Princess [[Medea]] in a glen outside of [[Farebury]]. Later, during the sea voyage between [[Port Prospect]] and [[Peregrin Quay]], Yangus explains the reason for his traveling with the group to {{Jessica}} in the form of a flashback: prior to the beginning for the game, Yangus attempted to leave his criminal ways and earn an honest living but was unable to make any headway due to his appearance and history. Forced back into banditry, Yangus set up shop on a bridge connecting Castle [[Trodain]] to the [[Farebury Region]] and would rob any who attempted to pass--dialogue implies that King [[Trode]]'s entourage is the first group to encounter Yangus. Boldly claiming that this is "his" bridge, Yangus demands the possessions of the {{Party 8}} under the threat of his axe. King [[Trode]] scoffs at the threat, stating the bridge lies in his kingdom and that his guard is more than a match for the would-be thief. Yangus loses his temper and attempts to strike, but he misses his mark and damages the ropes holding the bridge together.  
The game begins with Yangus already accompany the {{Hero 8}}, King [[Trode]], and Princess [[Medea]] in a glen outside of [[Farebury]]. Later, during the sea voyage between [[Port Prospect]] and [[Peregrin Quay]], Yangus explains the reason for his traveling with the group to {{Jessica}} in the form of a flashback: prior to the beginning for the game, Yangus attempted to leave his criminal ways and earn an honest living but was unable to make any headway due to his appearance and history. Forced back into banditry, Yangus set up shop on a bridge connecting Castle [[Trodain]] to the [[Farebury Region]] and would rob any who attempted to pass--dialogue implies that King [[Trode]]'s entourage is the first group to encounter Yangus. Boldly claiming that this is "his" bridge, Yangus demands the possessions of the {{Party 8}} under the threat of his axe. King [[Trode]] scoffs at the threat, stating the bridge lies in his kingdom and that his guard is more than a match for the would-be thief. Yangus loses his temper and attempts to strike, but he misses his mark and damages the ropes holding the bridge together.  


King [[Trode]] drives his [[wagon]] to the other side of the bridge before it collapses, and insists the group leave Yangus to his fate as he struggles to hold on to one of the ropes. Despite the earlier attempted assault, the {{Hero 8}} saves Yangus by pulling him to safety, who thanked the {{Hero 8}} and in turn pledged his loyalty to him. It is during this scene that Yangus gives the {{Hero 8}} the nickname of Guv.
King [[Trode]] drives his wagon to the other side of the bridge before it collapses, and insists the group leave Yangus to his fate as he struggles to hold on to one of the ropes. Despite the earlier attempted assault, the {{Hero 8}} saves Yangus by pulling him to safety, who thanked the {{Hero 8}} and in turn pledged his loyalty to him. It is during this scene that Yangus gives the {{Hero 8}} the nickname of Guv.


After the events of [[Ascantha]], Yangus feels sorry for [[Trode]] being unable to participate in the celebratory feast the King threw for them and suggests the group travel to his home town of [[Pickham]]. A backwoods ghetto inhabited by all manner of unscrupulous persons, Yangus assumes that the seedy town is the perfect place for [[Trode]] to feel human again as no one would give him a second glance. This initially holds true as he's able to drink at the local bar, but disaster follows as Princess [[Medea]] is stolen and sold off to [[Red]], and infamous bandit from Yangus' past. Stubborn, she refuses to yield over her new mare unless Yangus is able to follow up on an old promise of his and steal the coveted [[Venus' Tear]] jewel from the catacombs know as the [[Swordsman's Labyrinth]]. The tomb is filled with traps and mind-numbing puzzles, but the former thief is able to persevere and shares a bit of his history with the {{Hero 8}}--before asking him to keep it a secret between the two of them.
After the events of [[Ascantha]], Yangus feels sorry for [[Trode]] being unable to participate in the celebratory feast the King threw for them and suggests the group travel to his home town of [[Pickham]]. A backwoods ghetto inhabited by all manner of unscrupulous persons, Yangus assumes that the seedy town is the perfect place for [[Trode]] to feel human again as no one would give him a second glance. This initially holds true as he's able to drink at the local bar, but disaster follows as Princess [[Medea]] is stolen and sold off to [[Red]], and infamous bandit from Yangus' past. Stubborn, she refuses to yield over her new mare unless Yangus is able to follow up on an old promise of his and steal the coveted [[Venus' Tear]] jewel from the catacombs know as the [[Swordsman's Labyrinth]]. The tomb is filled with traps and mind-numbing puzzles, but the former thief is able to persevere and shares a bit of his history with the }{Hero 8}}--before asking him to keep it a secret between the two of them.


Back at [[Red]]'s hideout, the woman refuses to relinquish [[Medea]] as she considers her to be of a higher quality than the gem. Dumbstruck, Yangus then falls to his knees and bows as he pleads with [[Red]] to return [[Medea]] for the sake of the {{Hero 8}} and King [[Trode]]. Shocked and flustered that the stubborn man would actually beg, [[Red]] realizes the importance of the horse to the {{Party 8}} and gives her to them in exchange for the jewel. This act does much to repair the relationship between the two, and is strongly implied to rekindle the flames they shared. Yangus is oblivious to this at first, but later on when speaking to Red near the end of the game she will give Yangus her prized [[Flail of fury]] and demands that it be returned the moment the world has been saved. Jessica spells it out in [[Party Chat]] that [[Red]] is telling Yangus to return to her in one piece in her own aggressive way. At the end of the game, after the final boss is defeated, {{Jessica}} informs the {{Hero 8}} that Yangus and [[Red]] have gone into business together.
Back at [[Red]]'s hideout, the woman refuses to relinquish [[Medea]] as she considers her to be of a higher quality than the gem. Dumbstruck, Yangus then falls to his knees and bows as he pleads with [[Red]] to return [[Medea]] for the sake of the {{Hero 8}} and King [[Trode]]. Shocked and flustered that the stubborn man would actually beg, [[Red]] realizes the importance of the horse to the {{Party 8}} and gives her to them in exchange for the jewel. This act does much to repair the relationship between the two, and is strongly implied to rekindle the flames they shared. Yangus is oblivious to this at first, but later on when speaking to Red near the end of the game she will give Yangus her prized [[Flail of fury]] and demands that it be returned the moment the world has been saved. Jessica spells it out in [[Party Chat]] that [[Red]] is telling Yangus to return to her in one piece in her own aggressive way. At the end of the game, after the final boss is defeated, {{Jessica}} informs the Hero that Yangus and [[Red]] have gone into business together.


====Stats====
====Stats====
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|}
|}
*Yangus also possesses a 25% resistance to [[Frizz]], [[Sizz]], and [[Fire Breath]] damage.
*Yangus also possesses a 25% resistance to [[Frizz]], [[Sizz]], and [[Fire Breath]] damage.
*In the [[Nintendo 3DS]] version of {{VIII}}, Yangus is given a significant [[List of character statistics#strength|strength]] boost. The extra points start at Level 21, and result in a score of 425 at Level 99.
*In the [[Nintendo 3DS]] version of {{VIII}}, Yangus is given a significant [[List of character statistics#strength|strength]] boost. The extra points start at Level 21, and result in a score of 425 at level 99.


Yangus has the highest strength throughout the bulk of the adventure in the {{PS2}} version, and through the entire journey in the {{3DS}} port. But Yangus will also gain access to healing spells and the vital [[Share Magic]] if the player dabbles in his Humanity skillset, giving him some flexibility. This will help immensely in the beginning of the game, but as the journey progresses he will still be outclassed by the support and healing options of [[Angelo]] and the {{Hero 8}}. He also has access to some of the most protective armour in the game, which increases his survivability in combat. Yangus has the lowest {{MP}} growth of all the characters, limiting his skill and magic usage.  
Yangus has the highest strength throughout the bulk of the adventure in the {{PS2}} version, and through the entire journey in the {{3DS}} port. But Yangus will also gain access to healing spells and the vital [[Share Magic]] if the player dabbles in his Humanity skillset, giving him some flexibility. This will help immensely in the beginning of the game, but as the journey progresses he will still be outclassed by the support and healing options of [[Angelo]] and the {{Hero 8}}. He also has access to some of the most protective armour in the game, which increases his survivability in combat. Yangus has the lowest {{MP}} growth of all the characters, limiting his skill and magic usage.  
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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|None
|None
|-
|-
!bgcolor="#fa8072"|{{Attack}} +5
!bgcolor="#fa8072"|Attack +5
| 12
| 12
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +5 when equipped with an {{Axe}}.
|Increase {{Attack}} +5 when equipped with an axe.
| Junior cleaver
| Junior cleaver
|-
|-
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|Iron woodsman
|Iron woodsman
|-
|-
!bgcolor="#fa8072"|[[Critical Hit]] Up
!bgcolor="#fa8072"|Critical Hit Up
| 26
| 26
| --
| --
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| Axe-fighter
| Axe-fighter
|-
|-
!bgcolor="#fa8072"|{{Attack}} +10
!bgcolor="#fa8072"|Attack +10
| 34
| 34
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +10 when equipped with an {{Axe}}.
|Increase {{Attack}} +10 when equipped with an axe.
| Axemaster
| Axemaster
|-
|-
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|Great axeman
|Great axeman
|-
|-
!bgcolor="#fa8072"|{{Attack}} +20
!bgcolor="#fa8072"|Attack +20
| 82
| 82
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +20 when equipped with an {{Axe}}.
|Increase {{Attack}} +20 when equipped with an axe.
| Axe royal
| Axe royal
|-
|-
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|-
|-
!bgcolor="#fa8072"|{{Attack}} +5
!bgcolor="#fa8072"|Attack +5
| 9
| 9
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +5 when equipped with a {{Club}}.
|Increase {{Attack}} +5 when equipped with a club.
| None
| None
|-
|-
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|Yes
|Yes
|Yes
|Yes
|Single strike that deals 10% more damage than a normal attack and deals 50% more damage to enemies of the [[Material family]].
|Single strike that deals 10% more damage than a normal attack and deals 50% more damage to enemies of the [[material family]].
|Hammer artist
|Hammer artist
|-
|-
!bgcolor="#fa8072"|{{Attack}} +10
!bgcolor="#fa8072"|Attack +10
| 48
| 48
| --
| --
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| --
| --
| --
| --
|Increase Attack}} +10 when equipped with a {{Club}}.
|Increase attack +10 when equipped with a club.
| Skullsplitter
| Skullsplitter
|-
|-
!bgcolor="#fa8072"|[[Critical Hit]] Up
!bgcolor="#fa8072"|Critical Hit Up
| 59
| 59
| --
| --
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| --
| --
| --
| --
|Increases chance of [[Critical Hit]] with {{Club}}s from 1/64 to 1/32.
|Increases chance of [[Critical Hit]] with clubs from 1/64 to 1/32.
| Big bludgeoner
| Big bludgeoner
|-
|-
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|Armour-cracker
|Armour-cracker
|-
|-
!bgcolor="#fa8072"|{{Attack}} +25
!bgcolor="#fa8072"|Attack +25
| 82
| 82
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +25 when equipped with a {{Club}}.
|Increase {{Attack}} +25 when equipped with a club.
| Big-league brainer
| Big-league brainer
|-
|-
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|Yes
|Yes
|Yes
|Yes
|Single strike that deals double damage to enemies of the {{Demon}} or [[Material family]], and 10% more damage to all other types.
|Single strike that deals double damage to enemies of the {{Demon}} or [[material family]], and 10% more damage to all other types.
|Lord of destruction
|Lord of destruction
|}
|}
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|-
|-
!bgcolor="#fa8072"|{{Attack}} +5
!bgcolor="#fa8072"|Attack +5
| 12
| 12
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +5 when equipped with a {{Scythe}}.
|Increase {{Attack}} +5 when equipped with a scythe.
| None
| None
|-
|-
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|Superb sickler
|Superb sickler
|-
|-
!bgcolor="#fa8072"|{{Attack}} +10
!bgcolor="#fa8072"|Attack +10
| 42
| 42
| --
| --
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| --
| --
| --
| --
|Increases {{Attack}} +10 when equipped with a {{Scythe}}.
|Increases {{Attack}} +10 when equipped with a scythe.
| Sickle sweetie
| Sickle sweetie
|-
|-
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|Junior reaper
|Junior reaper
|-
|-
!bgcolor="#fa8072"|[[Critical Hit]] Up
!bgcolor="#fa8072"|Critical Hit Up
| 60
| 60
| --
| --
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| --
| --
| --
| --
|Increases chance of [[Critical Hit]] with {{Scythe}}s from 1/64 to 1/32.
|Increases chance of [[Critical Hit]] with scythes from 1/64 to 1/32.
| Sickle-sonic
| Sickle-sonic
|-
|-
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|Renowned reaper
|Renowned reaper
|-
|-
!bgcolor="#fa8072"|{{Attack}} +25
!bgcolor="#fa8072"|Attack +25
| 80
| 80
| --
| --
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| --
| --
| --
| --
|Increase {{Attack}} +25 when equipped with {{Scythe}}.
|Increase {{Attack}} +25 when equipped with scythe.
| Demon reaper
| Demon reaper
|-
|-
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|Yes
|Yes
| --
| --
|Heavy [[Frizz]] damage to all enemies; 175~225 initial damage, 300~400 after Level 54.
|Heavy frizz damage to all enemies; 175~225 initial damage, 300~400 after Level 54.
|Death's apprentice
|Death's apprentice
|}
|}
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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| None
| None
|-
|-
!bgcolor="#fa8072"|{{Agility}} +10
!bgcolor="#fa8072"|Agility +10
| 7
| 7
| --
| --
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|Village champ
|Village champ
|-
|-
!bgcolor="#fa8072"|[[Critical Hit]] Up
!bgcolor="#fa8072"|Critical Hit Up
| 18
| 18
| --
| --
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| Local champ
| Local champ
|-
|-
!bgcolor="#fa8072"|{{Attack}} +20
!bgcolor="#fa8072"|Attack +20
| 25
| 25
| --
| --
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|Continental champ
|Continental champ
|-
|-
!bgcolor="#fa8072"|{{Attack}} +45
!bgcolor="#fa8072"|Attack +45
| 77
| 77
| --
| --
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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| Yes
| Yes
| --
| --
|Heals a single {{Party 8}} member for 30-40 {{HP}}.
|Heals a single party member for 30-40 {{HP}}.
| Kind-hearted
| Kind-hearted
|-
|-
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| Yes
| Yes
| --
| --
|Gives some of Yangus' {{MP}} to the targeted {{Party 8}} member. {{MP}} donated is ''Level/2 +8~12'', will not exceed current {{MP}}.
|Gives some of Yangus' {{MP}} to the targeted party member. {{MP}} donated is ''Level/2 +8~12'', will not exceed current {{MP}}.
| Considerate
| Considerate
|-
|-
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| Yes
| Yes
| --
| --
|Raises all {{Party 8}} members' {{Defence}} by 25%.
|Raises all party members' {{Defence}} by 25%.
| Confidant
| Confidant
|-
|-
Line 556: Line 556:
| Yes
| Yes
| --
| --
|Heals a single {{Party 8}} member for 70-80 {{HP}}.
|Heals a single party member for 70-80 {{HP}}.
| Gangleader
| Gangleader
|-
|-
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{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item={{Hades' helm E}}|statModifier=Defence +33}}
{{CharacterEquipmentList|entry|item=[[Hades' helm]]|statModifier=Defence +33}}
{{CharacterEquipmentList|entry|item=[[Raging bull helm]]|statModifier=Defence +42}}
{{CharacterEquipmentList|entry|item=[[Raging bull helm]]|statModifier=Defence +42}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defence +45}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defence +45}}
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==={{DQTact}}===
==={{DQTact}}===
Yangus appears as a S-rank member of the [[Hero family]] as part of the limited {{Dragon Quest VIII}} event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by collecting Yangus Crystals from completing various challenges. Yangus also stars in his own Battle Road.
Yangus appears as a S-rank member of the [[Hero]] family as part of the limited ''Dragon Quest VIII'' event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by collecting Yangus Crystals from completing various challenges. Yangus also stars in his own Battle Road.
{{DQTactEnemy
{{DQTactEnemy
|name=Yangus
|name=Yangus
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|romanji=Yangasu
|romanji=Yangasu
|sprite=[[Image:DQT Yangus.png|300px]]
|sprite=[[Image:DQT Yangus.png|300px]]
|family=[[Image:Tact Icon Hero.png|48px]]<br>{{Hero F}}
|family=[[Image:Tact Icon Hero.png|48px]]<br>Hero
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
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|bskill3='''Talent Blossoming''': [[Axe Smash]]<br>'''Coup de Grâce''': [[Über Parallax]]{{tt|*|Level 72}}
|bskill3='''Talent Blossoming''': [[Axe Smash]]<br>'''Coup de Grâce''': [[Über Parallax]]{{tt|*|Level 72}}
|askill1=Reckless Rush / Stats Up
|askill1=Reckless Rush / Stats Up
|askill2=[[Woosh]] Res +25 / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Physical Potency +5% / Stats Up<br>Max {{HP}} +50
|askill3=Physical Potency +5% / Stats Up<br>Max HP +50
|askill4=[[Zam]] Res +25 / Stats Up
|askill4=Zam Res +25 / Stats Up
|askill5=Physical Potency +5% / Stats Up<br>'''Instant Tension Up''': Raises Tension for 1 turn at battle start.
|askill5=Physical Potency +5% / Stats Up<br>'''Instant Tension Up''': Raises Tension for 1 turn at battle start.
|lperk1=Raises DEF of allies, including himself, by 20% in a 5x5 square around him.
|lperk1=Raises DEF of allies, including himself, by 20% in a 5x5 square around him.
|bperk1=ATK +15<br>AGL +20
|bperk1=ATK +15<br>AGL +20
|bperk2='''Feel the Burn''': Often raises Tension for 1 turn when attacked by enemy.
|bperk2='''Feel the Burn''': Often raises Tension for 1 turn when attacked by enemy.
|bperk3=[[Axes of Evil]] Potency +2%<br>[[Über Parallax]] Potency +2%
|bperk3=Axes of Evil Potency +2%<br>Über Parallax Potency +2%
|aperk1='''Reckless Rush''': Greatly raises Move for 1 turn at battle start.
|aperk1='''Reckless Rush''': Greatly raises Move for 1 turn at battle start.
|frizz-resist=Normal
|frizz-resist=Normal
Line 787: Line 787:


==Trivia==
==Trivia==
*Yangus is the first {{Party 8}} member to have already joined the {{Hero 8}} prior to the game's beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards.
*Yangus is the first party member to have already joined the {{Hero 8}} prior to the game's beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards.
*Yangus is the only character in the original version of {{VIII}} to not hold a personal grudge against [[Dhoulmagus]]--he undertakes the dangerous journey with the {{Party 8}} solely out of gratitude to the guv.
* Yangus is the only character in the original version of VIII to not hold a personal grudge against Dhoulmagus--he undertakes the dangerous journey with the party solely out of gratitude to the guv.


==Gallery==
==Gallery==
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YYMD Yangus concepts.png|More concept art.
YYMD Yangus concepts.png|More concept art.
YYMD Young Yangus.png|
YYMD Young Yangus.png|
YYMD Yangus mature.png|''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''.
YYMD Yangus mature.png|''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''.
Itadaki Street Portable Yangus.png|''Itadaki Street Portable''.
Itadaki Street Portable Yangus.png|''Itadaki Street Portable''.
Itadaki_Street_DS_Young_Yangus.png|''Itadaki Street DS''.
Itadaki_Street_DS_Young_Yangus.png|''Itadaki Street DS''.
Fortune_Street_Young_Yangus.png|''[[Fortune Street]]''.
Fortune_Street_Young_Yangus.png|''Fortune Street''.
DQ_Heroes_Yangus.png|{{Heroes}}.
DQ_Heroes_Yangus.png|{{Dragon Quest Heroes}}.
</gallery></center>
</gallery></center>


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