Zing: Difference between revisions

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==''[[Dragon Quest IX]]''==
==''[[Dragon Quest IX]]''==
Zing has a roughly 50% chance to bring back a deceased party member. It is available to [[Priest]]s at level 18, [[Minstrel]]s and [[Ranger]]s at level 24, and [[Sage]]s at level 20. It costs 8 MP to cast.


==''[[Dragon Quest Monsters]]''==
==''[[Dragon Quest Monsters]]''==

Revision as of 06:54, 24 September 2010

Zing and Kazing (originally Vivify and Revive) are recurring spells in the Dragon Quest series. Introduced originally as just Kazing in Dragon Quest II, they are spells that focus on bringing a dead party member back to life.


Dragon Quest II

First introduced as Revive, Kazing revives a dead party member, but only gives them 1 HP.

Dragon Quest III

Zing is introduced, which revives a party member to half their total HP, but only works half the time. Kazing has been improved from the previous title and will restore a party member to full HP and does not fail like Zing can.

Dragon Quest IV

Dragon Quest V

Dragon Quest VI

Dragon Quest VII

Dragon Quest VIII

Dragon Quest IX

Zing has a roughly 50% chance to bring back a deceased party member. It is available to Priests at level 18, Minstrels and Rangers at level 24, and Sages at level 20. It costs 8 MP to cast.

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker