Chilling Chuckle
From Dragon Quest Wiki
Chilling Chuckle | |
---|---|
Japanese | 冷たい笑み |
Rōmaji | Tsumetai emi |
Type | Skill |
Older names | None |
Chilling Chuckle is a mockery skill that reduces the Tension of its targets and is one of the signature moves of the templar Angelo.
Contents
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Angelo learns Chilling Chuckle after allocating 52 skill points into his Charisma skill tree, replacing Sarcastic Snigger. It costs 3 MP to use, and will target a group of enemies.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Chilling Chuckle is already known by Angelo when he joins the party. This time around, the name of the skill is quite literal as Angelo is able to freeze a group of enemies solid, costing 4 MP to use. It does not inflict any damage.
Battle visiuals[edit]
Gallery[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills