Template:Item/doc

From Dragon Quest Wiki

The Item template is used to display information for items in Dragon Quest games. This template describes a single item for a single game.

Usage[edit]

In almost all cases, using this template should be preceded by a heading of the game it comes from. This is because the template only covers a single item in a single game. Each game, therefore, should have its own instance of this template.

Header[edit]

A header call to this template should be the first usage of this template on any page.

{{Item|header}}
  • header: A required parameter which marks this as the start of an item table.

Entry[edit]

An entry call is made to designate item data for a specific console. Note that items that have the exact same attributes across different consoles can be described in the same entry.

{{Item|entry
|console=NES,GBC
|name=Dragon's scale
|flavor=The scale from a green dragon}}
  • entry: A required parameter marking an entry.
  • console: The console version of the game. This parameter should contain multiple console values separated by commas if the attribute parameters are the same. This is not a required parameter for games which have only one console version.
  • name: The name of the item. Note that items with different localized names, can be combined if there other parameters are the same. If this is the case, the most recent localization name should be used, with others following in parentheses (i.e. Medicinal herb (Medical herb)).
  • image: if there is an image of this item, it should be linked here. This parameter is optional.
  • sellPrice: The price of the item when sold to a shop.
  • flavor: If there is specific flavor text used to describe this item in the game, it should be quoted here. This paramter is optional.
  • notes: Any special notes about this particular item This parameter is optional.

Footer[edit]

The footer call marks the end of the item table.

{{Item|footer}}
  • footer: A required parameter marking the template as the footer.

Notes on condensing tables[edit]

It is common that many items have slight differences in different console versions of a game. If only the name of the item has changed, the console versions may share a common subtable with the name detailed as instructed above. However, if there are changes to other aspects of the item, each console version should have a separate subtable. This keeps the table more readable and requires less effort to comprehend.

Example[edit]

Sample[edit]

Item/doc
{{{image}}}
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Old localizations
Found in {{{games}}}
Effect {{{effect}}}
Item/doc
{{{image}}}
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Old localizations
Found in {{{games}}}
Effect {{{effect}}}
Item/doc
{{{image}}}
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Old localizations
Found in {{{games}}}
Effect {{{effect}}}
Item/doc
{{{image}}}
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Old localizations
Found in {{{games}}}
Effect {{{effect}}}

Code[edit]

{{Item|header}}
{{Item|entry
|console=DS
|name=Magic water
|buyPrice=60g
|sellPrice=30g}}
{{Equipment|entry
|name=Fairy water
|console=SNES
|buyPrice=90g
|sellPrice=22g
|notes=Casts Blaze in battle when used as an item}}
{{Item|footer}}