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{{Spell Infobox
{{Spell Infobox
|title = Heal
|title = Heal
|image =[[File:Bianca&Hero.png|center|250px]]  
|image =[[File:Bianca&Hero.png|center|150px]]  
|japanese = ホイミ
|japanese = ホイミ
|romaji = Hoimi
|romaji = Hoimi
|old = Heal
|old =  
|type = Restorative
|type = Restorative
}}
}}


'''Heal''' is a recurring spell in the {{DQSeries}}.
'''Heal''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].


As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Megaheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].


Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].
Certain monsters (e.g. a [[Healslime|healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.


Certain monsters (e.g. a [[Healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.


==Appearances==
==Appearances==
==={{DQ}}===
===''Dragon Quest I''===
{{Descriptions
Heal is learned by [[Hero (Dragon Quest)|the Hero]] at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes.
|DQ=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal is learned by {{Hero 1}} at Level 3. In the original version it will restore 10~17 {{HP}} for 4 {{MP}}, and 25~30 for 3 {{MP}} in the remakes.
 
The enemies [[Drackyma]], [[Raving lunatick]], [[Skeleton scrapper]], and [[Skeleton soldier]] can use this spell to heal themselves.
 
==={{DQ2}}===
{{Descriptions
|DQ2=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 {{HP}} in the original, and 25~30 in the remakes. Both versions cost 3 {{MP}}.


The enemies [[Gremlin]], [[Hawk man]], and [[Healslime]] can use this spell to heal themselves.
===''Dragon Quest II''===
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 MP.


==={{DQ3}}===
===''Dragon Quest III''===
{{Descriptions
Heal restores 30~40 HP for 3 MP, and is learned by the following characters:
|DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is learned by the following characters:
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}{{Hero 3}}{{!}}{{!}}4
{{!}}[[Hero (Dragon Quest III)|Hero]]{{!}}{{!}}4
{{!}}-
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}2
{{!}}[[Priest]]{{!}}{{!}}2
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{{!}}[[Sage]]{{!}}{{!}}2
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}}
{{!}}}
Heal is automatically learned by one who is a [[Priest]] from the beginning, but those who become a [[Priest]] or [[Sage]] in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a [[Priest]] or [[Sage]] automatically knows the spell at level 1.
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey]] need to advance one Level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1.


The {{Hero 3}} can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map.
The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Ruida's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map.


The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him.
The spell can cause damage to [[Zoma]] after the [[Ball of Light|Sphere of Light]] is used on him.


The enemies  [[Bag o' laughs]], [[Mushroom mage]], and [[Healslime]] can use this spell to heal themselves or their allies.
===''Dragon Quest IV''===


==={{DQ4}}===
The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to party members.
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members.


The enemies [[Healslime]], [[Mushroom mage]], [[Flying doctor]], [[Wimp]], [[Pterygotus]], [[Master kung]], and [[Tigergram]] can use this spell to heal themselves or their allies.
''Dragon Quest IV'' is the installment that finalized the MP cost and HP range of the spell, with no subsequent game deviating from this new standard.


==={{DQ5}}===
====In-Game Description====
{{Descriptions
''Restores at least 30 HP to a single ally.'' (Nintendo DS)
|DQ5=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]], [[Cell phone|iOS, and Android]] versions</ref>
 
}}
===''Dragon Quest V''===
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}[[Honey]]{{!}}{{!}}--
{{!}}[[Healslime/recruit|Healslime]]{{!}}{{!}}--
{{!}}-
{{!}}[[Pankraz]]{{!}}{{!}}--
{{!}}-
{{!}}{{Healslime R}}{{!}}{{!}}--
{{!}}-
{{!}}-
{{!}}{{Slime knight R}}{{!}}{{!}}--
{{!}}[[Slime knight/recruit|Slime knight]]{{!}}{{!}}--
{{!}}-
{{!}}-
{{!}}[[Dwight]]{{!}}{{!}}--
{{!}}[[Dwight]]{{!}}{{!}}--
{{!}}-
{{!}}-
{{!}}{{Hero 5}}{{!}}{{!}}4
{{!}}[[Hero (Dragon Quest V)|Hero]]{{!}}{{!}}4
{{!}}-
{{!}}-
{{!}}{{Conkuistador R}}{{!}}{{!}}5
{{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5
{{!}}}
{{!}}}


[[Drackyma]], [[Winter Queen]], [[Hocus chimaera]], and [[Epipany]] use it only as enemies.
===''Dragon Quest VI''===
 
==={{DQ6}}===
{{Spell
{{Spell
|console={{DS}}
|console=DS
|name=Heal
|name=Heal
|flavor=Restores at least 30 {{HP}} to a single ally.
|flavor=Restores at least 30 HP to a single ally.
|mp=2
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to {{Party 6}} members in battle.}}
|effect=Heals 30~40 HP (unless it heals the target completely) to party members in battle.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Name
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{{!}}[[Kingsley]]{{!}}{{!}}--
{{!}}[[Kingsley]]{{!}}{{!}}--
{{!}}-
{{!}}-
{{!}}{{Hero 6}}{{!}}{{!}}4
{{!}}[[Hero (Dragon Quest VI)|Hero]]{{!}}{{!}}4
{{!}}}
{{!}}}
Heal is already known by several {{Party 7}} members upon their joining the {{Party 7}} or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.
Heal is already known by several party members upon their joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.


The enemies [[Tree feller]], [[Corpsickle]], [[Ewwnicorn]], [[Hocus dreamaera]], [[Slime knight]], and [[Metal slime knight]] can use this spell to heal themselves or their allies.
===''Dragon Quest VII''===
 
==={{DQ7}}===
{{Spell
{{Spell
|console={{PSX}}
|console=PSX
|name=Heal
|name=Heal
|flavor=Heal 30 {{HP}} to an ally.
|flavor=Heal 30 HP to an ally.
|mp=2
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to an ally.}}
|effect=Heals 30~40 HP (unless it heals the target completely) to an ally.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}{{Hero 7}}{{!}}{{!}}3
{{!}}[[Hero (Dragon Quest VII)|Hero]]{{!}}{{!}}3
{{!}}-
{{!}}-
{{!}}[[Maribel Mayde]]{{!}}{{!}}10
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}}
{{!}}}
In addition to the {{Hero 7}} and {{Maribel}}, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuchsia (vocation)|Kingfuchsia]] monster vocation at rank 2, and the [[Healslime (vocation)|Healslime]] monster vocation at rank 2.
In addition to the Hero and Maribel, any character that becomes a Cleric at Dharma Temple learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Florajay (Class)|Florajay]] monster class at rank 2, and the [[Healer (Class)|Healslime]] monster class at rank 2.
 
It can be cast by the enemies [[Healslime]], [[Slime knight]], [[Metal slime knight]], [[Crabble-rouser]], [[Caper tiger]], [[Shaman]], [[Little devil]], [[Cheeky devil]], [[Drill sergeant]], [[Epipany]], [[Conkuistador]], and [[Quayhorse]].
 
==={{DQ8}}===
{{Descriptions
|DQ8=Restores at least 30 {{HP}} to a single ally.<ref>Sony {{PlayStation 2}} and [[Nintendo 3DS]] versions</ref>
}}
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.


The enemies [[Fencing fox]], [[Healslime]], [[Giant moth]], [[Drackyma]], [[Slime knight]], [[Night fox]], [[Chimaera]], [[Metal slime knight]], and [[Mushroom mage]] also use this spell.
===''Dragon Quest VIII''===
It can be cast by the Infamous Monsters [[Fletch]], [[Healer (Recruit)]], [[Madge]], and [[Slimehopper]].
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.


==={{DQ9}}===
===''Dragon Quest IX''===
{{Descriptions
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref>
}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
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{{!}}[[Thief]]{{!}}{{!}}9
{{!}}[[Thief]]{{!}}{{!}}9
{{!}}-
{{!}}-
{{!}}{{Luminary V}}{{!}}{{!}}4
{{!}}[[Luminary]]{{!}}{{!}}4
{{!}}}
{{!}}}
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}.
Heal initially restores the usual 30~40 hit points when used, but when the caster's magical mending surpasses 50 it will gradually improve in potency. Once the caster's mending has reached 999, the spell will restore 155~165 HP.
 
==={{DQ10}}===
Heal is already known by [[Priest]]s and [[Sage]]s at level 1 and can be learned by [[Minstrel]]s at level 2, [[Paladin]]s at level 4, {{Luminaries V}} at level 5, [[Ranger]]s at level 6, {{Thieves}} at level 8, and is known by [[Death Master]]s at level 50. It costs 2 {{MP}} to cast, has a base range of 25~31 {{HP}} restored and reaches to a maximum of 95~101 once the caster's {{Magical Mending}} reaches 410. Heal can be learned by a [[Healslime]] or [[Slime knight]] monster companion for 3 skill points, as well.
 
==={{DQ11}}===
The {{Luminary}} learns Heal at level 5, and {{Serena 11}} will join the party having already mastered the spell. It costs 3 {{MP}} to cast, has a base range of 25~35, and a maximum range of 35~45.
 
==={{DQM}}===
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|BigEye]], [[Skeleton soldier|DeadNite]], [[Lunatick|Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[King slime|KingSlime]], [[Mudslinger|Mudron]], [[Restless armour|RogueNite]], [[Slime knight|SlimeNite]], [[Tree feller|TreeBoy]], [[Ewwnicorn|Unicorn]] and [[Chimaera|Wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase.
 
==={{DQM2}}===
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|Octokid]], among others. It is naturally learned by the [[Conkuistador|FooHero]], [[High djinks|LampGenie]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by the [[Cross eye|BigEye]], [[King slime|KingSlime]], [[Mudslinger|Mudron]] or [[Tree feller|TreeBoy]].
 
==={{DQMCH}}===
{{Stub}}
 
==={{DQMJ}}===
Heal restores around 30 {{HP}} to a single ally for 2 {{MP}}. It can be learned from various skill trees.
*[[Aquapothecary]] (5 points)
*[[Cleanser]] (4 points)
*[[Cure-all]] (4 points)
*[[Defender]] (11 points)
*[[Fortifier]] (8 points)
*[[Green Finger]] (4 points)
*[[Hawkhart (skill)|Hawkhart III]] (4 points)
*[[Healer (Skill)|Healer]] (4 points)
*[[Priest (skill)|Priest]] (5 points)
*[[Slimer]] (6 points)
*[[Speedster]] (11 points)
 
==={{DQMJ2}}===
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]].
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Heal costs 3 MP and restores around 30 HP, restoring an average of 70 at 299 wisdom. It is learned through the [[Aquapothecary]], [[Charge Leader]], [[Cupid]], [[Cure-All]], [[Defender]], [[Empath]], [[Fortifier]], [[Magic Maven]], [[Nature Child]], [[Paramedic]], [[Slimer]], [[Soothesayer (Talent)|Soothesayer]], [[Speedster]], [[Splash Afficionado]], [[Sweet-Talker]], [[Taste Buddies]], [[Willing Helper]]
 
==={{DQH}}===
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends.
 
==={{DQH2}}===
{{Stub}}
 
==={{DQTreasures}}===
Heal costs 3 {{MP}} and is learned by [[Cutie slime]]s, [[Drackyma]], [[Hades' Condor]]s, [[Hat hamwitch]]s, [[King slime]]s, [[Orc king]]s, [[Orc queen]]s, [[Shadow minister]]s, [[Soggy hand]]s, [[Wight prince]], and [[Ultra marine]]s.
 
==={{DQTact}}===
Heal is known naturally by [[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], and [[Wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Heal
|kanji=ホイミ
|romanji=Hoimi
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=7
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=None
|description=Heals a minor amount of {{HP}} for 1 ally
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]]
}}
 
==={{SSB5}}===
The {{Hero Smash}} can cast Heal through his Command Selection ability. It costs 7 {{MP}} and will reduce his damage percentage by 11% when cast, but using it two times will prevent it from appearing in Command Selection again until the player is K.O.'d.


==In other languages==
===''Dragon Quest Monsters: Joker''===
{{Language
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster.
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning =
| de = Heiling | de-meaning = Literally ''healing''.
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
| fr = Premiers secours | fr-meaning = Literally ''first aid''.
| it = Cura | it-meaning= Literally ''cure'' or ''treatment''.
| ko = 호이미 | ko-meaning = Transliteration of the Japanese name ''Hoimi''.
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''.
}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQ Heal.png|
Image:DQ Heal.png|
DQII_Heal.png|The [[Princess of Moonbrooke]] healing the [[Prince of Cannock]].
Image:DQII_Heal.png| The Princess of Moonbrooke healing the Prince of Cannock.
DQ3 Spell Heal.png|The female [[Sage]] being healed.
Image:DQ3 Spell Heal.png|The female Sage being healed.
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself.
DQR Heal.png|A [[Healslime]] casting Heal on [[Angelo]].
</gallery></center>
</gallery></center>
==See Also==
*[[Midheal]]
*[[Moreheal]]
*[[Multiheal]]
*[[Fullheal]]
*[[Omniheal]]
==References==
<references/>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Restorative spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Premiers secours]]
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