Dragon Quest Monsters (series): Difference between revisions

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[[File:DQM 25 anniversary key artwork without logo.jpg|right|thumb|The 25th anniversary parade, featuring the protagonist of every mainline ''Monsters'' game]]
[[File:DQM 25 anniversary key artwork without logo.jpg|right|thumb|The 25th anniversary parade, featuring the protagonist of every mainline ''Monsters'' game|500px]]
'''Dragon Quest Monsters''' (ドラゴンクエストモンスターズ ''Doragon Kuesuto Monsutāzu'') is a spin-off series of the {{Main Series}} games. Published by [[Enix Corporation]] until the merger with Square, newer titles have since been published by [[Square Enix]]. ''Dragon Quest Monsters'' sets the player in a medieval/fantasy world filled with magic, monsters and knights, yet unlike the original ''Dragon Quest'' games, the player's character doesn't do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from monster catching introduced when {{Dragon Quest V}} was released in 1992. The character and monster designs are by ''[[Dragon Ball]]'' creator, [[Akira Toriyama]].  
'''Dragon Quest Monsters''' (ドラゴンクエストモンスターズ ''Doragon Kuesuto Monsutāzu'') is a spin-off series of the {{Main Series}} games. Published by [[Enix Corporation]] until the merger with Square, newer titles have since been published by [[Square Enix]]. ''Dragon Quest Monsters'' sets the player in a medieval/fantasy world filled with magic, monsters and knights, yet unlike the original ''Dragon Quest'' games, the player's character doesn't do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from monster catching introduced when {{Dragon Quest V}} was released in 1992. The character and monster designs are by ''[[Dragon Ball]]'' creator, [[Akira Toriyama]].